26/10/7442

I was worried for a moment about what to look like to Ralpha and Bell because that happened the day before, but I reconsidered that there was no need for anything unusual, and I treated them the same way as usual.

I was relieved that there was nothing unusual about them either.

I checked my gear as usual and went into the labyrinth.

It was just around noon when we went one and two layers on the super express and arrived in a small room of crystals with two layers of transfer.

Have lunch with the sandwich you brought and a soup made of magically boiling water and rest for about an hour.

I joked with Ralpha and Belle during the break, and Xenom, Zulu and Engela joined it.

Always with you.

No, I noticed Ralpha's face was stiff without a heart.

"What's up? Are you tired?

Nearly 15 km would be on foot just breaking through one and two layers.

The tension has been considerably reduced, as both have already walked many times, the location of the trap has been described, and some have been mapped we added ourselves.

That said, it can't be hard or not tired because it's a labyrinth row at speeds close to 2.5km/h.

"Yeah, I'm fine. But were you a little preoccupied? Look, I told you about that yesterday, didn't I? So I thought I'd have to work hard, and I couldn't fail. Phew, but maybe I'm still a little tired...... Sorry, give me some more rest."

With that said, only Bell among us has a pretty low endurance of 12. The next lowest of the bells are Ralpha and Engela, but there are still 16, as much as 33% higher on the numbers than Bell.

In the future, her endurance will increase even with leveling and aging, but why did Ralpha come before Bell this time?

What does that have to do with Bell being a rabbit?

Or is it simply because Ralpha is vulnerable to tension and is prone to fatigue?

I'll take a quick peek at Belle, but she seems to have some fun talking to Engela without looking particularly unusual.

It's not like a hasty labyrinth row to contend for a month or two.

Thinking about the future, it might be better to figure out as much as you can about what you've been shelving here.

"Well, don't push it. You can always say that if it's hard."

All right, that's it for the corner today, but do you want to go back as far as a little peek at the three layers?

Let's keep the labyrinth in order for a while after tomorrow and do something about it where it was a little shelved.

"Huh?... yeah... sorry. Something, Al, sweetened up? But don't get me wrong."

Keep Ralpha away from me so she can hold both shoulders.

"You, you really want to piss me off? What is it?

I've made up my mind, Ralpha, and I'm sorry to make you dash.

Let's give the farting bug the perfect hedgehog role.

I guess I'll go as far as I can get three layers.

The third layer of the Labyrinth of Balduk.

Stone and dim, the passage is narrower than one or two layers, without 10 m.

Maybe 50 cm narrower than one or two layers.

Of course, it can be over 10m or about 2m everywhere. The air seemed to precipitate, stagnate and not make you feel the flow, but it didn't flow at all, sometimes stroking your cheeks.

Engela is whispering something to Ralpha.

You guys, be careful with your private language at work.

It's not a big voice, it's a whisper, so I'm gonna miss it.

I walk down that aisle with one, but with another 3m stick, slapping on the floor is hardly going to help either.

This is not just because there are no pitfalls, but because the structure of the pitfalls has changed.

On one or two layers, he had covered the surface of the pit with plates and covered that surface with soil to camouflage it, so if he tapped the surface, the sound would also change and he could see right through it.

However, the pitfalls have changed completely in the last three layers.

At first glance it is camouflaged with a similar slab of stone to the aisle.

Looks like he's got a few sticks in the pit and a plate of stone on top of it that thins the stone walls that look like normal passages.

Even though it is thinner, it is about 15 cm thick, and I can't tell the change in sound by beating it a little with a stick.

Bell's ears are of such a kind that they can be heard well, so they don't subtly hear different sounds. At best, it's enough to tell from the footsteps how many legs the opponent has, how many sources there are, and how many they're moving.

The only way to discern the pitfalls is to try to step forward one by one and step on it with your feet, or tap the floor using the back of a hand axe held by Zenom or Ralpha.

Speaking of hand axes, the tip of a single blade is a heavy chunk of cast iron, so it changes the sound when you slap it on a boulder, and it also understands the feeling that the lid of the pit moves subtly.

Because it's troublesome, I thought I'd put out a round stone like a big roller with earth magic and roll it, but if I did that to a boulder, my magic would run out in a few kilometers. There's no need to experiment. While traveling all that distance in the first place, magic, whatever, is unlikely to hold my concentration.

Even though you are able to exercise your magic while traveling and fighting, you will use your nerves extremely, and if you continue to be in that state long enough, you will surely be hello with mental fatigue. I can't even see a monster coming out of a place like that.

I'm sure it will be difficult for me to even be useful as a force of war when that happens.

