Meikyuu Toshi no Antique Shop

Old leather bag with no change of philosophy (not appraised) ②

"I've been waiting for you. Welcome home."

"Pretty lady right now"

Eine Kleine comes in front of her and bows lightly, taking Morgan's hand away.

"What do you mean, it's quick, but I didn't buy it?

She initially said she was going to go buy it, but she had to ask because she has a hell of a personality that could even steal and rob her.

"I got it in the west underground labyrinth."

By western underground labyrinth she would mean a medium-sized dungeon under western jurisdiction.

If it's a way to get holy weapons from drop items, you don't have to intervene in the store. So I guess it turned out that things were proceeding without being disturbed without being known to the 'Chamber of Commerce'.

But that's a far worse dungeon than here. In the normal way, no decent amount will be aligned over the years. Above all, what I asked her for was a set of equipment for five hundred crusaders.

There has to be something else.

"Too early to work for that, though?

"There's an old cathedral in the deepest part of there. What temporarily holy power dwells in the fountain of Baptism."

……

"... what's wrong with dropping your shoulders?

"You know, Eine."

Isn't that the fountain where the 'blessing' magic takes place? It can temporarily accommodate the ability to be effective in the undead, etc., but also for a short period of time, not knowing when it will expire. Perhaps by now it's just back to weapons and protective gear.

I was just using her as a help line, and I was disappointed. There may be no more hitters.

The labyrinth capital may be over.

"I have the same thing in my shop, but after three years it still holds its potency," Eine declares confidently, without stopping to grin.

"Huh... so much? But... wait a minute..."

"You just have to be able to use it in Hundreds of Ghosts, right? Then it needs to be a separate grant tool. Yes. After exorcising both the undead, there's no problem turning them into garbage-like items?

……

She was definitely right.

There is no problem if you can stand it as crusader gear. This one just wants a tool that can serve its purpose. If "One Hundred Nights" can solve it, I don't care about extreme stories, means, etc.

Then there is no need to ask if what is available is a grant tool.

"Ahhhhhh......"

Morgan sighs heavily.

This dark elf merchant always does.

At first glance, with a throw, do it.

But the fruit, it makes a lot of sense, and there is no waste regrettably. One mistake, he's like a crook who shows off his roundabout so much that he's cursed as an entertainer or a con artist.

"Your kind of work."

Saying so, Eine said, "Yes. Don't praise me," she said, showing her white teeth and laughing.

Honestly, I don't really compliment you.

Then the transport of arms and equipment will be a problem.

There must be enough of what you requested that you can't carry dozens of carriages without arranging them. I still needed to think about making some good excuse for the Chamber of Commerce to carry it in, beyond wanting to keep it hidden.

"Where are the things?

"Right here," Eine said, throwing it on her desk.

It was a leather bag. A substitute for nothing that at first glance is just old fashioned.

"This is-"

It looked familiar. Sure, that's the bag she used to carry with her during the Explorer's active life. Granting tools, which lead to a large enough space for a large mansion to fill as many objects as possible.

"Magic Bag."

A large quantity of weapons is apparently packed inside this.

"Well, my pretty lady, how can I help you?

"You can do it. You can hug her and kiss her."

"If they frog me, it won't come true, so let's not. I have more to want than that, though?

There was a natural grin on Morgan's cheek.

This seemed like I could do my job, and I might be able to get the 'Chamber of Commerce' to blow a bubble. That makes it fun to think so.

"Fine. I'll pay you what you want."

Jakari... Jakari...

Morgan thinks there won't be anything better in the world than a snack after a delight.

"Finally."

"Yeah, it's bad for 'Temple', but I need to let you roll up your plans. Then let 'unions' recruit personnel too...... oh I get busy. Why should I have waited so long for that, but now that this happens, my feelings are billionaire? I'm bored, and I don't feel bad every day about pickling sweets."

"There will be plenty of cakes on the lady's tee stand even if she's busy"

"Oh, what did you say?

When Morgan smiles, he deludes the day after tomorrow by turning to "... no" with a strange face.

Of course, there is no mistake in what he says.

Now the only remaining challenge was the fourth.

What we need is an appraiser. That's also very good.

Furthermore, it is limited to those who have the experience of a searcher and have two or more titles of "trespassing".

But such personnel are rare. Basically, their race is rich in knowledge, but they rarely embark on dangerous dungeon exploration themselves.

Therefore, the candidacy was extremely difficult.

