The day after my sister's birthday, I finished researching basic information about the newly increased number of elves.

The number of people is 1278 in addition to 100 from the farm.

388 of them are still hospitalized in the hospital room, but there is nothing else in their lives.

However, they say there are a large number of people who need medical attention for a while because of their mental problems. I can't help it.

Among them, Mr. Elf, from the woods, five people collected from the farm, one for cloth processing and one for wood processing.

Among the people Mr. Listella bought and collected, there were nine collected, three cloth processed, two wood processed, and one leather, stone, and soil processed, for a total of 17.

The other 1254 are Mr. Elves from the ranch.

Soil processing was the first skill I've ever seen, but it seems that people use clay and sand that can be picked in certain places to make baked goods and glass.

They don't pick clay and sand around the mine, so they're the first candidate to have them migrate to the woods in the future.

If the medicine bin is self-sufficient, the medicine will be shipped more efficiently, and the elves who do not use metal will use baked goods such as boiled food.

When I say baked goods, they're not earthenware, but something close to the ceramic of the original world.

They say it's thin, light, and durable.

Speaking of which, before, I asked Lynne why the elves didn't use metal, and she silently led me to the corner of the mine.

That's a dump for scrap ore and residue (zanza). Gray mud fills one side of the mountain skin, dries into a kachikachi, becomes concrete and firm, and no grass has grown.

And as fuel for refining, a large number of trees were cut and rough mountains......

I just saw Lynne looking at it with sad eyes, and I didn't need any more verbal explanations.

I guess for the elves who live with the forest and with nature, mining metal is an outrage that endangers their very subsistence base.

But human life needs metal. If, in the future, civilization is developed in this world and invented in electricity, that is the massive amount of metal. Even fossil fuels will be needed.

As for me experiencing a rich modern civilization, I don't think that's a bad thing. In fact, there are too many inconveniences in this world.

… but is there a place in that world where the elves live?

Even in the original world, if we went to the Amazon and the depths of Africa, there were people living unrelated to modern civilization.

Can it be like that, even if it's not the symbiosis of living together, it's the coexistence that exists together (today)?

I remember thinking about that for a while.

... Well, that's in front of me now, anyway.

With the creation of a dirt processing leader, it seems that all the techniques commonly used by the elves were available, and all the elves from the ranch were able to find their master and apprentice him.

The mine will have zero gold mining, but I don't care.

The migration plan will be partially altered, starting with one elf from the forest who can be collected and two elves who can be wood processed to have a village created near where clay and sand to be used for soil processing can be picked.

Where buildings and equipment have been completed to some extent, three sampling elves and one earthworking elf, all earthworking apprentice elves. Have 137 people put on to migrate to try production and education.

Coaching 137 people alone would seem tough, so for the time being it would be all about coaching.

The pharmacist was making his eyes shine that he wanted a new conditioner, so that's all he might have to make first.

The rest, as originally planned, will dispatch two pairs near the mine and to the village of Lynne's hometown.

We don't have enough elves to process the wood, so we plan to have one of them come back when the soil processing village building is done to some extent.

Elves from other forests will be educated by Elves from the ranch at the mine for the time being and will be asked to make products to earn money to buy food for the increased number of people.

Nevertheless, the cloth is still in a state where new clothes have not been delivered to all Mr. Elves, and not too many can be made because stone processing people have to be asked to build up and store the tools used by the migration team.

The elves from the ranch are expected to improve their skills.

The migration team decided to ask them to leave as soon as they were ready, and the search for a safe elf village that might remain in the woods invited those who wished to leave quickly.

Since the elves originally lived in the woods, they felt like they were returning instead of moving to the woods, but the elves, who numerically accounted for the majority, had never lived in the woods, so they decided to call it emigration.

The first round is in three places. I hope it works out.

As for communication with the destination, the three of you, Mr. Collecting Elves, are asked to organize a periodical patrol to see if there are any anomalies at the destination or to transport the necessary supplies.

Let Lynne say that there is everything in the woods, but the only thing that seems to be difficult is to procure salt, so I think they will mainly carry it. And then there's the pills or something?

They say there's a way to pick salt from animal bones once and for all, but they're less yielding and less efficient instead of laborious.

One big piece of information jumped in when the plan was going well like that.

One of the elves from the woods, collected by Mr. Listella. A man who can fabric processing came from the same village as Lynne and the others, but what a man he knows about Lynne's sister...

25 Mar 420 Continental Calendar

1.2% progress in the unification of the continent at the moment (based in the village of Lynne's hometown - currently deserted) (Parklen mine ownership - 5255 elves) (Viscount Parklen territory - 0 inhabitants)

Asset holdings 3,524.5 million

Distributed Lynne (Elf's Archer) Rhina (Class B Adventurer) Lena (Elf's Textile Craftsman) Ceres (Elf's Woodworker) Listella (Hired Store Manager) Lucrea (Elf's Pharmacist) Nina (Pre-Mine Market Merchant)