Next Life
Settings (big mess note)
Country
■ Kingdom of Holdia
Traditionally in the western powers kingdoms were strong and not even assassinated in Asteria.
Best in land, population and mobilizing troops.
It was once a superpower that ruled the entire West.
Mithra Balshark Vester was originally independent of Holdia.
The slave market is the source of income.
They say it's a nasty country for the slaves, but it's gone lately.
■ Republic of Misra
Independent of Holdia.
At that time, I was sick of kingdom, and I went to the republican system on trial and error.
Because of this, the national power came second from the bottom to Serraeno.
The top of the country is the president and there are elections every four years.
If only one country is republican, it seems like it would buy hostility, but it's doing surprisingly well.
Because I'm sure the standard of living is not higher than in other countries, so few people admire the republican system.
The people have a strong voice and it is cruel to seek summary judgment.
Vegetables are the source of income.
Rarely skeptical of slavery.
■ The Kingdom of Balshark
There are no specialties, customers for whorehouses and whorehouses, and traffic taxes are the source of income.
Beautiful men and women of sexual slavery gather from all over the continent, and the riches for it come.
Women and slave traders are in a strong position, but even slaves are well treated as worthy.
A country where you can be the mistress of a rich aristocrat or aim for a one-shot reversal.
I'm not crippled by gold, men, women, but the others are subtle.
He's not a belligerent country, but he's sensitive to interests and wants to get into Marius.
■ Kingdom of Vester
Located at the end of the west, seafood and salt are the main income.
On the other hand, it tends to lag behind the times on the periphery, it is easy to make calm decisions.
If you're in the Navy, you're next stronger than Seraeno.
Still skeptical of Marius' power, slaves are normal.
■ Kingdom of Filato
He defeated Zagan, the demon king who once had terrorized the Tariant continent.
A central power founded by the brave Bernhardt.
People with talent but misadventures often migrate because they can be made up depending on their abilities.
People from other countries are not so rare on both sides of the military junta.
There's a Shalom Mountains above in the center, so you make money from the toll tax.
Fiscal austerity is under way because of the pain put in by demons and Holdia, but it is inherently one of the most powerful countries.
Lanreo doesn't have a good impression because he's turning his back on hostility, and Holdia has made outrageous attacks, so he's certified as a hostile nation at once.
Like that, but not a very belligerent country. (Because you don't have to go to war to moisturize)
Pretty good country for slaves.
■ Kingdom of Lanreo
A former ally Klaus, who broke up with the brave Bernhardt, founded the country.
Formerly a medium-sized country, Tips Successfully nationalized by encouraging territorial expansion.
Tradition and lineage are not recognized in the old-fashioned style.
The country least connected to the liberation of slaves.
Except that the Founding Fathers are only wizards, and only wizards.
The good can be son-in-law and dowry to the nobles. (I also say I can make it)
The Adler family owner was the most powerful person in the country, but it turns out that Princess Barra is actually stronger than the current one.
Due to the trend that a man should be better than a woman, Princess Barra lost her fiancées at once.
He's hostile to Philato, but he's still not.
As the magical powers commonly call it, magical associations are the source of income.
■ Kingdom of Boltner
A country where sheep are predominantly industrial, said to be grassland males.
A field without magic would be as powerful as the Seraeno army, but brittle for magic.
Not very strong outside of the field.
But if you want to attack Boltner, you can't attack him much because the field is a must.
Filato and I are close, but not apart from Lanreo.
It's a clumsy warrior's country, but in a way it's credited from everywhere in the sense that you're not good at strategy or craftsmanship.
There are not many slaves.
■ The Berganda Empire
Not weak but not strong either.
Serraeno, I don't like to fight Lanreo and I keep peace in my diplomatic work.
Only diplomats are good, they may say.
Cereal is the source of income.
■ Kingdom of Gallius
Philato and I are close, Holdia and I are not close.
Supposedly he definitely participated in the Holdia siege net as long as it was adjacent.
Mineral veins are the main source of income.
In imitation of Fillato, the treatment of slaves is there.
■ Kingdom of Serraeno
Back in the day, Holdia in the west, Serraeno in the east, after Holdia's weakening, in a period of strength.
I lost much of my country and many talent because of the demons.
Vester and the source of income are covered, but there is no problem because they are away.
We're secretly hostile to Lanreo, who's got the land we've lost.
Even slaves emerge more and more if they are capable and loyal.
Military force
Serraeno and Boltner if no magic.
If there is magic, Serraeno and Lanreo, Filato.
Serraeno has a strong army of all species, and Lanreo has a strong magic soldier.
Boltner is strong in the field, Vester is hard at sea, on the water.
Filato just said degraded seraeno.
Holdia has a head count for now.
* If you do not consider Marius Double, Isabella's invention, etc.
Slavery
Three types: the poor who sold themselves, the criminals who were caught, and those who were subject to looting.
In Filato, even if you admit to looting, you don't admit to selling people as slaves.
Marius is still unaware of the third existence, as it has not even been sold domestically.
If the first country was Balshark, it could be a nocturne send or an end route.
Magic
Humans have magic in everyone's body.
It's magic to use magic to recreate an imagined phenomenon in your brain.
The ability to omit chants is also a testament to excellent imagination.
There is also a good poor ability to convert magic into magic (control).
If you are good, you can use powerful magic with less magic, and fuel efficiency will be good.
By the way, Marius is too good behind the second competition.
Later, the amount of magic, resilience, and speed of judgment are also required.
In fact, I make up for it somewhat with the effects of my skills and gear. (Increased Magic Recovery, Sage Correction, etc.)
Skills
The existence of this world can have special abilities.
Generous skills are called genius skills, skills that meet the conditions and acquire acquired ones are called arc-wide skills.
Zamuel and Gaelic's skills are the former, and Marius' wise correction is the latter.
Demonization
Monsters that meet conditions such as the number of killings evolve into demons.
Natural Enemy Presence of Humanity with Human-like Intelligence and enhanced Combat and Skills.
When you become a Demon, you automatically gain the skill of Monster Superiority.
They tend to be stronger than individuals of strong origin, such as dragons. (with exceptions)
The demons on the Turliant continent keep their organization because of the power exerted by a powerful man named Rubens, but they don't have much sense of fellowship inherently.
Those who are weak don't even recognize the right to life as opposed to the right to speak.
But without exception, the Demon King is scared, and Tindalos is an object of worship.