What I received was an infiltration directive into the West Capital.

The difficulty of this directive is the finest.

I don't know what kind of infiltration it will be.

Anyway, I don't have any information on Dragon Nation.

There is little we know, so we need to get important information by hand.

"It's not much of an infiltration into the whole town, not a mansion or anything."

It's going to start somewhere to secure a safe zone.

To a determined place, the directive to look for a determined one was common, but not at all this time.

This stuff could be fun, too.

"Shalazad, I'm going down all over town, so stay with me."

"I got it!

Inside the western capital is a palace that only five heads of congregation can use.

I feel important information is concentrated there, but I can't infiltrate it from the start.

I don't even know if the demonic juncture that is being erected in the palace is alive in the first place.

If the junction were alive, or if a new junction of sensory formulae were tensioned, it could be discovered the moment it entered from the sky.

It doesn't make sense to find him even though he hasn't gotten any information yet.

Even if it's a little hassle, I'll have to go from the whole town with a little safety check.

Charazard's black body is convenient because it is not noticeable in the darkness of the night.

As long as you fly over it, it will be difficult to find no matter how well eyed you are.

"Okay, I guess it's time"

For your sake, there are not many fires that light the western capital.

There is darkness there.

It's the best infiltration environment for me.

"Bye, Sharazard. I'm coming."

"Uhm. I'll flush it properly. Gufu '

I'm worried about the last weird laugh, but when I'm grumpy, I pass town.

I jumped off Sharazard's back.

The wind swells in my ears and the floating sensation of falling wraps me up.

I side with the surrounding darkness in the magic "Dark Wrap".

When the feeling of falling was gradually gone and completely assimilated to darkness, I stepped down to the ground.

"Ugh, successful landing. So, where are we?"

I know it's the corner of the warehouse district.

By the way, I don't have a map of the West Capital. I don't think Dragon Country has the whole picture of the town.

Although the structure changes frequently, it often doesn't help to have maps.

"I know the direction of the palace, and I guess I'll take my first day slow"

I melted into darkness.

Continue slowly throughout town, melting into the darkness.

There is no appearance of man.

Though at night, it is strange that the entire occupied town is deserted.

There must be some reason.

I just want to know early where a large number of soldiers have gone.

While I thought so, I kept up with the warehouse district grasp.

I looked around the warehouse district and found out, but there were a few marked entrances to the door.

At first I wondered what the mark was, but that mark, which was confused, was marked by the demon soldier.

To find out, go inside the warehouse, melting into the darkness.

Then there were those in the warehouse whose luggage was intact and those which were empty, but did not even seem to distinguish them by the marks outside.

So what's that mark?

When I looked around carefully, I could see that it was marked without mechanical traps or demonic junctions set in the warehouse.

What I mean is, if the door outside was marked, all the traps inside were activated.

It is not disarmed. It's activated.

Conversely, the unmarked warehouse trap is still operational.

"I guess I failed to lift the trap and did the damage"

I suppose the whole army is being instructed not to go into a place without a sign on the door.

The hardships of demon soldiers are sneaked.

From what I've seen, there are many traps that work just by opening the door, and it seems difficult to disarm it at first sight.

The warehouse, which houses a burning load, has a trap linked to a spark (hibiscus), which is quite vicious.

"Just fine, let me use it for my base."

Of the unmarked doors, make some a safe house.

The door is trapped, so security is perfect.

I took the time to go around the warehouse district and chose three things with complex and challenging traps to base.

We dispersed the loads we brought in as we infiltrated and let them get into the warehouse.

"Now we're good."

I have secured a convenient base without trying.

Originally I was thinking of using it as a base around the attic of an unpopular (one) private house, but found a good place.

"I think the demon soldier's behavior will be distributed next."

How many soldiers are there overall?

Where they are and what work they are engaged in.

If you don't grasp the area, you may encounter it unexpectedly.

Also, I don't want to fail to escape to a place where there are many soldiers without knowing when they are discovered by the enemy.

It's important to know where the soldiers are.

"Where there are many soldiers in and out, there won't be any strange magical connections."

I don't even know the whole picture of the town, so I'm going to do a little research day and night.

To do so, first check the location of the soldiers.

I got out of the warehouse.

It's still dark outside.

That should be it, too. The town in the middle of the night is secluded without a walker.

Most of the soldiers should be asleep at this hour.

"Still, I think I have a lookout, and if I were... over there"

There is a corner where you can see many lights.

As I melted into the darkness, I headed slowly.