Losing Money to Be a Tycoon

CHAPTER 684 STORY SUMMARY: Actions Destined to Fail (Moon Ticket!

Wang Xiaobin continues to look at these key character sets.

The player plays the lead role called Qin Yi and is the captain of the AS-371-45 team.

His Skylark battle suit also has a special coat, but unlike other people's fancy feelings, he just painted a corpus “righteous” on the right shoulder of the battle suit.

Ancient script means “righteousness”, with the word “sheep” above and the word “I” below.

The Squad number means that the Squad is part of Starfleet 371 of the Asian Fleet (AS) and the Squad number is 45.

In addition to Qin Yi, there are four members of the team with different personalities.

Keller Xu, optimistic and positive, is a young man with very fine emotions. The coat on the battle suit is a adorable girl of all kinds of secondary yuan;

Meng Yu, small and silent, but very reliable at critical moments, the battle suit is painted in camouflage colour;

Zhao Yongxiu, sometimes makes people feel very childish, hairy, some good face, very good at adjusting team atmosphere, the coat of battle suit looks like a mechanical armor, highlighting a handsome;

Shaojun, tall, refreshing in character, the oldest, most trustworthy teammate, battle suit has no special paint, but there are a lot of scratches, not deliberately to repair.

The outline of the story given clearly describes the process of the plot, but some details are not sufficiently complete, including lines, etc.

After all, this is only the first edition. There is still a need for continuous improvement after that. Wang Xiaobin's opinion is also important.

The structure of the plot is simple, divided into five parts, each consisting of real-time computations of out-of-game CGs and in-game battles.

Because it's just a DLC attached to the Fortress at Sea game, time is tight, so you don't have to do that kind of out-of-the-box CG with instant computation.

Part I:

The AS-371-45 squad successfully infiltrated the nest and cleared the peripheral larvae and worker bees.

Because it is on the periphery of the insect nest and the number of insect families is small, if it is discovered by larvae or worker bees, it is okay to kill them all directly, the battle is relatively simple.

In the course of the mission, all team members can communicate in real time via voice communication, and they will discuss the operation and look forward to killing the insect queen to end the war.

Artificial intelligence continuously issues commands for the protagonist, analyzes the battlefield situation, and guides the protagonist to make the right decisions.

Part II:

After going deep into the nest, more and more powerful insect families began to be encountered, including jumping bugs in hatching, self-exploding bugs, etc. The battle difficulty is gradually increasing at this stage, and most of the time the right tactics must be taken, such as being careful with self-destructing insects, otherwise the acid spilled on a large scale after the burst of the self-destructing insect can cause serious harm to the team members.

Here, the team started to run into some trouble and needed to help each other, but the overall attitude was still quite positive.

Artificial intelligence still guides the protagonist in making optimal decisions, and listening to artificial intelligence advice significantly reduces battle difficulty.

Part III:

The bug population began to grow, gradually exceeding the team's extreme combat capabilities. In the course of going deeper into the worm nest, residual limbs or battle suit fragments were found from other teams, and breathing time became precious after the battle ended.

Some of the team members began to have an imbalance and, long after wandering beneath the worm nest, did not find any trace of the queen, but saw too many other death squads. Without logistical supplies, they began to question the success rate of the battle calculated by AI, believing that they would be buried here.

However, the teammates cheer each other up and insist on moving forward.

Artificial intelligence continues to analyze data, direct combat, and insist on the initial statement in the face of questioning by the team members.

Part Four:

The team's actions have already shook up the herd, and even worker bees, jumpers and self-destructing insects, although the main force of the herd is not in the nest, can pose a huge threat to the team if they are large enough.

Countless bugs are coming from all directions, and the rear path has been completely cut off and can only keep moving forward. To block the bugs behind him, a seriously injured teammate detonated a mini-reactor in his chest.

After finally gaining a breathing opportunity, Qin Yi discovered that few teams had survived the task with him.

Even worse, the squad stumbled across pieces of battle suit deep in the nest, pieces of Skylark II battle suit, indicating that human decapitation had been carried out long before, but had not succeeded, and artificial intelligence had concealed that information.

Teammates are completely engulfed by despair.

The protagonist questioned artificial intelligence, but still did not receive an answer. Teammates found that there was no way back, but to move forward and decide to complete their mission at all costs.

Part V:

The team followed the AI analysis in despair, and the team members died one by one to cover their teammates.

