Manowa

Lesson 218: Let the Ghost Fight Back

◎ Over the Kingdom of Minciana

The wind noise parent and child journey continues today and on Dragon Ao.

"I don't know..."

And the wind sounds were dying. The reason for this is muscle pain. The whole body of the wind noise is freaking out.

"Mother, are you okay?"

The wind noise strokes his head "okay" on Tatsuo's worried face. Anyway, now it's just a muscle ache. There's nothing wrong with that.

'It's still dangerous to fight that ghost. I didn't think I was going to cut that far.'

Ao to say so, but he was scorching beside his cheek with him.

"Well, buddy. I'll fight. I didn't think it would be that violent."

The sound of the wind in my mouth is my body. I'm fine now, but last night's special training was terrible. That was the result of real-life training with crazy ghosts. And as a result, it was a victory, but after the battle, it was Zudaboro.

That was last night in the Minciana Night Forest, on the third floor of the cottage where the wind sounded.

When the first wind sounds called, the mad ghosts were quiet. The pitch-black giant, who covered his whole body with lumpy muscles of equal strength to the scales of the Black Rock Dragon, and produced black rock dragon claws on both his arms and legs, was silent and royal on the spot.

The figure was so intimidating that even Ao, who was in the realm of the Divine Dragon after 800 years of living, felt threatened, but the mad ghost followed the words of the wind sounds. The facade nodded honestly and was in a position to respond to the practice game. Yes, I understood the wind noise, and it looked that way to Ao.

But that's only on the surface. How did the wind noise order appear from the mad ghost? Will the mad ghosts make it good when they say things like snarling and laughing lightly in front of each other? No, there's no way I would. There's no way I don't remember my anger at the Lord who wants me not to go down to the race to fight.

Besides, it must have touched the mad ghost harp line that the wind sounds tried to challenge only with kicking moves. With a loose move that just remembers for about a day, will the crazy ghost do what he tells those who try to challenge him to do, but still deal with him?

No. Decline no.

Crazy ghosts admit the wind sounds. That must be why the summons was made possible. But it's about strength. The wind sounds did not understand that they were only offensive to the Lord and other mad ghosts immersed in warm water.

So the madman broke it. Shortly before declaring the start of the game, he let an unintentional blow devour him and let the wind sound fly. If the wind hadn't received that fist in a loose drag gauntlet, the built-in would surely have crumbled, and if that armor hadn't been the scale of the Black Rock Dragon, it would have been taken from arm to arm. I saw that. Ao tries to jump out, but it's slow. Or the mad ghost went too fast.

The next thing I saw the wind slamming against the training field wall was the back of my leg. He was smashed over the guard, broke down the wall as it was, and thrown outside. Even crazier followed the wind noise as it was and jumped outside.

The wind sound I saw of it emitted a faint all-around material shield, but the mad ghost tore it with dragon claws just to look at the invisible shockwave that had occurred. I'm also stunned by the sound of the wind, but the sound of the wind kicks in the universe trying to get in shape by jumping in the air, jumping up. But a mad ghost's heel was dropped there. "Intuition" and "Jumping in the Air" ripped off my left shoulder just looted though I missed a direct hit.

The sound of the wind is likely to scream at the pain, but the current sound of the wind is thrown from the third floor and is in the air. If you clash straight to the ground and stop moving, they will surely kill you. He therefore relieved his impact on the fall by releasing his material shield just before it fell and took his passivity with his' light-hearted 'skills. But there's a crazy ghost looming from the top of my head. A wind noise devours your teeth at the threat from above it. There is no future that even' intuition 'can prevent. So, as it were, the mad ghost left it to the momentum of the fall to decide the heart of the wind noise with the dragon claws growing in his fist.

The sight echoed the screams of Ao and Tatsuo in the night forest. but the reality remains the same. The runoff of the summoning body caused the surgeon to die. Such a good result is in front of us, and just before the mad ghost tried to give us the roar of victory,

The crazy ghost's right arm was flying.

Besides, it must have been the crazy ghosts who were most distracted. Somehow the sound of the wind that should have stabbed my heart was in front of me, setting up an interception posture, freeing the dragon claw from the leg armor and kicking it up.

You can't prevent a mad ghost attack. Then I can't prevent it. "Intuition," he said. The skill of preventing a deadly blow called 'Salvation of Death' by distorting karma. It was telling us that the skills that Diavo once had would be used. Therefore the wind sounds had given themselves up to die once, and they were moving to think about the next.

And the blow that poked at the crack of a mad ghost was a complete reflection of the will of the wind sound. The Mad Ghost flesh has a defense equal to the scale of the Black Rock Dragon. Even with the same black rock dragon nails, it doesn't cut down so easily. However, the underlying joint is slightly soft.

