Me, Adventurer! - Undoubled Skills Are Flat Magic (WEB Version)
Episode 179 - My Thought Cat Shelter
Three days after that. In conclusion, all the facades of the settlement became my slaves.
This incident occurred while I was off duty, so it has nothing to do with the Kingdom's support activities. So I have the right to receive the crusade reward of the captured 'Bandit' and his companions (family).
Normally, I asked for the reward of selling it as a slave and receiving it with money in kind this time. As for Ende, I would have liked to execute him without rotting, but I have trouble with the kingdom for that matter. In the end, they settled on the decision, 'If you're going to be deported from abroad and put under the control of a friendly country, it's better than leaving it alone in the wild'. Well, that's how I guided my thoughts. The wankers are being too honest, and Odysan's a little worried.
Slavery and legal procedural fees were taken, but they were usually available much cheaper than buying them. I didn't have to let anybody die, and I can get tons of nyanko and my mofrist life is cheap. Congratulations.
Well, the nyanco you got because of it is also an abuse if you raise it in a bad environment. It's a serious evil act as a mofflist. As an owner, I need to set you up with kittens and a comfortable breeding environment.
Thirty-five (people) in total for the young and old this time I got them. Less as one settlement, but a little too much to let live in a Dorton mansion.
We don't have enough time to build more detachments, and we don't have the job to give them in the first place. I'm taking a nap with a daze. If there's a ton of nymphomaniacs, the neighbors will call me Cat Mansion and call me to the health center. Cat Mansion even though it is the mansion of "Neck Hunting Rat". I don't know what that means.
There's also the hand of letting them work in Bordersetts' quarters, but there's no shortage of personnel there so far either. We're looking for a white workplace, so we're giving our people a little extra time in the first place. Even if some fall ill, we have enough surplus personnel to fill the hole. Any further additions would be excessive.
Well, can I refill some of your young daughters? It could be a demand exploration for potential chemomists...... you're an ant!
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"So, Kristella sends her regards on the Slave Register for everyone in the Adventurers Guild. Replace where you need my signature. [M] This is a power of attorney. Kikka asks for the purchase of supplies necessary for her immediate life in a commercial guild. Food and change, and about twenty more magic stoves. If you need anything else, buy it. You can take the men to your luggage. Luca and Anya ask for the supervision of everyone else in the settlement. Just bathe them in turn and let them eat their rice. Everyone else seems to be busy assisting. Well, then say hello!
"" "" "Yes, you're welcome to come!
In the meantime, I temporarily brought everyone to Dorton's mansion and gave the subsequent instructions arrowly and early. They're all smart, so if you give them general instructions, they'll do something about the rest. I'm still in the PKO period, so I can't take much time. Blah, I'll be back at Ende in three days to resume support activities. We need to share the work we can assign and finish the arrangements quickly.
And put everyone down and I'm heading to the last breeding candidate, the big fate, John in the dungeon. I can accept as many as I want with just a few hands over there. It's possible to build a little town if you care about it.
So this time we're going to make that 'little town'. Real Municipality. We need to take care of the monster.
I ran through the Great Forest with Woo and while hunting for the demons I met along the way, I came to John's in about two hours. Let's have pork chaps of pork roast meat for dinner this evening.
Through the hidden doors of Rock Mountain, you enter the dungeon settlement (kame) and come into contact with the core of John sitting in the back. It's been a shabby month or so, but John's emotions flowing from the core are the usual operation. I guess I have a different sense of time.
John's core is one turn larger than it was at the time of discovery, making it a positive twenty hedral of the softball giant. There are no dungeon cores and faint colors of fifty years old. I instructed him to refrain from expanding the dungeon, so I guess he put magic into the core for that matter. I grew up while I didn't look at it for a second. "Little Mother, I changed your dick for you. Remember? 'And I don't remember anything, so why are you asking me?
For the dungeon, the desire for expansion seems to be close to instinct. The current situation, which suppresses it, seems to be quite fraught with frustration. I don't know what happens when I accumulate too much. Let me dissipate you as much as I want this time.
