Except for the fact that the merchant I caught was so good at acting, I also somehow understood Harim's purpose.

Why did you splash this forbidden product in the villages?

I thought it was separate from the search for 'paradise', and it was connected in a strange place.

"Ready or not"

That's Harim from "Hua Honey". Sometimes only business deals with flower nectar.

I didn't know you just had the technology to make prohibited products that were now banned and extracted with lost techniques, or even a large-scale extraction facility like a factory.

Besides, the purpose is to manipulate the inhabitants of paradise as addicts, so it's more impossible to tell them to anticipate this.

I don't know if Halim's plan went crazy this time because of the early discovery of a cave leading to paradise, or because of the speeding up of the eclipse and the great relocation, but I guess he was supposed to repeat the experiment with only secret talent and complete it without our knowledge.

Five heads of meeting are likely to be doing things that are not even Locke when they become "Speaking of which, don't listen to me lately" or "You don't see me in my country anymore".

Surveillance will have to be kept at all times.

"Is there anything else you want to ask me?

I shook my head to the side. I asked him where Harim was once, but he said he didn't know.

I don't think this merchant will give a decent answer to whatever he asks.

If it's enough to listen to a lie crossing, you better not hear it from the beginning.

"Enough about this merchant."

My directive is the destruction of the contraband route.

We destroyed the cultivated land, and if we destroy this factory, we can say that it almost became.

All we have to do is process Harim, but we don't know where he is.

"Then I'll finish this place off. You come to the factory."

"Destroy it, but you can make a noise."

"You don't mind. It seems like a secret factory. Quite far from home."

"Okay. Okay, I'm coming."

Stay diving into the darkness and enter the factory. I've handled all the watches, so there's nobody in there.

Inside the factory, several machines were installed.

Most of them have never even seen them, and I can't anticipate their use at all.

The material was made of iron.

"The walls are lacquered, and the bottom is cobblestones. It's hard to burn."

Iron will burn. Except with a lot of wood, but I'm not likely to be able to incinerate it.

"Okay, break it"

I decided to do it all at once with magic.

Set your aim and release the Dark Hook Claw.

Three shadow claws appear on the cobblestone and go straight ahead.

A gaggy and loud noise echoed inside the factory.

"I wonder what it's like"

If you look closer, the machine is heavily scratched.

As for the degree of destruction, about a third?

"If we do this a few times, we can destroy it."

The sound can't help but sound pretty good.

I followed my aim and released "Dark Hook Claws" many times.

.............................................................................................................................................................................................................................................................................................................................................................

The wreckage of the machine was formed. Completely destroyed, it would be impossible to repair.

I also find it difficult to reuse the parts.

"Okay, I hope you let this go on all the machines"

I can't help the crushing noise anymore. Let's prioritize breaking it.

Took me an hour to mess up all the machines in the factory.

I think I've done it.

"Dad, this one's over."

When I went back to the quarters, my father was ready and waiting.

"Here, hold this"

They give me a tied up merchant. He wants to tell me to carry it in "Dark Crossing".

I put the merchant in the dark and got out of the factory with my father.

Get in the charazard and go for the town of Saul.

"What are you going to do after this?

"I guess the factory connection is over by reporting to the town of Saul's (right foot). I think the merchant I caught will give it to you then."

"That's all I found. You should give it to me with you."

"Thanks. When this is over, we can finally go handle Harim."

"Well... all five heads of the meeting are full of jerks. Just because you're not fighting, don't get distracted. I can't imagine what kind of hand you'd come with if you recognized me as your enemy."

Dad concluded that he did not know what the merchant thought.

"Okay. I'll be very careful when I see my head."

Speaking of which, my father has always told me to be vigilant since he told me the story of the Five Heads.

Thinking of you as just a merchant with no fighting power, does that mean you're going to get hurt? Let's remember very well.

He descended into the town of Saul and handed over materials and merchants to the (right foot).

"This again...... ok. Take the time to hear it out."

"Right foot" was smiling bitterly. There's a specialist in interrogation, so I guess I'll bring it in there.

Dad left as soon as he couldn't make it to the shop.

I'll leave the sharazard in the dragon house and take a nap.

According to materials previously received, Harim's location was with the Devil's Country.

But this was another month ago, and it doesn't necessarily mean Harim is there.

We raided cultivars and factories, but we are still ahead of time before that information reaches the Halim Chamber of Commerce.

We'd better move on to the simultaneous capture of the traders dealing in contraband right now.

Ask [the right hand] to mobilize the local [shadow].

Previously, there was a risk of evidence obliteration and flight, so we targeted cultivated areas and so on first, but no longer had to shy away.

The only concern is that by capturing or handling the merchants, Harim is in danger of diving underground.

"At the same time as the merchants' captivity, I have to take care of Harim."

I can predict Harim's destination from the materials.

Wouldn't there be a Harim in the Devil's Kingdom or the Sky Mountains?

If the purpose of the contraband is paradise, I think we will face paradise at an early stage in order to see its effects.

"Let's start by looking for the foothills or the mountains in the Canopy Mountains"

If it works, it might be easy to find.

With that in mind, I slept slowly for a long time.