Zombie nesting forests are thin dense and extensive.

The day before the operational decision.

During the investigation phase, I counted alot with Ayle and Trawl, and gave a hit that the number of zombies would be around five hundred.

What you see from around you is only on the surface.

In fact, there were so many zombies in the woods that it was not strange to say "soldiers". Well, it might be more accurate to just stand there than to say trekking.

Anyway, there's a lot of them.

Even though there are not ten total demon hunting teams, the number of zombies exceeds a hundred at their leisure.

This will no doubt be an inefficient and unrealistic contrast to hunting decently one at a time already.

Besides, with every more fight, there is also the risk of personal danger.

Numbers of violence can't be foolish.

No matter how weak the hell it is, it is out of the reach of a few when it comes to this number.

How do you respond to the absurd amount of zombies?

This challenge, I'm sure, is the one thing to think about.

- Ayle, Trawl and Sash had reached a fixed position.

on tree branches.

Directly beneath each, more than a hundred zombies twist together.

Leather bags suspended in the universe - the "exploding trap (sound bomb)" - were blown in, causing intermittent noise to gather a bunch of zombies. It is, so to speak, a sprinkler of sound.

He faces the marshlands in front and collects zombies to become three-point, reverse triangles on the outside of the forest.

It is a diagram called eil to the right, trawl to the left and sash to the back of the front.

The sun leans gradually.

As the forest darkened and listened to the zombie groan trying to drag him into the darkness from directly below, the three people directly above him waited for the moment as they twitched -

Don't, don't, don't.

I heard the "nya" signal at the same time in a different place, and the three moved out.

That is the sound that was blown in at the end of the "exploding sound trap (soundbomb)" and is the voice of the signal. We have all the time for the signal.

Well what a distracting breath of Trululu's voice, but that's definitely the signal.

The three men, Ayle, Trawl and Sash, ran out, drawing the zombie's attention as they descended from the tree.

From here on out, three raw bait will attract zombies.

"- Ha-ha-ha."

Running, Trawl was laughing.

It sucks.

It sucks enough to have to laugh anymore.

I like the chase, but I've never had such a worst chase.

Exactly now, death is chasing us.

More than a hundred zombies are coming right behind Trawl.

If I get caught and the speed of movement is delayed at all, I'm swallowed up at once.

And they'll eat you up.

In an instant.

Well, it's the same as a regular hunt.

Trawl is also a hunter.

I know that at all times, the hunting side can be the hunting side.

Being chased by the danger of death is not particularly unusual either.

"- No touching -"

Trawl avoids the fast legged zombies coming out of the group and reaching out, as if they had eyes behind them as well.

- The order imposed on them was, "Don't run too fast. Bring it in for sure".

If you run fastest, you can shake off the zombies in an instant, but they tell you not to do that.

Follow the landmarks inscribed with "stamp stones" on every tree as you head into the woods towards the marshes.

Just before the decision was made, it was as confirmed.

This will allow you to run without getting lost for a moment.

"- Okay."

Avoid zombies jumping out of the sidelines on the pretend as well.

Looks like he's plugged into a range that he couldn't pick up with the sound spray bait.

- Well, it's an easy job.

That's why Trawl was chosen for this role.

I'm not telling you to do what you can't.

So I can follow this team's intentions, even if it's slightly impossible.

And that's why hunting on this team is so much fun.

Just like Trawl, Ayle, Sash was running with zombies.

"- Hey!"

There was a slight time difference though.

The moment each of the three of them left the woods, it was almost the same.

Trawl speaks up to swallowing - although Ayle and Sash can't afford to give it back. The bondage of not raising too much speed or lowering too much is quite crooked.

The swamps are large and shallow.

As dotted with dead trees and rocks, it is a promising place.

I don't have a problem with running, but sometimes I slip in mud, so I need to be careful.

The three step into the swamp from a slightly further away tripartite and rendezvous as they run.

The zombies directly behind also joined the different herds that the three brought, becoming one large herd.

That number, is more than five hundred zombie soldiers.

The fast ones protrude, and some fall because even they are hissing. Some zombies seem to be slow on their feet.

Anyway, there's a rush over there.

Still, I could put together quite a few zombies.

"- Cover, let's go! If you're about to hit it, avoid it!

One stone after another flies along with the voice of Hariatan, far ahead.

The stone thrown from him hits and stops all the faster-legged zombies jumping out of the group.

Running raw bait isn't long to see it, but it makes me psychologically comfortable that there's almost no sign of looming from behind.

"Almost there! Lisse!!"

Ayle screams.

Lisse, near Hariatan in front, raised her right arm big enough to gauge the timing of sending a signal.

"-Now!!

Matching Lisse's powerful voice - hundreds of zombies danced through the universe in unison.