The protagonist must fulfill the teammates' wishes with a heart of inevitability. But eventually, he and his other surviving teammate were submerged in an endless sea of worms.

Strangely, these insects didn't kill them, they took them deep into the nest.

The protagonist eventually met the Bug Queen, whose swollen, vast body was disgusting.

The two men tried to detonate the mini-reactor on their bodies, but somehow the AI seemed disconnected or strangely disturbed and could not be detonated with AI control.

The surviving team member was taken to the Queen of the Bug, not knowing what the Queen had done to him, and he immediately made a sharp scream and died just two minutes later.

The protagonist was also brought before the Queen of the Bugs, who similarly screamed as if his brain was being pierced by countless needles. But he didn't die like a teammate, he stubbornly persisted.

He insisted on removing a pistol from the Skylark uniform in an attempt to infiltrate a bullet from the cleft in the chest armor caused by the battle, completely destroying the mini-reactor and causing an explosion.

But this was still unsuccessful, and the insect horny claw hole penetrated his right hand and the pistol fell to the ground.

During the retention, the protagonist felt a blank appearance in front of him. The sharp sound of the brain tingling slowly moved away from him, as if he had become a whisperer...

At the last moment, he felt a sudden and violent vibration around him, and the deep underground cave top suddenly collapsed. He seemed to see many soldiers in lark battle suits breaking in, as well as large earth-drilling machines...

The story ends with an open ending.

Beyond that, the narrative outline also emphasizes that there must be a large number of lines in battle or in the state of rest, and that each person's lines must match their personal setting.

With five stages of emotional change, the lines of each character change, and at first everyone thinks they can accomplish the task, but over time they start to become pessimistic and even desperate.

In addition, the story outline deliberately highlights a key message:

At the beginning, all the members of the team had information that this was the first time that humans had carried out a beheading plan against insects, that hundreds of teams were on this mission, that artificial intelligence had roughly locked the location of insect queens, and that the main human forces were ready to support them by dueling against the main forces of insects on the planet.

So the team members thought the mission was highly successful, and once it succeeded in beheading the Queen of the Bug Nation, the war between humans and the Bug Nation would dawn.

But as the battle deepened, so did the crew's beliefs.

During the fighting, they also encountered members of other squads, some of which had been sacrificed and only a few pieces of armor remained, and others who had died with the insects in despair.

In the nest, they found pieces of lark battle suit, many of which were clearly not remnants of the operation, indicating that it was clearly not the first time that mankind had carried out beheading operations.

Teammates gradually felt afraid that they could not sustain themselves and were becoming more desperate, but there was no turning back and they had to move on.

The teammates talked about the life form of this creature in the battle gap after killing the bugs:

In order to carry out the consciousness of the insect queen, there is almost no single consciousness of the insect family. In order to carry out the consciousness of the insect queen, the life and death of the individual are completely irrelevant; information can be shared on a large scale using psychosensory methods. The intellectual level of the insect queen is high, so the tactical level of the insect family is completely undefeated to humans.

In addition, insect weaponization, logistical requirements are extremely simple, and reproduction is very rapid, making war of consumption meaningless.

Only the Beheadworm Queen can fundamentally change the current disadvantage.

So, while all the players were in despair at the end of the day and felt that they could never go back alive, they were also resolute in their mission because the only reason they lived was to kill the insect queen.

As long as the mission is attacked, the war can be ended, and it is a dead end.

But it is clear that this mission is one that is doomed to failure, because if it succeeds, there will be no more Mission and Choice stories.

……

After reading the full story outline, Wang Xiaobin probably has a few things to do about himself.

This narrative outline makes the entire game flow, character setting, and even some conversation details clear, so all you need to do is refine the entire process and complete the conversation.

However, there are still many mysteries in this narrative outline, and in the end it is an open ending.

In the end, did the Bug Queen die?

Is the protagonist alive?

This is clearly not the first beheading operation, why should artificial intelligence hide this fact?

What does the protagonist in this DLC have to do with the protagonist in Mission and Choice?

Obviously, all of this is related to the drama of "Mission and Choice" later, and Zhu Xiaozhi does not want to reveal it at this time.

The Fortress at Sea DLC is a primer to warm up new games, and these questions keep players talking and keeping the heat up.

To answer these questions, only wait for the story of Mission and Choice to be revealed.

Wang Xiaobin suppressed his curiosity and immediately began to prepare for development.