Fang Zhe was not surprised by this. Thinking about it from the perspective of Fatty G, he would not rashly agree to Huizhong to take the agency of "Dota 2" that even had no shadow.

V Agency is different from Fist, which is an established game company. Whether it is game quality or industry reputation, it is far from the start-up company fist, so Tencent can win this game two years before the release of "League of Legends" The agency in China, but V agency is not in a hurry to sell the agency in China of "Dota2".

The farther you go, the higher the bargaining chips of V agency. What's more, as G Fat said, Huizhong has no experience in operating terminal games.

However, after all, Huizhong operates several web games with tens of millions of users, including many types of web game platforms and the best-selling mobile games on the Appstore, so G Fat said that Huizhong has not operated a terminal game. Experience is just a small excuse, but not an important issue.

Since Huizhong’s last organizational structure adjustment and the establishment of the Game Operation Department, various types of games, including mobile games, web games and mobile games, acting as agents for external companies, have been put on the agenda, so the question of experience is only time. That's it!

Fang Zhe believes that before Huizhong officially operates "Dota2" in China, it will surely be able to accumulate sufficient terminal game operation experience!

However, it is obvious that G Fat and V agency do not want to sell the Chinese agency rights of "Dota 2" too early, otherwise G Fat has already hinted that he would talk about prices and other things.

Fang Zhe also has no intention of entangled in this matter anymore. He mentioned this incident only to make G Fat remember that there is still an agency company like Huizhong in China that can be considered. If Fang Zhe did not take the initiative to come to him, use V agency and G is fat and cold, and it is difficult to actively contact Huizhong.

Next, Fang Zhe told G Fat, another purpose of this trip, to cooperate with V agency to operate steam China!

The steam platform was born in 2004, and it has been 5 years now. Thanks to the efforts of V, this game platform has become one of the most popular game platforms in the world, with tens of millions of users worldwide.

The more famous games such as "PUBG Mobile: Battle Royale", "H1Z1", "GATA5" and "Don't Starve" in the past are basically released on the steam platform.

Nowadays, thousands of games of different types and themes have been released and operated on the steam platform, and players in China are limited by problems such as walls and payment channels, and currently there are only a few hundred thousand or less!

Many big game companies at home and abroad have done this kind of game platform. The domestically famous one is the TGP platform that was later renamed WeGame by the giant Tencent.

In the beginning, TGP was only used as an auxiliary management platform for Tencent's games or Tencent's agency games. It was not until later that it was renamed WeGame that it began to publish and operate games from many other companies.

However, in Fang Zhe's view, the gap between Tencent's WeGame and steam is not a little bit, and it is very difficult to catch up.

A very important reason is that it is not the players but the developers. Based on its position and influence in the industry and its stable and stable operation for many years, V Society has established a complete set of developer programs, and many independent game developments worldwide. Even big companies, after making a game, will first consider publishing it on Steam.

Tencent’s WeGame wants to have this kind of influence. It’s not a little bit difficult. There are few independent developers or companies doing PC games or console games in China. Tencent's great appeal and influence is limited abroad!

This is also the reason why Fang Zhe still chooses to cooperate with V Society instead of starting a game platform from scratch when there are only hundreds of thousands of Chinese users in Steam China. Huizhong simply cannot find enough excellent and continuous games in China. In foreign countries, it is not that difficult for developers from all over the world to upload games to a game platform created by a Chinese company. Under comprehensive consideration, Fang Zhe chose to cooperate with V agency to operate steam China.

Fat G didn't expect that Fang Zhe would want to act as an agent for Steam China. In his opinion, this incident was far more surprising to him than Fang Zhe said before that he wanted to act as an agent for "Dota 2" in China.

Since the inception of steam, V agency has been operating steam in a globalized manner. Developers and players from all over the world can connect to steam, upload and sell or download and buy games. However, in China, because Due to the special environment, this area with a large population and potential users has a pitiful number of steam players.

However, G Fat and V Society are not very concerned about this. When they founded steam, they only hoped that players and developers around the world would have a place to publish and download their favorite games. This is what they have for games. Love and contribute.

From G Fat’s point of view, even if there are no players in China, it doesn’t matter. The world is so big and there is no less than one China. Players in China cannot play games on Steam. That is their loss, not G Fat and Loss of V company!

From the tone of G Fat's chat, Fang Zhe felt G Fat's attitude towards Steam China. It doesn't matter how much it is, it can be called cold!

However, Fang Zhe and Huizhong are different. If Huizhong can win the agency and operation rights of Steam China, then Huizhong’s position in the domestic mobile game industry will rise sharply, and Huizhong can also rely on steam to start from the game. The field involves Tencent’s energy and makes it less focus on the mobile Internet field. After all, once steam officially enters China, several of Tencent’s current cash cow games will be affected to varying degrees!

Fang Zhe persuaded: “I know you don’t really care about whether Steam China can be used or operated normally, but the huge population and number of players in China have determined that Steam has huge potential in China, although now, our country There are some reviews and restrictions on the subject matter and content of console games, but this does not prevent us from introducing the steam platform to China.

Although Huizhong has not been established for a long time, we have extremely rich experience in game operation at home and abroad. In Mainland China, our Huizhong owns the same game platform as steam, but our platform currently only Operate web-based games. It is the No.1 in this field just like steam in our country.

Therefore, our Huizhong has unparalleled experience and advantages in policy, game content review, game publishing and operation, player community building and other aspects. If your company wants to find an agency company for Steam China in China, we Huizhong is definitely the most suitable candidate!"