First, the ground of the dungeon is surrounded by stone walls by John's earthly magic, which also create homes with earthly magic inside them. The white stone building of the quartz main grows as the octopus grows. The structure of the house is made of planar magic beforehand, so just conveying the image is a quick completion of the town.
But only inorganic objects can John create, so there are no doors or windows in this home. Lumber is as much around us as we want it to be, and we'll have it built ourselves. I was about as self-sufficient in that neighborhood, so with the tools, I should be able to make that much.
Well, I guess I'll keep the trees for the first processing. Large forest trees are thick, so they need to be dry and usable for quite some time.
The basement of the dungeon is Giant Horn Ranch for John's Demon Stone Harvest (feed), so you cannot dig wells from the ground. Digging just leads to ranch space.
But the creature cannot live without water, so he decided to pass through the water supply as a means of securing it. Fortunately, the water source has an underground water vein that I dug into when I was renovating John. They also use it as an air conditioner on the walls of the safe house. There are places in Wangdu where the water supply goes, and I don't need to weigh myself down because this much is not as good as over-tech.
Tubes shall be arranged to flow through each household's kitchen and toilet and bathroom to the sewer underground. Clean water as spring water is because it doesn't go through the ground on the way. I can't want any cleaner in this world.
The sewer leads to the lowest level of the dungeon, where a huge water purification pool is installed. That said, we're not doing scientific processing, we're just precipitating sludge and feeding organic matter to Maddy Slime.
Ultimately the sludge turns into nutrient-rich soil and is reused for pasture cultivation on the ranch on the first basement floor. Very ecological.
The purified water is sent to the ground again using John's soil magic pressurization, chorochoro the agricultural waterway and... No, it flows with considerable momentum. Unexpectedly, there is a lot of water. I should be able to tell you not to let the child fall.
Agricultural water is once again a pond at the stone walls, flowing from the bottom of the pond to the great forest beyond the walls. Release the fish to this pond and the nymphs might be happy. Let's secure it somewhere.
Each household's water outlet has an easy faucet. It's an easy thing to drill a hole in a stone stopper and twist it ninety degrees for water to flow through that hole. I tried to test drive it, but it worked fine, especially, so I'm relieved. Maybe it's because the water pressure isn't that high. If it was a little higher, the plug could have blown. It's going to take some time to water the tub, but I can't help it.
Yes, the houses in this town are equipped with baths. Comes with a proper hot water boiling bath kettle. The tub is made of smooth stone and the bath kettle part is made of copper. I had it made because John was able to extract and process other than quartz.
It's a primitive bath kettle that burns and boils with firewood from the outside, but the Great Forest may not boil that way because it's hot in the first place. Cats don't like baths. Hmm.
If the dwelling has a purpose, now it's food. It's not like I can feed you forever, so I need you to be able to do something about your own food support.
Fortunately, this is the middle of a vast forest of magic vegetables. Forest potatoes, a specialty of the border, grow well. Build a field and you won't just starve. Potatoes alone are nutritionally biased, so you should also plant vegetables and beans. I need to get some seeds when I get back to Dorton. Let them grow soybeans too? Sooner or later for making soy sauce and miso.
The problem is fat and protein, or meat.
We can hunt demons in the Great Forest and the Dark Forest, so no problem, but I can't imagine that Anya's family can hunt demons just like us. The Great Forest is one of the continent's most challenging demons, where even skilled adventurers lose their lives when caught off guard. It's not a place to hunt on a daily basis. Except for us.
There aren't that many underground ranch giant horns yet, and we'll have to plug them in for a while. Why don't you let me keep the chickens?
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"All right, I got it!
Hmm, I guess we got a pretty good town.
A white stone wall about two meters thick and eight meters high surrounds the perimeter in a circular shape about three kilometers radius.
The exterior of the stone wall has no joints with a twirl and smooth touch and no clues to climb. This would make it difficult for Warcraft to enter from the outside. In the unlikely event of climbing, it will be immediately exorcised and absorbed as nourishment by John, who is on the lookout for insomniac rest. Security is in place.
In the middle of the stone wall is our lair, the Rock Mountain. This time, I'm hardly getting my hands on it here. I want to keep a secret safe house forever. Even if everyone finds out.
