Having succeeded in stealing out the treasure sword, Harold's line safely returned to the Wang Capital after tracking the liner. to hand over the treasure sword to Harrison.

The handover itself was smooth because it meant I couldn't speak the language, and it was over lightly. But without taking a breath, a new order is immediately issued on the spot.

My next destination was the ruins. It is a substitute for what is known as a dungeon or labyrinth in RPG terms.

This world, or the civilization itself left behind by the ancients in the setting of the game, sleeps behind the ruins weapons and items that are not reproducible by current technology. It is the profession of adventurer to unearth it and aim for a thousand bucks. Reiner's parents used to dive into the ruins as adventurers and find Glamgran.

There are also countless ruins that appear in the game but not in the game in this world.

Well, it would be strange to think that there are only two ruins, as the original, that are ancient civilizations that exist throughout the continent, and nothing is limited to ruins that there are those that were not portrayed for convenience.

And this time, it's an excavation of ruins that didn't appear in such a game.

On his way to a new destination, Harold had some anxiety about such an unknown development and enough excitement to push it away. The early story is romance.

The ruins of the game have been cleared dozens of times, and I have only accumulated knowledge in books since I came to this world.

But it's going to be the first time I actually see the ruins with my own eyes, and it's very intriguing to see what's going on in them.

If completing the game scenario doesn't bring him back to his original world, he might as well be an adventurer, etc., and Harold came to the ruins of Heybar. Of course Wentus and Lilium are together.

The ruins of Heybar, where Harold and the others will dive, have only been trampled halfway. It is naturally unclear how far that depth may go. It is quite unscrupulous that the three of us should unearth such ruins even though there are no professionals in the ruins called Adventurers.

And it's also a strange story why I found treasure sleeping in such ruins. Well, I don't know what Justus is getting at.

Well, I've only been thinking about that, so I don't want to dive in here and unearth what I'm looking for.

Now, when it comes to the ruins at the heart, there's an entrance around the middle of a huge rocky mountain, but the foothills of that mountain can flourish quite a bit. Sometimes the ruins of Heybar here lie at the end of the eyes and nose of the city where people live, but these large ruins gather nature and adventurers. And adventurers need food and items, and merchants also come to sell them.

Excavation of the ruins is not like ending in a short period of time, and it is cheaper and easier to root castle near the entrance and exit of the ruins than to return to the city and stay. I mean, you're going to live there, so then you're going to need household goods, too.

Adventurers fund by selling items they've unearthed and monster fangs, furs, and crystals of commodity value, and buy all the essentials with them. That repeat.

People gather, things gather, exchange hardware. Logistics creates an economy. If the scale increases, shops and simple accommodation facilities will be developed, and people will gather again. The result is a little town-like community.

Monsters also appear, but there are always adventurers in the arms who remember them. I've heard stories about how it's big to have minimal anxiety even as a merchant because they protect you if you get raided.

(Though it's more lively than I expected. I don't really want to stand out...)

The order being imposed on Harold is to take home the treasure supposedly at the bottom of the Heybar ruins.

But we must also be aware of the fact that we cannot spend much time on it. It also means you care about Harrison's mood, but the biggest part is that the liners have to collect all the treasures by the time they get under Harrison.

I want this to be over within a month, no matter how long. Thousands and tens of thousands of adventurers have spent decades unearthing an undiscovered ruin in just three people, within a month. Although if I actually do it, I'm really going to get my attention just for the outrageous feat.

As for Harold, of course, as a black robe that could be infamous in the future, that risks making it difficult to move. We'll have to get as deep as possible so no one can see us, and walk away as if nothing happened.

If that's the case, I just want to act...... but it would just be too reckless to challenge without any preliminary knowledge or anything. It would be helpful if someone here were kind enough to teach you how to excavate relics and common sense, but adventurers can only cooperate in some cases and are basically rivals. There's no way they can teach you rice tare in return.

Then when it comes to what to do, I just have to prepare something in return. It's called an information fee.

The problem is that Harold's mouth is not suitable for negotiation. I would tease a lot of money and bring in my knowledge of the ruins from above with my gaze, and I would buy the objection no matter what you think. So Harold decided to change the incision.

"Come on, we'll have you talk."

"Oh, sure. That's all they bought."

If an adventurer can't do it, give it to a merchant. There's money above pride. They throw up some information as long as they pay. And most importantly, Harold was right to stare, knowing exactly that such information would be gold.

Nevertheless, the other person was a money-maker professional, and even though he needed the means to try to be moderately awesome because he could see his feet even if he was buying the product as he was told, or to ask multiple merchants the same questions to increase accuracy.

I spent a good amount of money because of it. If I applied to Justus, wouldn't I get as much expense?

(You can't leave...)

Harold sticks himself into an idiotic idea.

I'm not hired by Justus. Apparently, they serve to atone for the sins they have committed, and they are merely like beings who write hand pawns and read them as slaves.

When I calmly think back, I'm going to be disinterested in my treatment, but it's a waste of time, so I change my mind and try my first site excavation.

In the meantime, I climb the mountain with the food and recovery items I bought according to the stones I heard about, some essentials, and they come quickly to the entrance. Thanks to the artificial passage.

