When the game starts one minute in advance, the two show up with a central view. Moment after moment, the drink rolled up. I guess there are even more people coming in on the second day than on the first. So much so that there is standing in the aisle.

Still, it should regulate admission, because it disperses spectators who install and pack large screens near the arena.

I'm sorry for them, but this cheer was almost directed at Felinera.

"Are you going that way after all"

Ars monologues when he sees the AWR being held in Felinera's hand when he comes out.

Before the tournament, they were consulted on whether to make it a spike type AWR like the baton they use at work, or the AWR they usually use. Both are the same spike weapons. If there is a difference, is it about the difference in reach? There was also a difference in the magic formula engraved in the AWR, which recommended versatile former such as aggressive magic. Of course it's Ferrinella who decides, but apparently she's bringing both.

What Ars now has is the one he recommended. That would be one specially ordered for Ferrinella. A spike weapon called Misericorde, whose body is about 40 cm long, it would have emitted enough silver light to shine, but the magical formula, carved in a spiral to run the body, is smeared in black. The degree to which silver can be seen from slight gaps.

It contained a thin emerald green with a decorative vibration that did not envisage imminence.

The opponent holds a boneless cutlass in one hand and stands in front of him along his body. So much so that I can see you breathing heavily and deeply from here.

One or gracefully, one or magically gets to a predetermined position.

Ferrinella gently grips the AWR and points the tip to the ground. It's an elegant move you can afford, but inside it was a restless rough pattern. If the game starts, I don't have to think about anything extra by giving it strength.

By nature, Felinella has been educated to keep her normal mind rather than to be able to control tension. No matter how many compliments you get, you can stay flat. Still, my hands are sweating enough to be aware of nothing more than Ars watching. Not as good as the other player, but breathed out small.

And the start sounds so loud that you can't beat the cheer.

The roaring cheer stops in an instant. Unusual silence covers the playing field. That's like making even a breathtaking sound stand out.

Ferrinella was the first to move.

Turn the tip as it twists in the sky. No one knows what's going on right away, but gradually, when the opponent's hair swells, he has a great idea.

Because the playing field where the players are should be windless, given that the surroundings are covered with transparent anti-magic protective walls.

Ars captures the remnants of a slightly dancing magic.

(It's just magic that creates the wind...)

It had already exhibited a stormy appearance rather than wind. The opponent should be receiving a wall of wind that knocks from vertical and horizontal. You won't even be able to breathe with that.

Primary magic was also maximized because it was a confined space.

Ferrinella was wary of the measures, but it was only a short while before she could see how much it was.

When the opponent whines about something, Cutlass's magic formula shines and the potatoes and water overflow from the tip. When it coloured the ground - instantly a large amount of water filled his feet and spun out to swirl around the man.

Higher as speed increases to torrents.

A half circle quickly covered the man with torrents flowing through him.

"[Flowing Water Wall]"

Intermediate wallproof magic. Speaking of which, it's no surprise you're mastering. But it is not an easy magic because it is set in the middle because its potency is not so powerful. The focus on getting centrifugal force by allowing it to flow to maintain just a wall of water is brilliant, but easy to say is difficult.

He's just in shape. He's not good again.

"But can you fight with that?"

Loki's doubts are natural too.

Flow Wall's biggest weakness lies in narrowing his vision. You should be able to see more than you look.

"That's about what you'll be thinking."

I can quickly see that that is a measure against Ferrinella. If you isolate her manipulating the wind and detach her, you don't have to worry about being put under the influence. But that shouldn't lead to a radical solution. Because magic has its advantages and disadvantages depending on the intensity of interference in things.

They will build a mound that should also be called battle readiness with each other's magic.

But the wind that was waving through the water wall stopped perfectly. And Ferrinella's sword tip turns in the opposite direction.

Probably limited the wind direction. Instead of a further storm, water walls were spurting up even more than earlier.

Ferrinella's hair can only shake to the extent that the breeze blew in this storm.

Such unusual sights increase even more. Four small tornadoes were born as they drew a light green light around Felinera. [Sharpening Fierce (Rondo Ragud)] A wild tornado possesses such concentrated magic that the more you plug your bare hands into it, the more you will be snagged in an instant.