Considering the forward speed, it is too inefficient to beat it with an axe, so there is no other way to proceed with caution. A guy at the head takes a step and lays a stone floor while trying not to weigh as much as he can on his stepped foot. If there is a pit there, I know because the floor is slightly shaky. Then you move to the side and do the same thing, and if it seems okay, you move on there.

Unlike one or two layers, it is also difficult to pierce something that would be a landmark because it is not a dirt floor. I had no choice but to magically soil the earth and scatter it around here.

There seemed to be many ways in the past, and I didn't know if it was paint, but I also discovered something that seemed to be sprinkled with paint. Just in case you follow it with your toes, it still looks like a pit and feels like it moves subtly.

There is never enough muscular clearance between the stone lid and the real floor to be seen carefully, but it is dim, so I immediately gave up because paying attention to this one would result in a slower forward speed than the turtle.

But there was still no question that a significant number of people would be coming and going from the past, and I found out that there was something like a landmark showing pitfalls everywhere, so it was the salvation to keep the speed of movement there.

I mean, if it's a landmark place, someone's exploring it in the past.

Of course, there's no denying the possibility of overlooking it, but it helps to have a few eye-catchers on it.

But we often discovered passages that obviously nobody was passing on parting paths or anything like that.

In that case, if you can't just try to proceed with a little caution and discover any landmarks ahead, turn around and continue on another path.

If I could discover the landmark, I wouldn't have a problem first if I kept going.

I don't know if this is the right answer, but if I don't believe it to be the right answer, efficiency will fall to a ridiculous extent, so I couldn't help it.

I found out what it meant to always have someone camping in a small room with a two-tier transfer that would be the entrance to the three floors.

You shouldn't have to rest once before you go to the third tier.

Even if you step into the three layers, there is clear evidence that someone has passed there in the past (the number being dug by the crystal bars of the metastasis first. With this, someone is definitely coming. Next is a landmark for pitfalls or something. Until we look for this, we will proceed with caution, so we will use the nerves first) If we cannot find them, we will return to the second layer and make a new transition to the third layer.

Progress is slower than ever, mental fatigue stacks up.

But still, what you get in three layers is huge.

Although it is a stone aisle, it seems there are two types of rooms: stone ones and soil topography that are uneven. In addition to the similarly powerful monsters nesting in the stone room until now, he said that there are sometimes strange apparatuses such as those found in the torture room, which is very much in the sea, but also uncertain how to use it.

Especially since most of the dizzying stuff seems to have been taken away, and a small number, many adventurers have never seen it.

The problem is that the skin on the soil is uneven.

This one seems to be the residence of a powerful monster, like the rest of the room inside the labyrinth, but when you dig back into the walls, you can sometimes discover gemstones in the ocean. I guess the only point is that it's within the gem's mineral vein, but whatever the reason, it's what makes the adventurers attractive to this layer, no, the labyrinth of Balduk itself, that the gem's raw stones could be harvested.

When I heard this, I began to wonder, I see, at the same time.

It is good that minerals of all kinds of gems can be collected. This is an oath, not the earth, and I wouldn't be surprised by that much difference now.

But the gemstone you discover doesn't make much sense unless you cut it normally. Cutting gems is craftsmanship, there are many different ways to cut gems to make them look beautiful, and I'm sure it would be similar to Earth that the value varies depending on how they are cut.

But do you have any tools to cut and polish in the first place?

Polishing cannot be done magically. Repeated polishing (polishing) of small magic (cantrip) will take time, but you will be able to manage to polish it.

If you can use magic, it will increase efficiency somewhat, so I think that's fine.

But what about the cuts?

Do you do it with tools like "(hence)"?

But once you fail, you'll find expensive and precious gems.

It won't be worth it at all, but it will fall significantly in value.

There's no way there's a machine, and is that craftsmanship there?

Then you'll only be able to make simple cuts.

Perhaps steps and mixes are the limit even in facets, Brilliant won't be able to do it, and I can even think of clouding my tea with cabochon if I suck.

Then according to the case, would a diamond with a brilliant cut get a damn high price?

I don't know what the diamond's worth in oath. Well, it's not cheap, is it?

Even the jeweled stone, if I appraise it, I'm sure I'll know what kind of jewel it is.

Hmm.

I smell gold from three layers.

If that's the case, let's go into a troublesome quest to brush down our nerves and heat as well.

Luckily, I haven't even met a single three-tiered monster this time, but the time is right.

I can see a slight glimmer in Ralpha's expression. Does nobody notice because it's dark?

... Oh well!

You're out of line. I'm so sorry about the farting bug.

"Ralpha, are you okay? You look pretty tired, but aren't you forced?

"Huh? Yeah, I'm fine. No problem."

