He returned to the uninhabited island at the relay point and deposited Mimi, who rescued him at the home of the pirate fleet, with Ashley, who was joining the convoy.

After that, I immediately turned the U-boat path to the home of the pirate fleet again, stopping the U-boat at the bottom of the sea close to the rock-walled island, and decided to take a first break.

It's not like we can afford time, because the situation where we can't concentrate and act with insomnia any more is that the firearm's AM (aim) is uncertain and is more likely to lead to a fatal mistake, but it's time to rest.

The alarm on the TSS (Tactical Support System) happened about two hours before dawn. Mimi told me this was supposed to be the only rest time for the women who got caught about this much time.

Citrus fruit bought in the marine city of Amar will be consumed instead of breakfast, and military uniforms will be checked from the inventory in view of the battle.

I don't know if I will continue to use this Haunted Captain Yona avatar set, but I just want to differentiate the combination of soldier outfits in the sense of using it.

A sniper gun named M24A2 was selected as Yona's main soldier outfit. This sniper gun is one of the M24 series manufactured by Remington Arms USA and has 10 rounds loaded. The ammunition used is 7.62 x 51 mm NATO ammunition and the same ammunition used when Schwartz. Furthermore, a silencer of the silencing device is fitted as an attachment.

Previously, I have only used an auto-action type that automatically drains and loads every single shot, but this M24A2 is a bolt-action type that requires the operation of pulling the bolts attached to the barrel with my own hands, draining and loading cocking.

The simplification of VMB firearm operations allows you to cock a lot more intuitively and quickly, but the operations required for each shot can be a factor in prolonging the firing interval. But when to do this cocking, and how to support that gap, is where the player's skill varies, and there were a large number of bolt-action type sniper gun enthusiasts around the world who needed cocking.

With this infiltration, this M24A2 was placed mainly because of the overly promising terrain inside the rocky walls of the island, the smaller range that the upper enemy's body could see when looking up from the bottom, and the desire for accuracy in shooting the cave dwelling out of a small window frame.

It's been a long time since I've had Five-seveN for sub uniforms. Twenty rounds of ammunition is still fascinating, this also operates in silencers.

And as a weapon for proximity, he chose a skeleton-based undead, blade-length machet. This is the type used in the US Army. It is about sixty centimeters long and looks like a short knife with a wide blade. Carry a fabric sheath on your hips in a full-body black model with only a grip and blade.

All you have to do is have a special grenade or something that you can just hide behind your pirate clothes, and now you're ready. I just said an hour before dawn, or adjusted to the depths where only the command tower surfaced at the still dim sea, and once again prepared an underwater scooter and a small oxygen cylinder for the consumed items, launching an infiltration mission from the sea.

The infiltration itself was no problem this time. It can't be discovered because it's going as far as the port inside the island on the rock wall without ever surfacing the bottom of the sea.

Here's the problem - the home of the pirate fleet Kaito (Kaido) was surrounded by silence. First check the position of the twelve men and women caught. But direct contact is still later. What I look like now is Haunted Captain Jonah, whatever the undead skeleton speaks and communicates in Orlando, it won't be so easy to trust.

It's not like showing up in front of a girl like Mimi who already saved her life. Ultimately, he thinks I don't have to take him out directly. You can buy as many lifeboats across the ocean at SHOP. The specification is that even after using it, no one is on board for just a few minutes to become a particle of light and disappear. I wouldn't have any ability to prove anything.

I looked around, with my ears, checked on the map, and crawled up from sea to port when I was sure I hadn't been seen. Immediately dive into the shade of the wooden cabin in front of you and check the perimeter again. Looks like we could have entered the port without anyone seeing us.

We will look for maps that float in the sight that will be mapped automatically and where twelve men and women are thrown in, as Mimi tells us. Horizontal hole inside the rock wall, a lookout cabin built to block it...... over there?

There was a cabin with a window frame a little further from the cabin where I was hiding. It can be read that the road continues inside the rock wall as it continues from inside that cabin, with two small rooms ahead that are not so deep.

Two light points in the cabin, five inside the rock wall and seven, for sure. Pull the Five-seveN out of the lower back gun holster and remove the suppressor from the pouch for attachment.

Keep your hips low and travel quietly to the target cabin to avoid making as much noise as possible. I checked to see if I could peek through the window frame, but it's still chilly in the morning. The window frame was fitted with wooden windows, which seemed difficult to peek inside, but seemed rough to make and could only be seen a little from a distorted gap.

It doesn't look like there's a lot of furniture in there, I can see two tables and chairs. Two shadows sitting on it - I think it's a lookout, but you seem to be sleeping to see the liquor bottle on the table.

I hang my hand on the cabin door, but it doesn't look like it's locked. This pirate fleet, there's no watch at all, and it's not like door-control, is there too much vigilance?

Or are you so confident in the home of this rock wall that the pirates are that much of a group... No, let's not lose consciousness to futile things to think about.

Quietly, but quickly, open the cabin door and slide your body inside. Close the door, hold it against your back, and at the same time fly your crosshair to the chest of a man sleeping in a chair, shooting the trigger twice in a row. He further slipped his crosshair across the street to the sleeping man, shooting him twice in a row as well.

The light point disappears from the map at the same time as the two men stopped sleeping where they were standing. I checked that and looked inside the cabin again, there was a metal lattice door at the border with the horizontal hole that would lead inside the rock wall, where the lock was attached… the key was hung on the side wall.

There were all three keys on the wall, one of which was the lock in front of me, so the other two would be about the back room.

Grab all the keys and move on into the horizontal hole without any lights. About a dozen meters away, a prison had been built to face each other.

When I changed my vision to FLIR (Infrared Thermography) mode to too dark, there was only one candlestick on the outside of the cell. It's not on fire now, but is it usually on?

In the meantime, I don't think it's possible to see me in this darkness... but can't you see me?

"Hey, is anyone awake?

I called out to whoever I wanted to call in the darkness of the prison.

"So, who?

The man's voice returned from having five light points.

"Don't shout out loud, I'm - someone who serves the Zeppanel family in the ocean city of Amar."

"Zepernell!"

"Don't shout out, I stopped watching, but if it gets noisy, they might notice something else"

"Shh, sorry."

"An escort convoy is coming to this waters from Amar. We should know the location of this rock wall island, it will soon be a battlefield. I'll unlock it, so wake everyone up and get out of here. Set aside three magic items at the watch cabin table that become small boats when touched by sea water. Use it to get outside. Never use a pirate ship."

"Wow, okay. What about you?"

"I still have work to do."

Using the key on the wall and matching it to the lock of the prison, it still seemed to be the key here and could be opened without any resistance.

When both sides were opened, the women seemed to wake up to the sound. There's an air of agitation and fear in the dark, but the man who answered my question is whispering to explain the situation.

Hearing it on my back, I went back to the watchhouse, took three lifeboats out of the TSS inventory, and put them on the table.

If it is not used, it can be left unattended for a little while. Before they came this way, I turned to the warehouse behind the harbor, my next goal.