Losing Money to Be a Tycoon

Chapter 871 It doesn't matter if you lose money (seeking a monthly pass!)

In addition, He An also noticed that the sizes of buildings and units in "Mission and Choice" are very different. The size of a ground base is several times that of a space starship, which is dozens of times that of an ordinary spacecraft. Ordinary spacecraft is dozens of times the smallest individual combat unit "Skylark".

Therefore, the entire map of "Mission and Choice" will also appear to be very large. At the highest and lowest viewing angles, the scale changes drastically. At the lowest point, you can see the details of the skylark warrior’s armor, and at the highest point you can see a large ground. The whole picture of the base.

After zooming in to the high-altitude camera, the skylark fighters on the ground are like ants.

Different units are distributed at different levels. The space starship is at the highest level. Below is the ordinary spacecraft, and below is the skylark team that descends from the spacecraft to the ground.

Therefore, players must frequently adjust the perspective to better observe the overall view of the battlefield.

The resulting problems are also obvious: the configuration of the machine is very high and the operation is inconvenient.

In classic RTS games like "Fantasy War" and "Xinghai 2", the ratio of various units is distorted.Many units differ in size by several tens of times in the settings, but at most they are less than twice as big in the game.

Because RTS games require a lot of operations, they also require high balance.

If it is made according to the real size, what are the moving speeds of a large mother ship and a reconnaissance aircraft?Will they cover each other and cause players to ignore it?Is the operation of small units laborious and thankless?Will the damage caused by small units attacking large units be very limited?Is it very unscientific for a team of soldiers to blast the main base with machine guns?

After all, RTS games are just games, not war simulators. Solving these problems is thankless and almost impossible to solve.Therefore, traditional RTS games have greatly sacrificed authenticity for balance and operability.

"Mission and Choice" does the opposite, ensuring maximum authenticity, but it also means that the game's balance and operability are completely gone.

In a traditional RTS game, 30 soldiers can easily blow up a tank, but in "Mission and Choice", no matter how many machine gunmen encounter large ground heavy equipment, they can only be beaten.

In He An's view, this undoubtedly greatly increases the probability of game failure.

However, the operation difficulty of this game is really low.

He An is old, and his reaction speed and hand speed are far from those of young people, but he has no difficulty in completing the operations in the game.

Because the units in the game basically act in formations. For example, the most basic combat unit "Skylark Squad" consists of 5 skylark fighters, and the higher level is a certain battleship, and the next level is a small The battleship formation, the next level up is the battle group to which the mothership belongs...

Players can give instructions to formations at any level, and the selection of the enemy is also based on formation by default.

For example, issuing instructions to attack the enemy's main force on the entire interstellar mothership battle group actually acts like an "F2A" operation.

But the difference is that all the units in "Mission and Choice" have a certain amount of intelligence. They will not rush upwards stupidly, but will maintain a specific formation and will not play too ugly.

Of course, players can also individually order a certain formation or a certain battleship to perform other tasks.

But this kind of high-degree-of-freedom operation is actually not commonly used. Most of the time, it is enough to give instructions to the battle formation level. Even if you operate these spaceships or soldiers one by one, the final effect is not necessarily better than direct A. .

Therefore, even for an elderly person like He An, it is not difficult to operate and does not find it difficult to operate.

But this does not mean that the combat experience of the game will be good, because all the units in it will run around!

Some spaceships will even suddenly escape from the battlefield. Even if the player goes to give it instructions alone and repeatedly operate it, they cannot be pulled back, highlighting a willful nature.

Some spaceships even flew in extreme panic and would crash into cliffs or crash inexplicably, leaving He An stunned.

Because there is no plot, this DEMO will start as soon as it comes up.

The most important thing He An needs to do is to issue instructions to the formation to attack the Zerg, and constantly process and respond to the warning messages sent by AEEIS.

There are a lot of warning messages, but it is not a big problem to ignore them. If you ignore them for a while, AEEIS will handle it by itself.

After about twenty minutes, the battle was over.

Although he stumbled on his hands for the first time, many things were learned and played now, and the final score was not high at the end of the settlement, but He An successfully got through the demo.

Pei Qian asked expectantly: "Teacher He, what do you think?"

He An was silent for a moment, but decided to tell the truth.

"The graphics of the game are definitely okay, well-made, and the scenes during the war are also very gorgeous, giving people a feeling of intense battle."

"but……"

"These little soldiers are often out of control, which is so uncomfortable! Many situations that can clearly win, but because the little soldiers have their own ideas, the whole army is annihilated. This is so irritating!"

"This is an RTS game, this kind of game experience makes me very difficult to accept."