Shortly after the four tornadoes run out toward their opponents by Felinella's instructions - amplified as the droplets that jumped at her feet instantly twisted the faucet, whirling and producing thorns from her feet toward Felinella.

"Ah! Huh?," said Tesfir, with a screaming voice, slowly opening his eyes to the whole thing as he looked over.

The thorns pierce the sky, and as soon as there is no response, they make a bashing noise and scatter.

"[Wind Riding] Right."

Ars nods softly at Loki's whining. [Wind riding] rides the wind created by itself, this is not so much magic as a technique that allows those who are fit for the wind system - they say fly.

And the original [wind ride] is not a small way to get around, but that the mound you thought your opponent had put in place at the time you were making it possible is in Felinera's hands. It is already Ferrinella soil inside the match grounds.

It's like a diagram of the relationship between mankind and demons. It is only a matter of time before it is cut off even when caged in a shell, striking out - though you must have a method of warfare that keeps you away.

(Then you can't protect the shell)

Crush as the tornado crushes from all directions.

Though concentrating on maintaining the water wall, there were obvious distortions, moving to a direct attack on Ferrinella, the executor of magic, before it was crushed, all the thorns of the water cut the sky. On the contrary, it doesn't even plunder. To capture the Ferrinella traveling at high speeds aboard the airflow, it is the form behind the back that narrowed my vision.

Although it is suspicious that he was made to hit even if his vision was clear.

The water wall collapsed easily because the consciousness was spent on the attack. The man peels his eyes faster than expected.

As for the skill of simultaneously exercising magic, it is clear that Ars is a prominent sophomore who has seen it so far. Still, I have to say Felinera was better at one.

It could certainly have taken a little longer to crush the water wall. All that power. That raging majesty (Rondo Ragud) was not included.

I mean, it was for this reason that Ferrinella first changed the direction of the airflow. The tornado created against the water wall flowing to the right rotation rotates to the left. By significantly speeding up the flow of the water wall rather than compressing it, the executor must maintain the flow of the water wall, exceeding the flow at the time of exercise would have improved the performance of the water wall as a protection. In other words, it is self-evident reason that magic cannot be maintained unless it can control the flow of minute disproportions.

They also have to consume magic that can damage the magic process by resisting and suppressing the flow with reverse rotation, but is not suitable for non-physical winds relative to the quantity, making it impossible to sustain it by forcing the flow to increase.

The water hoarded in the balloon fell like it had lost its support - thought to do so, but was splashed and wound up by a tornado. At the same time, the tornado turns into a storm without being hit.

In such a wind that his eyes can't even be opened, the man looks for a target while standing on a cutlass.

――――

I get a dull feeling of paralysis on my shoulder. This is proof left that he was attacked and converted to heart damage. The head tickles as the news - this is a signal of the brain illusory of pain.

Looking back, I flashed the cutlass, but I just cut the sky with no one - the wind.

It is no longer possible to capture Felinella by the extent of its thin open vision. Still unseen opponent attacks continue. Spikes appeared on his legs, arms, hips, and everywhere.

It unconsciously suppresses over the eyes with one hand, just returning to the indefinite form in a place where the water thorns are also unleashed but in a misguided way.

If you were aware, there was a strange sight of instinctive fear being aroused, waving your arms at the rash, wasting magic without regard to the amount of magic left over.

Return to the hollow Felinella when the spine of height is unexpressed. Swinging the cutlass in all directions shows no sign of stopping the penetration of the man's body, but on the contrary accurately targets the fatal wound.

A man can't work his thoughts on unseen fears to a headache that's getting worse with tickles. Gradually the magic was also incapable of taking the form of thorns, tilting his consciousness every time the wind passed with a sound in his ear.

Sir Visayist is thorough, too.

Ars' sentiments are against a strategy to the point of firmness. Block your sight, let the wind successfully fight (or so) in your opponent's ear as a positive move, and incite fear with a wall of wind that is often pushy. He said he didn't know where the attack was coming from.

He seems to be at first sight obnoxious, but he's just making sure he picks a must-win. Because it was the first time that we reacted quickly to the attack, to the extent of the predatory wounds… gradually swelling our fears and penetrating deeper into the point where we can step in if we make a big move. It would be a frontier at the end of the drill because we are going at high speeds while riding this in the wind.

"Here it is..."

