Today was the third day since Hans and the others started attacking SS dungeons.

Now we are in the process of going through fifteen tiers.

The offense has progressed at a faster rate than Hans expected, and the exit is on track itself.

"Ha ha. Fifteen tiers already. At this rate, we'll be able to attack in ten days."

"Don't forget that promise."

Remilia sweetens with a cat stroke.

"You're talking about buying me anything? Yeah, I'll take care of it. After this attack, I'll be the only SS adventurer in the country. If you can be an SS adventurer, you'll start dropping in from the money."

Hans was in a good mood with a glass of booze in the tent of the camp in one hand.

SS class adventurers have only five pairs so far, even if they look at the record, and there is not a single party that exists.

The reason for this is the difficulty of attacking SS-class dungeons and the low expression rate expressed only once every few decades.

For this reason, there are many unfortunate adventurers who, no matter how powerful a party is, do not express SS dungeons within the activity period.

Hans was born lucky, able to challenge the SS dungeons of the highest difficulty at their best, age, experience and financial.

Had he not been able to attack under such favourable conditions, Hans would never have reached the title of SS Adventurer again.

Hans figured that out, too, so he was tempered and prepared.

Failure was unacceptable. Members were carefully selected to participate in this Reid, and then geared and items were aligned to determine formation, route of progression, and method of combat.

After worrying, Hans adopted the style of placing a party in triangular shape on the avant-garde and switching frontlines while the three parties rotated every set amount of time.

This was the result of a formation conceived by Hans so that each unit of the avant-garde could rest evenly.

He leaves it to the Union party of S-class adventurers most capable of the three avant-garde parties and the A-class party of veterans.

Next, Hans' main party enters Zhongwei.

Adding a submissive porter who has also dived into a Class A dungeon as a replacement for missing labels, which is the same number of people as last time.

It explains that we can support both the avant-garde and the rear guard the earliest, but we just wanted to keep our power warm in front of the building.

Finally, a party led by Lindbergh was following as a rear guard.

It was Hans' extraction, of course, that placed Lindbergh in the less burdensome rear.

"Tell the avant-garde unit. Maintaining the front line is paramount in dungeon strategy. Use healing items at all costs. I've brought more than ten times the potion I had last time. No matter how much you use, you'll never run out."

Hans was generously behaving the item.

All purchases of the items prepared this time have been sprained from the operating expenses of the Alliance.

If you behave generously, Hans' purse will not be damaged.

It was also a good place for Hans not to get laid in places like this.

But Hans watched the SS dungeon sweetly.

How dangerous is this place?

I'm going to figure it out on the surface, but I didn't know it at all in essence.

The last time I challenged this dungeon, I was pushing all non-combat tasks on the label, from managing items to determining the route of progress.

The members proceeded along the route set by the label, concentrating their entire nerves solely on defeating the demons that appeared.

So for the first time, Hans is in command of an SS dungeon.

Hans' progression was simple.

Spend a large amount of reserved recovery items like hot water with a wealth of money and push straight through the shortest route with maximum combat power.

Even if there were dangerous demons on the route, I thought the elites of the strongest guilds would kick it off easily.

We can't stop ourselves no matter what kind of obstacle.

And Hans' predictions were misguided.

Moreover, since the result was more than expected, the confidence gained will be further increased.

The driving force behind the fast forward was the Union-led S-Class party, which is still positioned at the avant-garde.

Their thrust is tremendous and they gently crush the demons that emerge.

It showed me the overwhelming strength of forgetting that this dungeon is SS-grade dungeon with the greatest difficulty.

Hans and the others continued to overlap the Bamboo Momentum Strategy Hierarchy.

But when we reach the twenty-five tiers, the momentum stops with Pathan.

The twenty-five tiers were forest stages, awaiting a dungeon of poorly visible nature made of countless trees.

If you look up, the sky exists, and light is pouring out of the sky.

Light poured out, and in the gaps of the trees many muscles of light floated, and its mysterious landscape was as if it had strayed into the elf forest.

But there were many troublesome demons and other flying demons in the woods that covered up their appearance.

And the weakness of the S-Class party, which was showing its monster stained power in this hierarchy, will be exposed.

Union parties were bad at flying demons because melee fighting was the main thing.

The reason why the most aggressive party in the Alliance has stopped at S level for so many years was that the balance of the party was too skewed for combat positions.

On the other hand, if you get hammered by the mould, you mildly crush what a powerful enemy you are, and when a bad demon is your opponent, you can't exert half of your original power.

I didn't understand how important this impasse was for the time being.