And the right arm of the mad ghost is gone, and the wind sounds are healing with Regenerate skills. Most importantly, I can't use my hoarding skills in this proximity situation, and I can't possibly give you Kazane Neobazuka or anything. "Redemption of Fatality" is also not available for 7 days due to date limit skills.

It should also be noted that the position has already been revamped and it is possible to unsummon a mad ghost at any time. But the sound of the wind looked into the other person's eyes and realized that the mad ghost would not come out in front of itself permanently on the day of the unsummoning here. You must be strong in order to be the Lord of mad ghosts. They are asked to show it.

And Ao, who is on the third floor, thought whether to jump out or not, but decided to watch him on the spot when he realized that there was no will to summon him to the wind noise. Tatsuo also looked jiggly at his mother next to Ao. Bassa, let Bassa and her wings flash and scream queer.

The offense from then on lasted an hour. The walls of the mad ghost muscles are thick, although it was a hurtful but continuing wind sound of recovery in regenerate while avoiding clean hits using 'light' and 'intuition' skills. Not as good as wind-sounding Regenerade, but insane ghosts also have the skill of 'super healing', which makes them recover in some attacks. There is no means of attack with immediate effect on wind noise. Wind sounds had fallen into the muddy situation in the Battle against the Dragon, which would occur if health and defense could not be broken.

If so, what do you do?

The wind sounded on the bet. Put a kick in the mad ghost while dodging into small pieces. I was guarded with my left arm, but it has nothing to do with it. You just have to hit it. And then he jumps up a step in the air and releases another kick to the right, then goes on to the left, a continuous kick caused by aerial fixation by aerial jumping. Crazy ghosts trying to shake it off annoyingly, but the wind sounds sultry into its arms with 'light' skills, releasing material shields at close range.

So the mad ghost noticed it. Different power.

But the wind doesn't stop. Health is also close to its limit. Then concentrate. Put all your strength into connecting this.

The wind noise intercepts the mad ghost played with the material shield as it is. Wind sounds stop kicking the groaning mad ghosts releasing with their own feet. Plus the crazy ghost was stunned. Why in the body of the smaller Lord can your own kick be stopped with the same kick.

There's no way the wind can answer that question, but if you keep stepping and kicking a mad ghost's foot and go up over your head and decide to drop your heel at the top of your head, you continue to jump to the back and release your material shield at close range again. Zero Distance Material Shield, that would be an effective attack to break your opponent, although power is not the special. But the unique skill of wind sounds The Kick's Devil combo is increasing the damage, and now there's a shock as if it's being hammered.

And the wind can read the flow that follows. In an attempt to gain momentum in the wind noise, the wind sounds avoid the back fist of the mad ghost that releases without even looking at him and take a distance.

The "Kick Devil" combo can hang up here, but I can't help it. Now the wind still doesn't have a determinant at close (that) distance. But not if it's a medium distance.

And the mad ghost saw. Give me a giant arm to lift off the ground. Stone Minotaur rises and strikes a mad ghost. Most of all, the earth is not strong enough to stop a fierce ghost. A mad ghost confronts a stone minotaur who is caught by a mad ghost in the state up to his upper body, but it was a swing.

What is important to the wind noise is to fix where the mad ghost is. And buying time. Stone Minotaur accomplishes it beautifully, and splashes it.

"Skill Charge Killinglejeeg!!!

Wind sounds kick out of Stone Minotaur's chest with the Lord's cry, and Kazane Neobazuka hits directly at the mad ghost.

Then he squeezes the power of his body and penetrates the mad ghost, shattering its body. So much so that he defeated the mad ghost.

(No, I'm glad you seem convinced at the end)

Looking back at yesterday's battle, the wind sounds so. The madman at the scatter looked at us with a satisfied face. And there were still enough signs from "Dragon Eating King's Leg Armor" that evolved from "Dragon Ghost's Armor Shoes".

"Mother, do you still hurt"

Tatsuo asks worried about the wind noise that keeps him awake.

"Yeah. 'Cause I'm fine. Your mother is fine. Tatsuo's tired, so take your time now."

That's how the wind strokes Tatsuo's head. And Tatsuo closes his eyes to feel comfortable and leans against the gobbling and wind sound.

(Uh, already. He's a hell of a parent and kid.)

And Ao with a tired face sighs at the look of his parents and children relaxing on his own back.

In fact, after a special training in wind sounds that ended up ending up in the battle against the mad ghosts, Ao handled Tatsuo. I tried to be precise. And they ate it. Give me Tatsuo's 'Mega Beam'.

Thanks to a slight sideways distraction, it was released at close range. A mega-beam blurred Ao's cheek at that time. I would have died if I did poorly.

Wind sounds say that the mega-beam of wind sounds has even higher output, so I guess Tatsuo's has less power for its body, but it must have consumed a lot of magic, and Tatsuo also became glocky and dissolved that day.

Ao said he got scared about the future, thinking about his parents and kids relaxing on his own back.