But it has changed from the vibrancy at the foot, and the air of what a few adventurous people can see is strained.

Well, there are monsters in the ruins, and they remain in distress, and few people lose their lives with them. It would mean that I would always have that much tension if I became a pro on this road. Harold also takes a deep breath once to fix his mind.

"Let's go."

Wentus and the others followed behind Harold as he took a step.

Visibility is ensured by the light inserted from the outside near the entrance. And when it got to a place where the light outside wouldn't reach, he was trying to keep it along the road and the lamp was hung to illuminate his feet.

The identity of the light is a naturally emitting stone, called a light stone. It is graded by the intensity and colour of light, and it is said that if it becomes the finest product, the house will be built even with the size of a fist. Well, it wouldn't be worth a pile to be put inside a lamp like this.

Continue along a narrow passage about two metres wide to be led by the lights. Slowly descending for a few minutes, suddenly my vision expanded.

……

Harold forgot me for a moment and fell in love with the space that stretched in front of him. What was there was a slightly distorted but domed space, and what is crimping is that all visible rock skin is light stone. The soft light of light purple from all sides is brilliant. That was a very fantastic sight.

It is true that this color and the intensity of light would also give it a lower grade and not much value as a commodity. But beautiful enough to seem irrelevant.

Looking up there would be more than ten meters to the highest point of the ceiling. Hard to think of as something naturally made out of shape, just wondering how I dug it. Whether it was the adventurers who did this or the uncivilized powers of the ancients who supposedly once lived here again attracts my interest.

And if we moved our sights down, there was a deep underground space there that could not be compared to the ceiling.

A passage that draws multiple spirals, made along the walls. Along the way, I can see something like a horizontal hole that leads to the back of the shoreline. Perhaps there is a path that leads to that middle room and further inside the ruins. That wasn't a story that I didn't know would take time to excavate or wreck when I thought about it.

If you encounter a monster in this structure, it is very difficult to fight. That's why they basically assume you should run away when you encounter a monster in the ruins. In addition to the difficulty of fighting in narrow spaces, monsters living in ruins seem to have a habit of forming herds, and they risk developing into such things as being attacked by that herd when they have to fight, or when monsters fall into a state of excitement and become untouchable?

That would be one of the factors preventing excavation.

As they guard against signs of monsters around them, Harold and the others head down the spiral passage towards the deepest point. I even descend blind to the horizontal hole along the way.

Because given the convenience of the RPG and the structure of the map, we decided that the most important items were in the basement. It won't be long before you finish your high-priority search.

"... stop"

The two behind follow Harold's instructions. Behind the horizontal hole, about twenty meters away, I stopped to feel different signs from people.

As the three of them were lurking their breath, a golem appeared that would be three meters from the horizontal hole. Sticking rocks on my body like armor is a familiar monster in the game. Slow movement down the aisle. Apparently, the direction of travel is the same as that of Harold and the others.

Harold walks around wondering what to do. It might be Better to wait for the Golem to go somewhere like this. But you won't end up with that golem alone with the monsters you encounter, and if a different monster emerges from the horizontal hole behind you, you risk being pinched.

Well, you won't lose, but if that makes a scene and more monsters appear, you might have to go back once. That's a hassle.

Harold sharpens his senses even more. At least there's no other monster besides that golem as far as I can feel it.

The enemy as a whole. The movement is blunt, and I haven't even noticed this presence.

When Harold quietly unloaded his package, he pulled out two swords that were stabbing him in the hips without sound. In the dim, his body glows suspiciously in the light of the light stone.

That was a bimuscular ray. Sophisticated sharp light, not something as rough as thunder. That staggers with the Golem giant, putting it between beats and the Golem collapses apart. Standing down on that wreckage, Harold was looking down at the mountain of dirt that was a golem with cold eyes.

And I think, to this extent, I can handle as many herds as I want.

Perhaps this is also an effect that we are striving to get used to in multi-to-one combat. Harold feels smudged and grown. Such a scream tore the air apart.

"Whoa, whoa, whoa, whoa, whoa!

A wild voice that would be more right to describe it as a roar than a scream, as if it were coming from the bottom of the earth. With that, some earthquake-like earthquake sounds are transmitted to your feet.

I have a bad feeling, almost at the same time I thought. One man appeared to roll with a gobble, raising the roar of dogo-oon and earthsmoke from the lowest horizontal hole he was finally seeing. In addition to still being farsighted, I can't firmly recognize how earth-smoke and dimness go hand in hand. Well, I'm sure he's a man from his voice.

The man can't get up inside to see if he hurt anywhere. And like surrounding such a man, a monster emerges from the horizontal hole.

How it works. Thick corners on the tip of the nose rotate like drills, hitting long hook claws on both hands to intimidate enemies, bipedal moles. It's a bunch of spiral malls. A man who remains fallen will also be made an unbroken mince to see that he remains like this.

While sighing at the troubles that had happened in front of him, Harold jumped into the middle of a flock of spiral malls, thinking somewhere else HR that it was going to be that way when he excited a bunch of monsters.