Tesfir groaned in awe of the potpourri, but his face was respectful.

Alice sipping solidly next to it.

(Surely you don't want to be called Orcassis)

Look over. There's a dancing mad doll all by herself swinging AWR clutteringly out of panic.

I would have also made the choice of using a wide range of magic if I had dealt with it a little more calmly. I wish I had mastered it. It would be difficult to exercise magic in an already worn mental state. Because even AWR doesn't have magic.

I wonder if this was what you wanted to do as I recall. Something similar happened during my training with Felinera, but the pace was always on the Ars side because I broke it early and used mighty magic. That's why I know, the way to fight now is right to win steadily, but I'm also certain she's not doing all she can.

I guess a quiet battle out of sight is what it is... no, you shouldn't be assuming a battle in the first place.

Because this is somewhat of a treasure piece of technology in the back job. In the midst of a blow, a technique with the intention of quiet death. That's why Ars swallows tannins in the back of his throat.

Do Visaists tread that they can kill emotions, that it is not easy for humans to kill humans - whether physically or not? Intelligence will sometimes be necessary. Especially if it's Sir's unit. I didn't mean to say anything about other house policies, but I thought Ars might be clumsy kind because he looked like a cute cat.

He's just a highly imagined visaist who goes to the front line and wields more majesty than he can tour wisdom.

In physical terms, it means, but it is also described as a typhoon among the military, so I am not wrong. Snake feet, but since Ars met the visaist, he hadn't worshipped the symbolic power of his fierceness, only manipulation as commander.

"It's a shame you're just talented... No, you're not talented."

I can assure you, however, that if you knew someone named Ferrinella, your talent as a job behind it, your intelligence alone would never have been more blessed.

You can't kill people on that one.

It's about who likes to play dirty. In life immersed in warm water breaks body and mind. Not to mention it would be hard to stay sane if that were also a task.

A moment of hesitation would result in the loss of one's life and an irrevocable lapse on an important task.

"What's wrong?" Ars shook his neck left and right saying nothing to Loki's question. Re-conscious to the playing field in order to switch thoughts.

The opponent's man had already worn out so much that he was stuck on the ground with his AWR and kept his weight, albeit full of creativity. Exhaustion coming from the spirit rather than the depletion of magic was apparent from everyone's eyes.

The gaze is at hand and the victory or loss is decided. Still, I guess it's because he's a leading college player who still doesn't fall.

An unusually calm ferrinella stopped the movement directly in front of him in a blowing wind. Floating stops and lands straight on the ground. That ringtone must have even been scratched out in the storm.

Ferrinella advances her steps toward her opponent. A pale glow still showing the exercise of magic shined a magical ceremony in its hands.

The distance between the two shrinks and stops one step in front of each other in time. Her only expression is that she's in the game, and it's serious in itself. But there is an unhidden praise in those eyes.

The opponent also realizes with delay that Ferrinella was approaching, without a look of consternation.

I know. Something I can't do anymore.

Magic follows Ferrinella's AWR and stands after a bare gesture that rips the air apart. At the same time the wind that was blowing stopped.

Release yourself from the AWR you were leaning on, as the other person also guessed, and when pulled out, stand in the hips position.

The only air to be stuck would be the viewer's seat. We even felt comfortable when we started going slowly in silence.

When the man lays down his eyes lightly against Ferrinella, he steps in heavily to squeeze the last force. The flash of horizontal giraffe was a mindless fat muscle with no strength or hips in the man, but still the best blow he could release in his current state. It also completely loses its power from the middle and is swept through just to flow. Because my chest felt painful and instead turned into such a headache that I couldn't move.

Felinera slipped out to leave her opponent so she could cross. Only a few were face-to-face. Hear the sound of a fall on your back, followed by a buzzer at the end of the game.

Before the winner is told by the screen, a round of applause comes out of the spectator's seat when he is furious. It won't just be a spare tribute to the winner. The game was a unilateral development, but it should have been dedicated to the 1st Magic Academy players as well.

Ferrinella cared for her opponent and even took care of the healing magician, who was on tournament staff. Fans would have been produced on a dozen or several hundred basis in such a sincere until her sincere posture.

Looks like this springing up before this war. A bang of thunder, similar to the sound of an explosion.

