By the time I returned to the supermarket, the night was dawning. The sky is still in the dark, but a little dawn is beginning to leak on the horizon.

Yusuke raised the shutter at the entrance slightly, making sure there were no zombies around him. After slipping through the bottom, manipulate the switch box to close it again.

The lights are out, so it's dark behind the slopes that descend loosely. Sometimes the emergency lights installed only blur around them. Yusuke turned on the flashlight and went down to the basement.

We called the late moons when the car was ready, and we were going to leave soon.

When he reached the dump parked on the platform, Yusuke unlocked it with the key's remote control. When you get in the driver's seat and turn on the headlights, the high beam rips through the darkness and stretches out onto the concrete floor. Upon confirming that there was enough residue on the fuel meter, Yusuke stepped out of the driver's seat with the inside light on.

So Yusuke stopped. I've been wondering about this for a while now, but there was a strange odor in the basement.

(... what? This smell......)

It smelled like sniffing. It smells like fat.

(Did you also have a sewage problem...?

As I explored the source of the smell with the lights, I found the door that was left open. Yusuke closed the door to the indoor when he put the lost zombie back on top.

…………

Pull your pistol through silently.

There are no signs of people nearby.

Get inside the door and check the perimeter. The passage stretches to the front and right. The stairs to the ground floor, just around the corner, remain sealed with fire doors.

(Zombies...? There's no way the deep moon is coming...)

Maybe there were still zombies in the back. Then we need to do something about it before we call the three of us from above.

But what bothers me is this smell. The smell is even stronger by entering indoors. Looks like it's leaking out the front aisle.

Yusuke thought of the drawings behind his brain and approached him as he explored the signs around him. This one was supposed to lead to the electrical room and the boiler room.

On the way down the aisle, rely on the sparse emergency lights and the left hand lights and continue to the back. I found some rooms, but all the keys were closed.

Proceeding to the deepest part of the aisle, in a poke, both open doors were left open. The smell is leaking out of it.

(Like this... was it open?

When I knocked over the door with my doubts in mind, it was a raw garbage dump.

There is a dust chute by the wall, and raw debris carried from the ground floor is piled up in a trolleyed cargo. There were also a few cargos that were already full. They should have been in that kind of flow, mixed and fermented with micro-organisms in composites, composted and unloaded.

Yusuke looked around at Wright in his hand, recalling the supermarket material he had read on the third floor. The floor is unbeaten concrete, badly thin and dirty with aging deterioration and trash marks. The rack was overturned and the detergent-like bottle was rolling.

It seems that this is where the smell originates.

(Smells like garbage? No, for that...)

The rotten smell of raw debris is also mixed, but it smells of sewage in one way or another.

Go back, illuminating the floor with lights.

In the light, the compost floated up. It has a stainless steel outer shape about one metre high and two metres wide, with a large inlet. Yusuke stopped moving as he shook the light sideways without any concern.

Next to the compost, a thin, dirty blanket fell along the edge of the wall. Cardboard is stuck on the floor and wall, like a homeless residence.

Yusuke approached with a quick leg and took the blanket. That was already cold, but the side compost felt the excess heat. The compost would be an alternative to heating because it produces fermentation heat during the composting process.

Sprinkle the lights around the room with a great sense of impatience.

Vegetable crumbs were flooded from a cardboard box that was being overthrown. Seems like waste, but mostly devoured, with only a few skins and sprouts left. If you look closely, there was also after fishing for raw garbage cargo. The wreckage is rolling on the floor and the decay juice is splashed.

Turning his gaze, there was a washing area nearby and a rubber hose stretched out of the faucet curled up on the floor. The drain dug by the wall leads to the drain in the corner of the room. The stench was like there. Walking close, the square lid had been removed, with stench and faeces creeping inside.

It's a trace of a person's life.

…………

Yusuke turns off the lights and soothes his ears.

There are no signs of people nearby.

If there had been an ambush, he would have been attacked. In the dark, Yusuke's lights should have stood out like lights in the lighthouse.

Yusuke, in the dark, makes his thoughts circle.

(Not an intruder... I was here from the beginning. You're a runaway employee?

After the zombies start wandering around, it won't be possible to break in from the outside first. Yusuke was already here when he first came to this supermarket.

(No... If you're an employee, go up to the third floor. You should try to get in touch. Normally, I don't want to be here...)

Unexpectedly, I thought of the words of the late moon.

He was attacked by a bunch of zombies on his way to the shelter and fled to this supermarket with the people around him. At first it was a caged castle, but as food became scarce and more anxious, more people went to see what was going on outside. And no one came home.

(Nobody came back...)

Not all deaths have been confirmed.

If you're a somewhat eye-catching person, you should also check the surveillance cameras when you leave the third floor. The first and second floors are full of zombies, and you'll find it impossible to get out of there. If we try to get out, the zombies will join us.

Then the basement...

When Yusuke first came to this supermarket, there was no zombie appearance on the security cameras at the entrance. If you're the one who saw the camera, you should try to get out of the basement.

But the parking lot is also full of zombies. It's hard to get out.

When that happens, we'll have to go back indoors. Here in the raw garbage dump, there is water, food and heating. Or maybe a zombie came in through the stairs leading to the first floor and was chased. Whatever it is, it must have stood for over a month in this place surrounded by boiler rooms and electric rooms.

but that's until the blackout, too.

The compost stopped and the lights went out. Whatever the hunger and cold, you can't normally do it, such as keep standing still in the dark without a single piece of light.

It should come out.

Zombies wandering around here have no handicaps either because Yusuke has put them out on the ground floor.

Thinking that far, Yusuke turned on the light and returned to the platform early enough.

The shutter at the entrance can only be opened by Yusuke with the key. The only place to go is up there.

From what I can see, the elevator was showing 3F.

(Shit)

The emergency power supply is still alive. Hit the button on top in a row and wait for the elevator in frustration.

Yusuke remembered about the transceiver and gave it back to Dump. Because of the short communication distance, he left it in the driver's seat.

It was hanging on the hook. Take that and call it in the late moon.

"Hey, can you hear me? Takemura. Survival could have gone that way. Don't get excited until I get there."

No response.

Yusuke thinks as he puts the transceiver back on his hips and stares at the elevator slowly descending.

(It's not like the survivors are hostile... they should be fine as long as they feed them)

As I ran the lights around my handheld bump, I had eyes on the carrier of the dump. One of the cardboards is flanked and the smoked meat inside is scattered. The packing was broken and a number of them were scattered. Some bottles of mineral water have been emptied.

…………

Chin, the elevator arrives with the sound of

Yusuke rode into the deserted cage and slapped his fist on the 3F button.