The south side of Rock Mountain is still untouched, and the woods that leave the Great Forest interesting are spreading. I plan to have the wood I need cut out of here for living, such as firewood and woodworking. The original demon is safe because John and Woo are hunting it all down.
If the population increases and consumption increases, sooner or later wood may be depleted. I'll have to teach you how to plant.
On the north side of the other side, the township that I made this time is spreading.
Two large carriages can afford different sizes of boulevards orthogonal to the east, west and north, and the north and south roads continue straight up to the north wall. That's where it ends.
The east-west road is cut on the way, but sooner or later we plan to curve it and make Rock Mountain circle with Gurli. That's an annular line. The road running through the woods may be refreshing.
The roads are all cobblestones, made of a combination of uniform standard stone materials. The lanes are also explicitly indicated by stones of different colors, so you can expect smooth passage even when multiple carriages come and go. Well, there's no plans for the carriage to run for the time being.
The shoulders also have sidewalks and drains, built with safety and hygiene in mind. The boro out of the carriage is also transported to the septic tank underground if thrown into this drain.
The area divided into four parts by boulevards is further finely divided by trails. Considering the ventilation, I didn't build the trail. The Great Forest is hot.
The southeastern area, close to Rock Mountain, of the section separated by boulevards, is planned to be a literary area with government offices and schools. But now there's just one hall for rallies. I still need it. It's a big open lot. Shall we make an athletic field or something?
Next to it, the southwest area is an industrial area with workshops and ateliers. I've only built two workshops for blacksmiths now, but sooner or later I'll need more. I want you to be. Should we also build a hill for charcoal-burning kilns for now?
Shops and warehouses line the north and northwest sides of the industrial area. There are also warehouses and loading routes in the back. This is going to be a commercial area.
I just made hako (...) for once... I hope this is where the future will come into full operation.
And to the east, the northeast is the residential area. At first glance, it looks like the same standard gardened box-shaped bungalow three LDK houses line up, but the building is actually slightly different in design. If it's all designed together, you might get lost.
There are also a number of apartment type residences available that are not detached. This is a single person building with four DKs. The courtyard, where the building has grown slightly, is narrow, with many paper trees planted. It's a necessity.
About two hundred housing units were built so that about five hundred people could live. In the future, if a baby cat is born and the number increases, it should be needed. Most of it will be empty for the moment, but it won't decay and weather because John manages it.
From the north of the residential area to the interior of the wall is agricultural land. Fountains are gushing along the border between agricultural land and residential areas, from which agricultural water flows along North and South Boulevards.
The fields are dug up and the thoroughfares are also made, but I didn't sprinkle ash or fertilizer because I thought I should leave it to the main post after soil making. Now it's just a wide dirt square. Woo seems to be enjoying walking all over the place. Yeah, yeah.
A chicken farm surrounded by a knee-length fence was also prepared in the corner of the farmland. I plan to release chickens (like demons) to replenish meat and eggs. I make chicken huts, and I have a water field. All you have to do is chickens.
Huge chunks of crystal, about five metres high, sit all over the stone walls. This is for incorporating lights into underground ranches and inside dungeons. However, even if you glance at it, you can't see what's going on down there. It's information residents don't need to know. Even Buddha notices that demons are nesting in the basement of a peaceful city.
The entrance to the fake dungeon near Rock Mountain was relocated outside the stone walls. Originally connected to fake mazes, fake ruins and fake boss rooms via an underground ranch, but if they vandalized the ranch, I made a direct connection to the fake maze.
I don't have any demons in particular, but if I keep the entrance open, they'll come in and breed on their own. And feed me John.
The magic supplied by me to John was used to build this town. It was the first time in a long time that it consumed magic until it was nearly depleted because it also gave it magic as a maintenance for this town. This will add a little magic again if you sleep overnight. It's good to have more because it's not troublesome.
John seems satisfied with being able to expand a lot too. From now on, it will grow slower because it will use magic to maintain the town, but the dungeon was originally a slow-growing creature (?). Even if ten years is fifty years old, it is not very different.
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When I brought everyone to the town I was able to do, I was flabbergasted by the newcomers and angry that they were too much by the ancient comrades.
Oh, you weren't counteracting the monster. Well, should I think about it when I get here?