I'll swing the [Oneiros Mallet] and head to Hekatonkail.

He even enters between his opponent's swords and punches his body with a hammer.

Hekatonkail was in shock, retreating bigger than earlier.

All right!

Compared to bare hands, it looks much better.

Hekatonkale sets up the Great Sword like a shield.

I punched him from the top.

I could play the arm behind me holding Hekatonkail's sword.

Shit!

Even the guards aren't overwhelmed, there's a reach!

Hecaton, Cale. Even the other guy is going to be able to hit you unilaterally.

I wouldn't lose stamina just like this.

"GUOOOOO!"

I'm going to take a big blow with the ringing.

I hit Hekatonkail's abdomen decently.

I thought this came in, but I felt the weight on the hammer.

Hekatonkail's multi-arm was tangled in a gavel.

If I thought I couldn't pull you apart, you grabbed me by the gutter!

He's trouble everywhere!

Hecaton, Kyle's sword blade slapped me in the neck.

Shit!

I flew behind my back to be flushed by the shock I dared to take.

Retrieve the divider once away while holding back the damage.

I thought you couldn't make it to the Great Sword Guard, but you took it with your body and arms to make sure you caught it!

I could have done some damage over there, but I got a counterattack where I didn't like it.

You're going to get me, even if you mean it, and bring me in to sharpen my HP.

I heal my neck with [self-regeneration].

Hekatonkail's physical status is no big deal, but that is a limited story within the Epic class.

I don't have the destructive power to get my HP zeroed the moment I'm distracted.

But if I take a few direct hits without pinching my recovery, they could kill me in no time.

But by far the most responsive is [Oneirosmaret], which I'm sure was.

If you don't see a breakthrough in this beating, you'll never beat Hecaton Cale.

Not without a hand tag altogether, but one big shot won't sink Hekatonkail.

In that sense, [Oneirosmaret] is the only one of mine who can create winning muscles.

"Gwow!"

With the roar, I struck him twice with momentum.

Another giant blade of Hecaton Kale was unleashed for my neck.

You can't just take it in the steeple twice.

[Oneiros Mallet] was switched to one hand and guarded with his arm.

I was prepared to take [self-regeneration] before receiving it, but it was a heavy attack to take a direct hit to the area.

Put your arms on your body and let the shock flow.

The sword that fell out on the other side was quickly cut back and wore my abdomen.

The scales were torn and the blood danced.

This guy's not wasting his sword moves!

That's right, even with such alienation, he was once the most powerful brave man of all time.

The weight of the hammer has delayed the movement, but it has lost more skill than that.

Forced, but we have to push it off!

I ignore my posture and hit him with a hammer.

Hecaton, Kyle's payback determines my body.

But I go out of my way to get chased.

I suffered the pain and took another blow.

Hekatonkale also waves a blade of counterattack.

Exactly. I ran behind my back.

If enjoyed on the spot, it takes extra damage without losing its power.

If you get a series of attacks on top of that, even my HP will be easily emptied.

Though Hecaton Kail is less aggressive, he still suffers from a mean tension with his HP 10,000.

Even in this operation, we need to regularly pull from here to create opportunities for recovery.

Hekatonkale did not come out in pursuit.

I do [self-regeneration] with confidence.

Hekatonkale doesn't come out thoroughly on offense.

This attack is limited, but it's not all bad because it's easy to pinch recovery safely.

Most importantly, you should remember that once you came out on the chase in [Shadow Performance], if it was determined that you could definitely go through the attack, you would just as well attack it, but you don't often force it to go deeper.

But that's all I hit him with.

If this sharpens even 20%, it's not like you don't have the winning muscle...

‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐

[Hekatonkail]

Race: Hekatonkail

Status: Madness

Lv: 140/140 (MAX)

HP: 9821/10000

MP: 9703/10000

‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐

Exactly, this hasn't gone out of style...

Even I am taking damage that is never light.

It's too tight to say that it hasn't shredded by just five percent.

I was a little more confident that it was shredding, but healing skills are too efficient for this guy, anyway.

Defense and health aren't the only troubles, maybe the most troublesome thing is healing skills.

If it's at the current pace, cutting 30% is the limit, even if you're willing to fight to death.

This guy's not tough on the level.

I finally realized.

I've been watching Hecaton Cale sweetly.

Because the base parameter numbers are low and there are no flashy skills.

Though I don't think I can take this down, if I work hard, I'll figure it out, because there are so many opportunities anyway, it's not a big opponent compared to the dead line I've had. That's what I thought.

I should have been more afraid of being an Epic, the most level-headed, so sweet and aggressive.

I even remembered the illusion that the more I fought, the bigger Hekatonkail would get.

... No, don't give up!

Not yet, there must still be something we can do.

"GOOOOOOOOOO!"

My body is wrapped in light, and it's getting huge.

[Dragon mirror].

Maintaining the enormity due to skill is poorly fuel consumed by MP and a suicidal act against a durable Hekatonkail opponent.

But the only way to get damage through Hecaton Cale is to lift your attack from the ground up.

In accordance with the hugeness, the body surface is covered in purple scales.

The fangs, the nails, get thicker.

I became Diabolos.

The [Oneirosmaret] is also larger with the [Ideal Weapon] to match the body.

With this figure, it is possible to obtain a correction of nearly 30% of the attack power.

I'm gonna keep attacking you with the intention of running out of MP at once!