- Apparently, the specialty attributes have to do with the character of the surgeon.

There was such a statement in the section on "Abaddon Magic Book" Specialty Attributes.

All of a sudden you may not know what you're trying to say, but here's the thing.

- Julia, there's a good reason why Mother's specialty is fire.

At first glance, Julia's mother is kind, she seems to be good at water, wind and light, but when it comes to a lot of fighting, she shows a frightening sense of struggle, and she's serious when she lectures on magic.

Seriously - I'm going to go through the students' minds.

"Oh, so the flame bits are not the same as the stand-alone flames. This is what it feels like to hit a shrimp."

"Le (Concept) doesn't make sense on its own, so I use it like this in the following figure (Flame). So it's not..."

"Look, even though it's Flame Lance, it's Flame Bit, so it fails. Focus better, you're messing around!

What I'm learning from my mother now is how to use Flame Bit, which can be activated with one word, and Flame Lance, which is activated with two words, Le Concept.

As my mother said, there are subtle differences in the way I use my body (Flame).

Because it is still elementary to intermediate magic, both Flame Bit and Flame Lance can be used somehow if used alone.

but it's surprisingly difficult to alternate between this Flame Bit and Flame Lance, or use one of them in Atlanta.

Speaking of fighting games, is there a situation where you are being challenged to make middle and bottom choices?

Even though the middle stage can still occur slowly and react with your eyes, the task of instantly switching between Flame Bit (Flame) and Flame Lance (Flame) is almost an intuitive battle.

That kind of spiritually tight work can continue without problems in itself thanks to [difficulty inactivity], but the problem is the guidance of the mother.

It's hard to recieve just because you don't have malice, it cuts off a lot of mental power.

Lately, she has tried to take the form of being taught only how to practice and then study herself, and is dressed to run away from her half Julia mother.

Well, he's very enthusiastic about telling me, and he's going to hang out with me until we can, so I'm basically grateful.

The Flame Storm is still ahead of us, but about Flame Lance is going to be able to use it steadily soon.

◇◆◇◆◇◆◇◆

Now, this is the verification result of [Spear Throwing].

Since the experiment time is longer when the skill level of [Spear Throwing Technique] increases, the task of [Physical Magic] targeting and throwing was repeated for five hours at a time from what does not seem to count as spears.

Shall I give you another list of what I've collected?

Group 1 "Spears" Long spears, short spears, spears for throwing spears, spears for taking around,

Spears for horseback riding

Group 2 "Weapons" Swords, Halvards, Axes, Knives, Arrows of Bows and Arrows

Group 3 "Elongated Things" Just sticks, dried rods, bamboo, firewood, thick needles, tree branches

In the meantime, I tried from the third group "elongated ones" that didn't seem to count.

Just a stick x

Drying rod x

X ×

Firewood ×

These didn't raise the skill level of [Spear Throwing] even if you kept throwing them.

[Physical magic], which has reached a high level, has also risen slowly, and skill levels have not changed.

We got results more or less as expected, but it may have been a waste of twenty hours to do so.

The next is the unexpected result.

Gain Thick Needles - General Skill [Hand Back Sword Technique]

Oh, my God, in the first hour or so, I gained a different skill than [Spear Throwing].

Because of this, I used that skill to keep throwing needles for the remaining four hours, and [Hand Back Sword moves] went to level 2.

A skill that seems to be more convenient with a smaller turnaround than [spear throwing], and just getting this skill would be sufficient as an achievement for the third group.

And the last branch of the tree got the result that what a skill level of [Hand Back Sword moves] would be 3.

Turn it into a needle. Branch it, it's suspicious when people say it's a hand-backed sword, but it probably counts for [hand-backed sword moves] when you throw a small pointed thing.

I also thought about the possibility that it would count for both [hand-backed sword moves] and [spear throwing moves], but maybe the boundaries around it are pretty strict because in the end the level of [spear throwing moves] never went up while I was doing the third group.

It was a total of half an hour or six days of work to this point, but we got the unexpected by-product of [hand sword moves], so we can say that it was well accomplished.

I renew my mind and move on to the second group, Weapons.

First the sword.

When I tried to throw it, my center of gravity was unstable and I often flew away while spinning, but because of this, I gained general purpose skills that would be [Flying Sword moves].

I'm not sure, so I'll see the help information on [Appraisal].

"Flying Sword Techniques: Sword Techniques to Fight Using Swords that Floated the Universe.

Yeah. That's good.

And what the hell do you expect this skill to be used by?

Normally it shouldn't be possible to manipulate a sword to fight with [physical magic]. MP is too inefficient.

But because of this, [Flying Sword Technique] was used to make me do the type of sword technique that was in the martial arts book.

While I was doing it, my senses somehow grabbed hold of it, but in short, I don't have a sword holder, so I can spin the sword more freely, or let go of my thrust in a row.

With that in mind, a new system of moves can perhaps be created, based on principles different from traditional sword moves, which seem to have the potential to be kiwamono-like and extraordinarily interesting.

[Sword moves] and summarized in another skill, maybe that's why.

Besides, I'm only the equivalent of a three-year-old, so I can't just spin my own sword.

But [Flying Sword Technique] then there's no problem.

Maybe next time I'll find some free time to study it.

Halvard did not improve his [Spear Throwing] skills, nor did he gain his own.

If Halvard doesn't treat you like a spear, there's no longer any point in doing an axe, but because of this, I'll try not to gain skills.

As a result, gain [Tofugi] skills.

I knew it.

Gain [Knife Throw] as well as the next knife.

I think that in itself is as much as one would expect, but the question does not arise as to what is different from [hand sword moves].

If we verify it out now, we're not going to be able to pack it up, so we'll do it another time.

The second group ended with bow and arrow arrows, but [spear] didn't go up, and didn't gain skills.

Maybe [Bow moves] but I was hoping to earn it, in short, I guess you mean pull the bow properly and shoot the arrow.

So, the last remaining first group was easy, with the skill level of [spear throwing] at 2 on the first long spear, and then threw one other type of spear all the way around to reach the skill level of 5 in total.

The last one came up worse, so I took confirmation in the form of a spear for the retrieval combined with a spear for horseback riding that went up from 4 to 5.

It took 75 hours and 15 days to get here.

Of course, there are MP max extensions and magic training with mothers in between.

When the task of throwing spears becomes too monotonous, in parallel, I also do the recitation work of the dictionary and The Abaddon Magic Book.

By the way, I look at me for such work with the creepy eyes that Steph just doesn't say what's so fun... well, let's not worry about it.

So as a general result, it turns out that [spear throwing] has to be "spear" after all.

It is a somewhat disappointing result.

However, as a by-product of the experiment, more than four skills were acquired: [Hand Back Sword Technique], [Flying Sword Technique], [Axe Throwing Technique], and [Knife Throwing].

By the way, here's my current status.

Edgar Culver

Level 31

HP 63/63

MP 1911/1911

Skills

· Mythological

[Not easy to work] -

[Instant Interpreter] -

· Epic

[Appraisal] 9 (MAX)

[Database] -

- Masterclass

[Physical Magic] 7

[Additional Magic] 3

[Magic control] 6

[Characterless activated] 6

- Generic

[Spear] Five.

[Flying Sword] 2

[Hand-backed sword moves] 3

[Axe Throw] 2

[Knife Throwing] Two.

[Fire Magic] 6

[Water Magic] 2

[Wind Magic] 6

[Earth Magic] 2

[Light Magic] 2

9 (MAX)

[Magic manipulation] 9 (MAX)

[Concurrently activated] 9 (MAX)

"Protecting the Good God +1"