Previous investigations have found that the cause of the "Hundred Nights" lies in that item, which the Duke of Morau has taken away. "Orgol of the Dead". That still stands, it keeps starting somewhere in the dungeon, wielding a curse.

The song called "Hundred Night Fantasia (Fantasia of Pandemonium)," which drips from it, continues to undead the dead in the dungeons, striking the living indiscriminately and producing even more massive amounts of undead.

So at all costs, we must recapture the 'Orgol of the Dead' and make it stop.

It requires an appraiser to be present at the scene, appraised, unraveled 'qualifications' or 'price' from the magic circuit and, in the worst case, dismantled at that hand. Cursed grant tools are very difficult to handle. There have also been instances in the past where some things cannot be destroyed or stopped, and the situation gets worse just by touching them.

So far there are three candidates.

The first is Bottacle Old from the 'Rustless Pickel' store. But it was not long ago that he was a Seeker. Now surrounded by many grandchildren, he is an old body that cannot go out without a staff any more.

The second is Aine Kleine, a person who visited here earlier, in The Age of the Good Old Mages. But I just had her do one job already, so I don't want to burden her any more if I can. Above all, I didn't want to make a debt because I wouldn't be able to get my head up.

And the third is her beloved apprentice, the young man. His skill had Morgan at a glance, too, but he probably couldn't. I hear you quit the Seeker a long time ago. Above all, that master will not forgive you. Yeah, I can see it. She seems pretty drowning, so she shouldn't know that it fits in with dangerous eyes.

All this stuff, maybe I have to rely on the 'Chamber of Commerce'. There will be about a few of the suitors at their place. If we are going to negotiate, now is our chance to hide the bills we have obtained.

- Ma'am.

"Still got any news?

"No, it's time for you to sit down at the 'Tea Party of the Afternoon' time," Igor tells me as he takes out his pocket watch. "If you're late, you may get more reprimands than your sister."

……

I feel heavy, but I can't help it.

Tea parties and such are just names, and the facts are not so cute. It's a regular meeting of the rulers of the Labyrinth City. Nine sisters over a hundred years old (whatever their appearance is) hold cancer meetings, sometimes cursing each other, sometimes punching fights and even magic rewards to determine the end of the city.

"What can I get you for tea?

"Master Deneb has just been plugged in, so..."

"Oh nice. Apple pie."

"… but it doesn't take much sugar"

"Shut up," says Morgan.

Can't you do it without being one of the pleasures?

Morgan jumped out of the chair softly as he wiped his mouth with a handkerchief on the butler.

"Come on, let's go then. For the Witch's Tea Party."

Identification Card "Magic Bag (Not for Sale)"

Tell the ninety-nine haired woman, give fifteen thousand and two hundred and seventy-five drops of blood, and the world will connect the six hundred and eighty-five hundred and seventeenth in the underworld, and let it go, but then shut it down, as it were by the window of the clockmist.

"I just didn't have enough food then..." or "If I'd brought back the items I found then I'd be by now..." etc. is a foolishness I can often hear if I went to a liquor store.

How much more luggage can be transported can be said to be one of the most important challenges in dungeon exploration.

The probability of survival for the Seekers will vary depending on the amount of food and medical products available for departure, and the outcome will vary depending on how much you can bring back what you find in the dungeon without retrieving it.

Now, it is not an exaggeration to say that this "magic bag" is for such troubled seekers. Remove buttons and clasps and glance inside, oh wonder. There should be an unlikely amount of storage space in the structure. If you pack it in here, you'll be able to carry anything lightly and without scuffling.

There are various shapes, such as backpacks (backpacks) and accessories (pouches) and shoulder bags (pochettes), but they are basically treated as the same items.

You all know the gaga story "Jim Jack Adventure Tan". The "Magic Bag" that appears on that one also seems to be of the same kind. But like the story, no substitute has yet been discovered for drinking out the water from the lake, storing enough wheat to feed a town for a year, or letting the stone debris fall as heavy as rain.

When describing how much content there is, most of the time, the equivalent of "chest", "closet", "room" or "room" will be asked. When I rated it, I said "unmarked" in a bag equivalent to "luxury goods" and a bag that can hold one room.

By the way, this bag that my master loves, if it's about one mansion, it's in Australian that every garden goes in, but is it true? That guy often says things he doesn't even have, so it's unbelievable to Russia.

Now, very rarely, but please be aware that an item called "Curse Bag" also appears to exist. They just put pebbles in it and it gets heavy like a rock, or it cuts the contents that should have. If you pick up something like that in a dungeon, you might want to keep things out of it.