It's temperamental.

I'm glad I have guts, but I'm not even going to pull to the limit on boulders from the start.

It will be tidal time.

"Let's take a short pause. That's it for today. Zenom, keep an eye on me with Zulu, and after 10 minutes, Engela and I will take turns."

Zulu becomes like a Jen royal and stands in front of the party and begins his forward vigilance, with Zenom standing about 3m beside it.

The rest of us sat in the car and decided to have tea.

I magically served it as usual. I gave it to everyone when I brewed tea with bad water, and I opened my mouth.

"You've come and gone two and three layers since after noon, you've done quite a bit... five times. There are six pitfalls I discovered. Perhaps one of the only places that didn't appear on the map was in an untouched location. If I can confirm the number on the crystal bar of the transfer, I may not be able to be alarmed, but first I may see that it is not a problem. I haven't seen the open pit of my mouth yet, so I'll even put it on the dirt on the guy who had one on his way home and try to break the lid. I'll see what it's like."

When I said that, I looked around at the three of them drinking tea in a water bottle. There seems to be no particular objection. Ralpha was also listening with a serious face sometime.

"Well, Ralpha. I know you can't. From now on, don't be shy."

"Huh?"

Ralpha answered with a look that seemed unexpected.

"Don't make me say it all, it's embarrassing. Say that when you're not feeling well. Belle, so is Engela. Tell me when it's tough from now on. It was my fault I hadn't cared about that area before. Sorry."

"Mr. Al......"

Bell also finally noticed Ralpha's anomaly and I guess he thought of it.

Maybe Engela noticed when she first came down to the three layers today.

The boulder dog tribe, you must have found out by the smell of blood...... I would have liked you to say it then if you could.

He then switched watches with the Zenoms and just retreated.

Paid leave once a month, because what, but decided to admit a break from exploring the labyrinth due to ill health.

Except on Wednesdays or Saturdays when the day is off in the first place, of course.

But if I was bad, it would involve everyone's life, so I ordered them not to hesitate to say when they weren't feeling well.

In that case, you should earn your experience appropriately around the rest, except for that one.

Oh, that's why you should have a smaller number of women.

Anyway, if you're a reincarnator, I figured you shouldn't have bought Engela, just for a minute.

I can sell it now, and it's pathetic, and I can't help it anymore.

I made up my mind.

While you go to the labyrinth, you'll have a limited number of parties, and you'll never buy a woman's combat slave again.

If there were any more, I would feel like there would be a week or so that I could barely proceed with my exploration in the labyrinth according to the case.

I didn't happen to run into a monster today, but I wouldn't happen to if he came out with a guy who reacts to the smell of blood on day two and day three.

29 Nov 7442

After about a month, we finally got the hang of exploring on three levels.

It's not a big deal to say the trick.

The stone steps that make up the floor, or tiles, are the trick when you get stuck on your feet. I've been grasping it step by step with ease of posture and how much weight I should put on it.

Ralpha also had an increased level and finally an MP of 7.

From now on, you will gain considerable experience with magic and intrinsic skills. I was honestly happy about this. For the time being, it is better to increase the MP as much as possible, so you should aim to level up your magic special skills, and to some extent, also level up the unique skills of 'Spatial Grasp' when the MP is about double digit.

I was able to get to know other parties in the labyrinth that often met each other.

The Green Regiment (Verdegli Brotherhood) and Black Yellow Balls (Black Topaz) have never met each other since they were top teams, but they became quite close to the guys who could come as far as a small room with a two-tier transition.

But I still didn't have the courage to camp in a small room with two layers of transfer.

At any rate, half of our parties are with fourteen-year-olds.

Even though Zenom and Zulu are there, if they attack my sleep, it will be a big deal.

It seems already known that we have quite a few demonic stones every time we go to a two-tier transfer cabin, and I can't deny the impression that the people who talk to us intimately are coming to explore the secrets of how we are killing all the monsters.

Besides, I've also come to understand that collecting gems on three layers is not that easy.

It's a labyrinth that has embraced adventurers for hundreds of years.

Even though it is three layers, it is quite explored.

Sometimes, about once a month, there appear to be gemstones of value there (two to thirty million Z), to an extent. It's ridiculous that I bought a corner tulle hash and was carrying it with heavy thoughts.

I don't think it's time we got that much of a trick on the three layers anymore, so we should just go for the four layers and make it a hierarchy that just passes.

In the first place, even the jewels that can be collected are more likely to come out of the lower layers. In the end, on the three layers, I couldn't find the jewel's raw stone, nor the stone room that there were the weird tools that were said to be, but well, something else would be fine.

