I ate the Quesalam pasalan meat I was carrying in [Dimension] with Allo, Trent, and then looked into the sky.

This neighborhood was supposed to be the neighborhood where we ran into Kesaran Pasaran before... and Origin Matter.

If I had flown around this neighborhood, Origin Matter would have shown up again.

'... then, let's go'

I'll put Aro and Trent on their backs and give them a final confirmation.

Apopys, clearly, was, from my point of view, an understated opponent.

Previously, Aro and Trent were able to move with insurance to make sure I didn't do them any harm.

Hekatonkale is a terribly strong opponent, but if you feel like it, you didn't risk losing your life fighting him directly because this one can escape whenever you want.

But Origin Matter doesn't.

In addition to his high HP and MP, he has the highest level of magic and extensive high firepower skills ever.

They use [Dark Ray] with high firepower skills that can be fired continuously, [Dimensional Slash] that can only read the warning signs of an attack, and [Big Bang] that is almost inevitable.

I can't fathom myself.

For this reason, Aro and Trent also need to fight at their peril.

Even if we can deal with the Origin Matter movement as fully as we assumed, I'm sure that's still not enough.

We're going to do everything we can right now, and we're going to finally fight each other.

Probably the most dangerous battle in this Ngai forest.

If you can defeat the Origin Matter and draw the ungodly past Holy Skills into your companions who are being held captive in the [Ultra-Freeze Prison], you can defeat Hekatonkale.

This fight is the biggest sanctuary.

Fly straight through the sky.

It flew far above the huge black trees that covered the Ngai forest.

After a short delay, a black sphere appeared in the distance and flew towards us.

That huge sphere, about my full length diameter, has a fine, light line like vortex wrapped around the body surface, and they're fluidly changing.

Here we are, Origin Matter.

I thought Kesaran Pasaran might be coming out first, like last time, but he didn't seem to be accompanying me this time.

‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐

Dorothy.

Race: OriginMatter

Status: Madness

Lv: 140/140 (MAX)

HP: 5524/5524

MP: 6535/6535

Attack: 1852

Defense: 3245

Magic Power: 4999

Fastness: 1721

Rank: L (Epic)

Holy Skills:

[Livestock Road (Replica): Lv -- [Hungry Road (Replica): Lv --]

Characteristic Skills:

[Grisha Language: Lv5] [Signal Sensing: LvMAX] [MP Auto Recovery: LvMAX]

[Flight: LvMAX] [Frozen Prison: Lv --] [Madness: Lv --]

Resistance Skills:

[Physical Resistance: LvMAX] [Magic Resistance: LvMAX] [Status Abnormality Invalid: Lv --]

[Fire attribute invalid: Lv --] [Water attribute invalid: Lv -- [Earth attribute invalid: Lv --]

Normal Skills:

[Highrest: LvMAX] [Manipulation: LvMAX] [Reading: Lv9]

[Mirror counter: LvMAX] [Mirage: LvMAX] [Self-regeneration: LvMAX]

[Dimensional Slash: LvMAX] [Black Hole: LvMAX] [Dark Ray: LvMAX]

[Wormhole: LvMAX] [Big Bang: LvMAX]

Title Skill:

[Original Sphere: Lv --] [Final Evolver: Lv --]

[Yuan Warcraft King: Lv -- [Yuan Virgin: Lv --]

‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐

... After all, it's a hell of a status.

I meditate my eyes, calm my mind, breathe before staring at the Origin Matter.

"... you too, I'll let you go."

The motion of the line changed, flowing through the body surface of the Origin Matter.

He's in combat.

"Allo, Trent! Don't let it distract you for a second!

That's what I shouted.

The magic of Origin Matter is that if you're aloof, you can finally carry a single shot at it in full size, even in Trent.

And the Origin Matter keepsake [Big Bang] is a skill that even I could be hit with a single blow if I get a direct hit with a no-guard.

I thought about [Big Bang] 's measures, but I couldn't avoid scratching my feet, so I hardened my defenses. That's the answer.

Since the preliminary operation is large, the protection is consolidated the same as last time, all efforts are made to distance it, and the impact is flushed as far as possible.

And after that, I quickly recover and rebuild my posture. Nothing more than this.

I don't think I'm going to hit him in a row because he seemed reluctant to use the heavily worn [big bang] last time, but depending on how the other [big bang] is used, it could easily be packed.

In my view, I honestly shouldn't be challenging someone like this bomb, and that's the answer I had.

But I don't see any hope of defeating Hekatonkail other than overcoming the Origin Matter.

More black rays than the Origin Matter are emitted by us.

Origin Matter's [Dark Ray] is really dangerous.

In addition to its power, range, and continuous firing performance, it does not reduce MP as much.

A skill that presupposes sinking an opponent with a series of shots.

Besides, I'm going to pinch [Dimensional Slash] and drive this one crazy.

In order to deal with the Origin Matter, it is assumed that it can respond perfectly to [Dark Ray], which is flown in large quantities.

However, it seems to hit the [Dark Ray] of the Origin Matter in a row. With my current status, the Origin Matter has no match.

It is difficult to respond to Origin Matter attacks while attacking from here.

However, it is also unrealistic to escape during the [Dark Ray] storm in order to run off the MP of the Origin Matter, so it has to be an attack at some point in time.

To defeat Origin Matter, I need to figure out the best position for me between these two.

I'm talking to Alo, Trent, and at first I'm knitting out how to move the anti Origin Matter.

The opening will be thoroughly evaded and approached, and we will not attack from here at all.

Because if you attack badly, you won't be able to beat [Dark Ray].

I fly around the perimeter of the Origin Matter and slowly pack my distance.

Stand around to constantly change altitude and never hit [Dark Ray].

As we approach, we are about to be swallowed by the creepy glow of Origin Matter.

If you are truly imprisoned by the [Ultra-Freeze Prison] of Origin Matter, you will be finished with one shot at that point.

You should think that if you suck, at least for hundreds of years, you won't be released in thousands of years.

"Trento! Please!

"Ha, yes, Lord!

A seed that shines green is fired and swallowed up into the Origin Matter.

It is Trent's skill [Reaper's Seed].

Now you can cut the opponent's MP once and for all.

[The species of Reaper] works the closer it gets, but it doesn't pack much distance for the Origin Matter opponent.

Plus, there's a huge difference in magic power.

It would be to a better extent than not doing it, but if it still works, there's no reason not to.

Since the Origin Matter has high HP and MP and recovery capacity, it is expected that the battle will be prolonged.

Even if the effect is plain, if it is prolonged, the advantages of [Reaper's Species] will become stronger at the opening.

Two or three shots went on, and as I went around, Trent let me go.

The maximum number of [Reaper species] that Trent can maintain.

Sometimes the Origin Matter didn't work, and it succeeded in hitting all bullets.

'... but does it work? Has this not been sucked by [Ultra-Freeze Prison]?

"Hey, for once, I can feel the response."

Trent responds to his lack of confidence.

Whatever it is, the first phase of overthrowing the Origin Matter was a success.

I fly around the Origin Matter again to get my distance, while dodging [Dark Ray] on the brink.