Mages Are Too OP

Chapter 68: You Decide

The room calmed down again and Roland sipped warm water, not in a hurry, waiting for Hawk to think quietly.

For a leader of a large guild like Hawk, doing anything is considered in advance for a while, even when he wants to kill a nobleman.

Can you do it? What should you do? What impact will it have on the organization?

He had to think about it. He didn't say he had a good idea, so he slapped his ass and did it. That's the Lonely Wolf approach, not the attitude that a second-hand man in the Guild deserves.

After nearly ten minutes of thinking about it, Roland had had three glasses of water, and Hawk finally spoke out: “There's no problem getting those beggars together, but how do we work together and how do we distribute power and benefits? ”

“Nothing happened, so you started thinking about power and interest?” Roland was slightly surprised.

“Of course.” Hawkley said naturally, "Even a gaming union like ours, with only a few hundred people in the district, mostly mild players, will have a dispute of interest. Besides, if we can really bring the beggars together, the benefits are likely to be greater than we thought. ”

Roland nodded, and he had to admit that Hawk was right.

As Hawk said, as long as there are plenty of people, there will be a conflict of interest. Even though the Roland F6 Guild is small, there are hidden small groups between them.

Roland and Shook, for example, have a better relationship, while Rafael and Lee Lin have a closer relationship.

There are at least tens of thousands of beggars in this city. Thousands of people, even if it's only a tenth.

Thousands of people, in this town, are a very powerful force.

“Actually, I have little personal interest in building power.” Roland thought about it and said, "Those things are too much trouble for me. ”

Hawk was a little confused: "Then why did you help me come up with this idea? ”

“As I said before, I want you to help me investigate something.” Roland explains: “As for the beggar thing, I just happened to see it and came up with an idea for you. After all, I don't want to be pinched by nobles as soft persimmons, as long as they control or force you away, and then me and Betta face their malice. ”

“We belong to the same group, at least in their view.” Hawk sneered, “Those nobles dared not confront us, trying to force us to leave with such indiscriminate means! ”

Roland also laughed: "They can only continue to do evil if we leave. Like eating hearts and minds, or abducting girls. ”

The room calmed down.

The three of us thought of different images. Hawk saw the bodies of young boys and girls floating in the river, while Roland saw a dozen white bones in the cave.

“This stupid, cruel, backward world.” Hawk snapped: “I really want to smash it with a hammer. ”

In his words, there was a hidden anger. This is a bloodthirsty young man who, if he did not, would not be confronted with a nobleman for the corpses of young boys and girls.

“Then recruit more people, maybe a change.” Roland laughed, “As vice president of the Guild, that should be something you're very good at. ”

Hawk picked out the coarse eight-word brow, and then said somewhat puzzlingly: “It always feels unfair, it seems we have to do all the hard work, and we have to help you gather information, and you just came up with an idea here. ”

“There's something I can do to help.” Roland smiled, “I'm also the president of the City Magic Society. ”

Hawk stunned and raised his thumb: “I thought you were simply a member of the Magic Society, and I didn't think you were already a superior. ”

Roland and the other two chatted for a while, then hung up on them with a 'language savvy' technique and left.

He then returned to the Tower of Magic and continued to deduce the derivative magic of 'know-your-words’.

As the data grew, so did his progress.

And then in the game, another four days later, he finally deduced the derivative magic of "know-your-words."

Excited Roland didn't remember cheering, but held a book, like a drunken look.

The book is titled "Skills and Precautions for Meditation".

This is exactly what Roland wanted to learn for the time being, and Falkon told him before coming to Del Bond that it was the magicians' unique know-how and one that had to be learned.

The so-called meditation technique, in essence, is the combined application of spiritual power and soul.

Sit on a tray, or lie still, half asleep and half awake, and gather your spiritual strength, and you will enter your soul world.

Then you can mobilize your spiritual strength to form a small spiritual world in the soul world.

Because it's a spiritual world, it can illuminate most of the world's objects.

Most importantly, magic simulation experiments can be performed without causing any substantial harm to one's body and soul.

This meditation is easy to say, but it's really hard to do.

Most people fall asleep as soon as they are quiet, and Roland is no exception. He tries four times, and once he lets go of his mind, he snores to sleep in less than three minutes.

Then they were forced to pop up in the game world because they were already asleep when they entered the game.

It is simply impossible to get half asleep and half awake in the game, which is a paradox in itself.

And Roland thinks meditation is a little bit like a 'clear dream’.

It's just that meditation goes beyond the use of mental power.

Can't we players learn this meditation?

Despite this idea, Roland tried a few more times and unfortunately did not succeed.

By the end of today's game time, Roland woke up from the virtual cabin, went to the forum to upload his‘ Know Your Text 'node model diagram, then went to the' Opinion BUG Feedback 'section of the game to talk about the effects of meditation, he said in the post: We players are essentially having clear dreams, so it shouldn't be possible to enter another sleep state in the game?

Then he switched off his computer, washed up, had breakfast.

Halfway through breakfast, the phone rang and he thought it was Schucker, turning it on, it was a strange phone number.

Seeing as he didn't want to harass the ad call, he connected.

Soon there was a pretty magnetic voice on the phone: "Hello, is that Roland?”

“Yes, you are? ”

“I'm the main planner of the game Frank World, Ma Huajun, you can call me Old Horse. ”

“Oh, Mr. Ma, hello.” Roland felt a little surprised, thinking it wasn't a liar.

“The BUG you submitted, we have identified, is indeed a problem.” Ma Huajun's voice appears to be somewhat unusually clear in the phone: “Now we have two options, one that turns meditation into active assistive expertise, such as using the next few magical injuries to increase, or become more effective. The other is to develop passive skills, such as non-combat, speed up mental recovery, and so on! Because you discovered the BUG, we want to leave it up to you to decide whether to be active or passive. ”