If you sort it out a bit, there is a possibility that in three layers you can collect gemstone raw stones, so it would be appropriate after three layers if you were to make money. From the four layers, they also interact with precious metals. I'm not sure because the five layers are only about the top team, but the information you still get will give you even more precious gems and precious metal ore.

Whether or not you can take one in a month anyway, it is more likely that you can take it where as many people are not entering as you can. After all, the three layers should just pass by and ask the lower layers for possibilities. If you don't pay much attention to demon stone collection, one layer is about three hours long, and both layers can break through in about that time.

The problem is three layers. There's something about traps, and it's going to take a lot of time. Assuming it's as good as that (which will never happen), the time that can be explored in four layers would be two to three hours. Whatever you think, isn't it to the extent that you can come in in the morning and go to a small room with three layers of transfer at the end of day one?

At the end of this day, in the steps of cutting off my exploration, I stopped devoting any more time to the three layers and declared that I would aim for the four layers starting next month because tomorrow is a holiday.

At the same time, we all looked around, saying that we would always need rest in a small room with three layers of transfer four layers ago, that for this reason we would have all the tools necessary for the camp, that we would have to create our own maps because we did not sell maps below four layers, and that it would therefore be harder to break through as crisp as before.

No one had an opinion, so I left the labyrinth tomorrow afternoon, although it is a holiday, saying that I would split up and do the necessary shopping.

When I returned to the inn, a letter had been received from Barkud.

They're leaving the house to arrive in Balduk around the 28th of December.

Unlike usual, he said he would come alone with one brother and a squire because he would be vacating Barkud for quite some time.

At the end of the year, I wondered if it would be a good idea to take a total of a week off like Japanese.

30/11/7442

In the morning, as usual, we train to collaborate and go shopping across lunch.

I'll leave it to her and Xenom because Ralpha ran for the preserved food and cellular stove demon props.

Whatever the food is, I can magically serve the water.

Bad water, but I don't have any problems drinking it.

Other parties carry heavy barrels and water bags by hand to see.

Listening to the story, it seems common sense that magicians who can use water magic do not use magic in combat because of the generation of water.

I can serve about a full cup at water magic level 2, and I can serve about a bucket at level 3, so they save as much magic as they can and lighten their luggage.

Still, when drinking tea and other preferences, they need to drink something tasty and heal tired spirits, so they also take a few liters of water per person.

Um, I know how you feel.

The tea you gave me for a treat then was certainly delicious.

You drink bean tea when you're camping. Because you take more decent water than you put out with water magic, and you should make it with that. It will be somewhat heavier, but I might as well tell you that I usually come with water in an empty water bottle.

The rest of us procure blankets and other bedding.

Balduk is a city with a bunch of adventurers in the labyrinth, so I was wondering if there were convenient goods like sleeping bags, but I wasn't looking anywhere for anything like that. Both Bell and I knew from our memories of our previous lives that sleeping bags were a very useful tool when we were camping, so our focus was strong.

Sure enough, the guys who were camping in a small room with two layers of transfer, and the guys who were camping one day on one layer of black yellow balls (Black Topaz) didn't use any sleeping bags.

There was no tent either.

I laid a thin blanket on the floor, wrapped around it and slept.

But I and Bell feel so subtle about that style.

On the road to Balduk, I basically stayed at the inn, so the camp only counted, but in my case, I slept in a hammock.

It can't even grow just right trees that can hang hammocks in the labyrinth on boulders.

I can't help it, this place is better than putting up with a blanket.

I ordered the blanket to be made for the number of people with the yarn spinning from the previously collected rosé.

I'm glad I didn't make Ralpha or Bell gloves or anything.

They're going to take about a month to get it done.

I don't care what kind of blanket Kiviak is, but you'll need a warm blanket.

I haven't seen anything since, but if I ever meet Rose on two levels again, I'll be sure of anything.

I can't even rest until I have Kiviak's blanket, so I also bought the right thin blanket because I had no choice. I also bought a separate bag to put the blanket in.

All you have to do is string this to the top of the rucksack.

I was wondering if the rucksack hurts faster because I throw it away every time in battle as well, but the leather rucksack seems sturdier than I thought and won't need to be replaced because it hasn't damaged much.

Regardless of me or Xenom about the tent, I thought women would want it, but they still wanted it.

I guess I wanted something to change or something to block my sight.

I know how you feel, but I wanted you to refrain from this because it's huge and it'll be luggage.

Anyway, it's not easy to carry anything big enough to get up on your own so you can get dressed slowly in the tent.

A tent for adventurers is also for two or at most a simple shelter for three, so it's impossible to get up inside.

I'll cover you with a blanket about when I change, so all I could tell you was to be patient.