Ferrinella bows deeply four times in total, dropping off players who are carried out on stretchers. And for the last moment, Ferrinella's gaze, with her head up, turned to Ars.

Ars responds gently with his hands up to the smiling expression. This is like a labor against her.

I hated being called Orcassis and still realized that I fought this way because it wasn't even for a sure win. I fought to show myself. Such willingness was in the gaze directed at me. Exactly. "How was it?" and so on.

Ars scratches his cheek for an exchange that does not involve this word.

(This involves work... did you let me vet the skill just to get involved? So you want me to accompany you to work or something?

and because it is an overgoing deep reading, Ars trumps his thoughts early. Whichever way you go, it's because it's not you who decides, it's Beric, the governor, who appoints intelligence.

Loki is enough for these exchanges.

"I knew it was amazing! Orcassis!"

"You just finally see it from this position, and it was overwhelming. But I didn't see him in training with Al."

The name of the impressed Tesfia mourns - in a sense it is also like a believer.

Exactly. Although Alice also has surprises, the question comes to mind before that. Alice also knows Felinera in training, but now the method of warfare was a way of fighting that she had never seen in training.

"That's the tactic. You didn't get that far in training because I'll take care of it right away. I get the feeling it's patterned, and it's a tactic of war that's suited to secrecy."

"Well, but you were really dancing. So much so that they're a little pathetic..."

Watch the playing field where Alice disappeared with a sympathetic bitterness.

"It's a game, so I don't think it's a good idea to get out of touch with your people. Given our position as leaders, demonstrations of power boost morale."

I replied with a smile to Loki's exact penetration, "... right". As for Ars, he won in five seconds, so he has to turn to the affirmative side, but if the Governor tells me he's sorry, he thinks only slightly.

This tournament is a clear stage for other athletes. I can't help thinking you're a biting dog if you can't even let me fight you. I guess there's room for sympathy for the person who hit Ars in that sense.

He also let his opponents in a couple of rounds strike a magic shot, so he decided to hang out with him for another shot or so.

"And yet, Senior Ferri, you're strong enough to look different than last year!

"I don't suppose I'd be happy to hear from you."

"That doesn't sound great to the three-digit magician opponent, but Al doesn't know you haven't seen last year's game. Last year was still a shootout."

"Right..."

Exactly. I'm not trying to get Tesphere in the way that much. I guess that's what it is if it's not. That technology is due to the job of a visaist. I guess it's not just that it was more polished.

Let the wind dance and ride the wind. Then the more you master the wind, the more you must control it.

If it's just combat skills, they'll line up in Loki.

But the reason Ars can't feel the improvement Tesfir says is simply because he doesn't know the ferrinella from before. There are three more familiar and growing beings than that.

If anyone who has known Tesfir and Alice for a long time now in the tournament would think that they would wash their peeled eyes from eye to eye.

"All right, Ferri's game is over, and it's time for us to go back."

I honestly don't feel like gathering information when I say I'm going back. Rather, the idea is to the extent that it would be better not to do something that would deprive the loser of his job. Maybe that's what makes me unhappy.

Doesn't mean I won't ignore it. We can't help it when we have business, but if we finish our own game like we did today, we'll be free.

Besides, once you consider that there was also a multiplication to get permission to watch Ferrinella's game, the rest of the game would be less wavering than gathering information.

In fact, when Ferrinella makes the information as an operation, she asks Ars for his views, so I don't know, so I feel comfortable passing it through.

Oh, boy, Ars walks out with his hips up.

"What do you guys do?

"We'll go to HQ once and welcome Senior Ferri."

"Ain't Al going?

It was a masochistic question about the claim that we should say the words of labor to the winner. But it is also true that it is shooting legitimacy, and I will not say that it is troublesome with Ars.

"I'll tell you later when I report. It doesn't make sense if you can't watch a lot of games."

The game begins soon after this. No one's watching and I can't gather information. Then I won't even be able to get eyes on it. I don't want to think of it as such a dumb gathering, but if there are two people in front of me, who aren't as mindless as dew, I can't help but remember to be anxious. I don't want to stop it, no matter what. I watched the game because of it, Tesfir's excitement. I wouldn't fit in without saying a word to Ferrinella on her uncooleable face. That's why Ars stays. Inevitably, Loki will remain.

For once Ars is going to move to a place where he can see the whole thing.