Hu Xianbin hurriedly said: "Oh, Mr. He, the current Xiaobing’s AI is still under development, so it is relatively simple and no-brainer. When the AI ​​is done, the Xiaobing’s choices will be more diversified and smarter, and the experience should be better. ."

He An was silent for a moment: "In other words, there will be more ways to disobey me?"

Hu Xianbin: "Uh...you can understand this way."

He An: "..."

He was silent for a moment and looked at Pei Qian: "Mr. Pei, don't blame me for speaking straight. I am mainly worried about wasting money. After all, 500 million is not a small amount. Even if you spend money to enjoy it, buying a luxury car and mansion is better than fighting. Water drifting is much better."

"Although the game's AI may affect some game experience, I think that with the current AI technology, even if the game's AI is completed, the game's combat experience will not be much improved."

"The current demo, I can only say, is a silver-like pewter tip, which doesn't work well. There is absolutely no problem with the graphics, but the gameplay is completely unable to attract me."

"And a good screen means that the computer configuration requirements are high, which will further reduce the game group. This is very unfavorable for a game with such a huge investment."

"How much is the remaining five hundred million? Now it is too late to stop the loss, change the gameplay, reuse the current art resources, and make a new game, so that the five hundred million will not be lost."

Pei Qian couldn't help but be pleased.

Lost money?

That's great!

When the game was first approved, Pei Qian had already explained the basic design ideas of the game to He An, and got a "definite loss" answer, but after all the game was not made, Pei Qian was still not at ease.

Now He An has played the game's DEMO, but still believes that the game will definitely lose money, and lose all his money. This is undoubtedly a boost for Pei Qian!

But Hu Xianbin on the side was upset.

He frowned slightly, disagreeing with He An's sentence of death for "Mission and Choice".

Because this is just a DEMO, the plot has not been added yet, and the content is also missing. It is premature to assert that it must fail now?

Most importantly, this is Mr. Pei's creativity!

Can President Pei’s creativity be wrong?

Therefore, Hu Xianbin subconsciously wanted to say a few words to refute it.

Although He An is a senior, different designers will have different opinions on the game, disagreement occurs from time to time, and even quarrels when intense.

As a designer, it is normal to speak your own ideas confidently, and to improve your own game understanding and design level in the process of debating with other designers.

But Pei Qian on the side saw Hu Xianbin's dissatisfaction, and immediately patted him on the shoulder without a trace, causing him to hold back the words from his mouth.

Pei Qian didn't want Hu Xianbin and He An to have a battle here, it didn't make sense.

He Angang said that this game is absolutely blood loss, and Pei Qian is happy that it is too late.

He smiled and said, "Teacher He, you are too right! I totally agree!"

"Okay, the game is over, let's sit back and have a cup of coffee at the Internet cafe. I invite you."

Seeing Pei always have this attitude, Hu Xianbin's frowned brow stretched out, and his mood was instantly relieved.

I'm on it, President Pei is a confident and tolerant attitude!

As a relatively young designer, it is indeed easy to argue with others.After all, to become a designer, you must have strong self-confidence and defend your opinions.

When two designers think they are right, disputes will inevitably occur.

But President Pei obviously has reached another level. Not arguing with others is not because he is not confident in himself, but because he is too confident in himself, so he laughs off and disdains such quarrels.

After all, He An is an old man. It is normal that he can’t keep up with the latest game design trends and cannot see the highlights of "Mission and Choice." That's right.

So Hu Xianbin also smiled and said, "Okay President Pei, I will continue to work."

Pei Qian smiled and led He An to leave the Tenda game, and was about to return to Moyu Internet Cafe again to sit down.

He An followed Pei Qian for two steps, but the more he thought about it, the more he felt something was wrong.

"President Pei, you say that you completely agree with me, but in fact you have no plans to change it at all."

"Even if you fool the old man, it's too perfunctory, right?"

"Do you think I'm old and I can't understand the game anymore, even if I explain it, I don't necessarily understand it, so I don't explain it at all, just follow me?"

Pei Qian immediately denied this statement very sincerely: "How is it possible!"

"Teacher He, what I said is absolutely sincere, and I really agree with you completely."

"But... this game has already reached this level, and it won't be appropriate to change it. Just finish it."

"It doesn't matter if you lose a point."

He An was shocked, but looking at Mr. Pei's expression, he really couldn't tell if he was joking.

Lose points, lose points?It does not matter?

That's five hundred million!

He An was silent for a moment: "Oh, I can see it, Mr. Pei, you are confident. You agree with the question I raised, but you do not change it, indicating that you have a better solution."

"Okay, then I'll wait and see!"

Pei Qian: "?"

Seeing the old man's determined eyes, Pei Qian felt very weak.

There is really no way to explain!

If this is the case, I won’t explain it. When the "Mission and Choice" is released, I will lose my money. I will ask He An to have a meal and thank him.