Movie black technology

Chapter 233 Oasis (Part 2)

Although this process is the same as the previous silicon-based chips, no specific production equipment is mentioned, but I have already told you how to cook the rice. Are you afraid that you can't design a pot?

To make an inappropriate analogy, this is like obtaining a copy of the technical information on the entire production process of Kirin 990 in the era of germanium-based chips before silicon-based chips.

Although this document does not explain how to design the core equipment of the lithography machine, but the corresponding equipment can be reversed through the various processes of the silicon-based chip.

Now carbon-based chips have just started. Everyone has only ideas and experimental products. He can get such a complete and mature information by using Baize Search to take the closed-book exam.

It can be said that with the information in his hand, it is not difficult to incubate a complete carbon-based chip industry chain in the future.

These few carbon-based chip materials are enough for him to pay back.

Chen Shen also put away his contempt for this project, after all, it was a system product.

It smells so good!

Continue to look down.

The next technology is VR glasses. This glasses is an introductory version worn by the protagonist in the movie at the beginning. It looks very similar to the current VR glasses.

This is one of the reasons why he despised this technology before.

From the outside, these devices are simply low-flying bees.

LowBee!

But when you look carefully, you know that the technical content is not low at all.

The most prominent technology is its display.

This small display is actually a small laser display.

Its principle is to use a higher-power monochromatic laser as the light source among the three primary colors, and after mixing into full color, it uses a variety of methods to achieve line and field scanning.

When the scanning speed is higher than the critical flicker frequency of the image, it can meet the requirements of the human eye "visual residual", and the human eye can clearly observe the image it outputs.

Moreover, the laser display also has the advantages of wide color gamut, long life, environmental protection, and energy saving.

The color expressiveness of laser display technology is more than twice that of current traditional TVs. In the color gamut that human eyes can see, liquid crystal can only reproduce 27%, plasma is 32%, and the theoretical value of laser display exceeds 90%.

In addition, the power consumption of laser displays is about 13 lower than that of traditional display methods, and heavy metal materials that threaten the environment are not used in the production process.

Chen Shen didn't know much about laser display. He sat in front of the computer, opened Baize search, and issued instructions to search for laser display related information, especially the current mainstream research directions.

The results were quickly obtained.

There are two mainstream research directions for laser display.

The first direction is to use laser as a new type of light source for projection to the direction of large screens, that is, projection TV.

However, in this case, depending on the projection situation, the distance between the projector and the screen needs to be adjusted to ensure the matching of the projection and the screen.

Another research direction is to use three-primary-color laser beams for high-speed scanning and direct imaging on the screen.

This laser scanning method has advantages in system volume and power consumption compared to the projection type, and it can achieve clear display without focusing.

Therefore, scanning display technology is generally used to develop portable microdisplays.

The laser display of VR glasses is obviously the second way.

However, in reality, the development of the second laser scanning display technology is much slower than that of the projection type, especially the small laser scanning display.

Compared with systematic technology, it is even more of a gap between heaven and earth.

This entry-level VR glasses of the system can provide the wearer with a 16k resolution, a total of 128 million pixel images, and has a refresh rate of 90HZ per second, and the delay of the image and sound is within 10 milliseconds.

In addition, there is a great breakthrough in the field of view. Wearing it can have a wide-angle field of view of 180 degrees in the horizontal direction and 135 degrees in the vertical direction, which is basically close to the field of view of the human eye.

With the support of this kind of performance, the VR images seen by most wearers are almost the same as real images in terms of clarity and field of view. Coupled with the anti-shake function, the user can be better guaranteed Experience.

In contrast, the current mainstream VR glasses don't talk about 16k resolution, even 8k resolution is enough.

And the 16k resolution screen is currently useless even in the TV field, let alone VR glasses.

There is no doubt that this laser display technology is at least more than ten years ahead of the current era.

And Chen Shen looked at the remaining VR glasses of different models and still in the research and development list, and felt that there should be more advanced technology in it.

In addition, there is a facial scanner for facial recognition and expression capture. In addition to its own hardware, the built-in algorithm program is also very important.

Then there are the tactile gloves. These gloves have built-in artificial tendons and sensors, which can sensitively feel the movements of the user's hands and facilitate gesture operations in the game.

With the help of the built-in tendons, the glove can also provide some feedback to the user's hand through simple contraction according to the game experience.

Although these feedbacks are not true, it is better to have them than nothing.

As for the remaining universal treadmills, they belong to special equipment.

Standing on this kind of pressure-sensitive treadmill, you can run or walk anywhere, and its response speed is very fast, and it can run or stop quickly according to the user's actions.

It is with this, that VR games get rid of the constraints of space to a certain extent.

After reading this set of entry-level equipment, Chen Shen fell into thinking.

Although this project is simpler than the previous projects, it is still of great value.

Both carbon-based chips and laser scanning display technology are currently in urgent need.

Needless to say, carbon-based chips, if successfully realized, the chances of overtaking in the chip industry in China will be countless times greater.

Domestic companies no longer need to worry about chip sanctions, which also includes edges and corners.

Although Angular Technology does not engage in electronic equipment, it uses a large number of chips in artificial intelligence and prosthetic business.

Going along with the frenzied situation on the opposite side, the only guess that the edges and corners can be kept in the future is the brain-computer chip of the prosthetic limb.

And if laser scanning display technology is used on TVs or placed in mobile phones, it will be a ruthless crush on the current display industry, and it can immediately start the next major change in the display industry.

If a complete set of VR equipment can be built, it is estimated that there will be good sales.

As for the supporting software and games...

With such advanced equipment, even if there is no oasis, there will be countless people developing games based on the performance of the equipment.

It's just that Chen Shen always feels that he has overlooked something...