Next holiday. I decided to ask Garnett to help me get ready and try and shoot a repeating crossbow.

Stack some crates in the open space next to the White Wolf store to draw a simple mark on its surface.

Position the arrow toward the woods with your back to prevent the flow arrow from hitting someone.

"All right, let's try shooting normally first"

Normally set up a crossbow and shoot one at the crate.

Then, the magic skill built into the body is activated to automatically squeeze the strings, and the arrow bullets (nakemi) of the cartridge mounted at the top of the body are loaded with the number (nakemi).

"Whoa. You're moving harder than I thought."

Impressed that it's just making it in, figure out how to try it next.

Usually the number of cartridges for arrow bullets is six. If you first load one arrow bullet (bolt) and then attach the cartridge, the number of serial shots can conveniently be seven.

I just fired one shot, so the rest is six.

"Garnett, I'm sorry, but I need a little help."

"Whoa, that's good. What am I supposed to do?

The next try and shoot is a continuous shooting test.

The rule is to swing the numbers from left to left in a crate stacked in three parts, have Garnett read the numbers from one to three six times in the proper order, and shoot them in that order.

It's not only a repeating crossbow performance test, it's also a test to see how skilled I am in handling it.

"So, let's go?... three! One, three! Two! Two!"

Switch targets as Garnet reads them. Narrow down the trigger.

One, two, three shots. And shortly after releasing the fourth shot, a crisp and unpleasant noise rang inside the body of the crossbow.

"... Huh!?

Reflectively activate [Analysis] to scan the internal structure of the body.

Apparently, the skilful part that squeezed the string to the prescribed position came off and caught on to another part.

Alexia will give up completing the attack.

Some of them would have been unlucky, but I didn't expect them to experience the first malfunction before they ran out of the first cartridge.

Immediately use [Repair] to restore the internal structure and quickly focus on the fingers hung on the trigger.

The skill was restored as expected, and the fifth and sixth arrow bullets (bolts) pierced the crate without any discomfort.

"What do you say, Garnett?"

"It was in the right order, but only two shots hit the target. Two shots hit one of the crates and the other two went back to the woods."

"Is this what happens when you don't even practice? Just figured out I could handle it in [repair] for now, but it's a gain."

I thought I'd try the spell bomb too, but I can't just use a substitute to scatter flames and explosions near a forest or a wooden house.

I thought another accelerator bullet would be fine, and I was just about to pick up the cartridge I left on the wall of the house, and a couple of familiar people talked to us.

"Yay, Garnett"

"Isn't that Ezel? No, you said you were coming this way."

Brave Ethel, a girl who seems to be the daughter of some nobleman or something, whom Garnett has known since she was a young girl, and who also knows Garnett's true gender.

And the tall boy behind Ezel, certainly Edward, Ezel's brother. I remember Ezel calling me Eddie by his nickname.

When I first met him in the White Wolf Forest, Edward himself, for some reason, named him a 'companion', not his brother, but honestly I'm not sure what's going on around him.

It's also strange that even though he's my sister and brother, only Ezel knows who Garnett is... perhaps for the simple reason that he's 'same-sex'.

"I really wanted to come sooner, but there's a lot on the way."

"I'm going to take on the goblin crusade and other things that got lost in the dungeon. It's a big threat to the pigs, and you could have left it to the adventurers."

"Ugh... 'Cause you can't leave me alone"

"Because I think about it that way, my father tells me straight away, 'You're not for adventurers.'"

Preached pale by Eddie with a shy attitude, Ezel the brave pushed silently.

I'm not going to know which one is older and brave.

"Bad, white wolf's. These guys are almost always like this."

"Are you going to apologize? But... I don't know it's not for adventurers."

To be honest, Ethel's father and his allegations are entirely true.

Keep your voice down and keep talking to Garnett so you don't interfere with the two exchanges.

"An adventurer is clearly a 'profession that uses others in need as a source of income'. For example, if there's a villager in trouble with a deviant goblin, a free crusader isn't for adventurers."

"Uh... if you ask me, you sure do"

"If you don't mind not hesitating to introduce the nearest guild house or direct request not to go through the guild, say, 'How much can you give out?' He who can hear... he who can make money as an adventurer is mostly one of these."

As a matter of course, adventurer start-ups are business, not philanthropy.

"Well, I'll feed the guy who's about to starve to death for free. I'm still fine with it, like a diner, to the extent that I occasionally work for free in my personal custody. If that's going to be the usual thing, a little..."

This is true in any industry, but those who repeat free or cheap services are nothing short of malicious price destruction from the point of view of their peers.

- As a matter of fact, one of the existential significance of the Adventurer Alliance is to prevent it from being (...).

Not just the adventurer industry, but all the occupational guilds that existed in the past were expected to 'not sell goods and labour cheaply, but ensure that the entire industry earns stable revenue'.

That policy has still not changed.

By explicitly stating that we will not provide any support and compensation for jobs that do not pass through the guild, we try to discourage direct requests for unfair prices, including for free work, while requests that pass through the guild collect fair prices.

"Of course, the guy who just explores without being asked is an exception. Theodore is a classic example of these people in Green Hollow."

"I think it's a funny story, but I'm hearing you over there."

"... ah"

Eddie flaunts his shoulder just to say if you've seen it.

Ezel with a blatantly dissatisfied face but unable to speak a word of denial and just inflate his cheeks.

I was just going to let Garnett talk, but apparently I was the only one who didn't think he heard me.

"As it is, well, on the contrary, it might be the perfect way to do brave things. I hear they help people at their discretion, and they appreciate it from the royal palace and reflect it in their bounty."

Even though they haven't said anything, they add a stuck excuse supplement.

If you're a brave, aristocratic daughter and Garnett's childhood tame, it's not a smart choice to be hated for trivial things.

Especially - the last one was very important.