"Looks like we're in a divination movement with each other."

The voice of a pilot (pilot), heard from the in-flight talking device (ICS) headset.

This time, the crew (Crewe) seems to be more ahead of the tactical airman (TACCO) than the pilot (pilot), and you are the captain. I wonder if this assignment assigned such a crew forming team because of the importance of battlefield judgment.

No, I don't think either has much to do with this sentry because it's not going to hand out directly to the fight, and you're just going to have it fly like I instructed you to.

"Copy that. Keep the current altitude, keep monitoring!

Yes, it is the job of this aircraft today to have it relaxed and stagnant at an altitude that does not reach the engine sound and that only looks like a bird or something in case it is viewed.

Well, I don't think anyone would relax and look at the sky during a battle or hear a slight engine noise during a shelling battle, so I don't think it would be a problem to lower altitude more, but I don't need to do that, so I'd rather have an altitude that allows me to see a wide range.

I don't know anything about anything political, strategic, and tactical.

All I know is that both fleets are going to fight from the beginning.

The countries that are getting this sentry out include: 'Our allies, they've been waging war. Therefore, if you are about to lose, my country will show you the "battle of the kingdom under the protection of God" with a small amount of power.

... I can see it anyway, and the mysterious power that's meant to be 'God's gifted ability' is shifting the other world, but now what?

So they can't help but see that 'battle by the protection of God', the crew, the scholars and teachers.

Many people on modern earth seriously believe in the existence of God.... at least not enough to kill other human beings in God's name with care.

... but unfortunately, if our fleet turned up, we wouldn't see what the crew (crew) on this plane would expect.

Our mechanical god, Deus Ex Machina, is a little impeccable.

Then quite a while later, apparently, the battle began.

No, it took us a while to get in position to do artillery fire on each other, not all ships are in a shellable position, and the line of ships or the line of battles, that's pretty fragmented too...

Something, split into a few single longitudinals each, feels messy and running around.

Is it a matter of skill, or is that what it is...

Well, sailboat, then, why don't you be like a power ship? Hard to form a long line?

Or does it not employ the tactic of simultaneous shelling of battleships by a single longitudinal formation?

Sure, a maximum of 64 ships might be a little underpowered as a battleship? Isn't this still an era of 'tactics of war by battleships'?

Well, nothing. It doesn't necessarily mean Hune and tactics are advancing just like Earth. From what I've talked to my uncles in the Navy, it felt like it was similar to a percentage.

Uh-huh...

Today, they're pretty windy.

No, the altitude at which the sentry is flying, not the sea level wind.

So each ship tatami some sails, so they don't get too windy.

All right, "in case," that operation seems to work.

Yeah, of course, I'm studying properly. "Knowledge Cheats," use it, numbo!

For the sailboat-era fleet battles on Earth, I read the book properly. "I stood in the wind, but I didn't realize it! 'Such a thing.

... ninja!

No, we all know that's about it for naval officers of this era, but because I have a special attack, hey.

While I was saying something like that, the damage started to happen to both sides!

Well, we can't get busy aiming, so we shoot each other at close range of about 200-300 meters, and that's not gonna hit us. It's not like an official projectile that curves with ballistics that draw parabola from a distance of thousands of meters or 20,000 to 30,000 meters.

... but there's nothing explosive in the shell and it doesn't burst, so it's hard to sink a ship if you hit it. It's made of wood, so even if the top is somewhat destroyed, it doesn't really lead to sinking.

It seems the main thing is to destroy sail columns (masts) and sockets, kill the crew with splashy tree fragments to deprive them of their ability to operate, and slash squads onto enemy ships, but you can't afford to board enemy ships in such a turmoil, can you? It's not a one-on-one fight...

I don't know so much from this high altitude because it doesn't explode flashly or cause flames and black smoke to erupt, but maybe there are already a lot of casualties out there. And some of them......

Someone I met at a party in King's Capital, someone who told me an interesting story at a bar in Port Town, and a soldier.

I don't care what part of the ship you're on. And whether you're a great man or a low-end sailor.

'Death' comes on an equal footing, regardless of that.

The sentry crew (Crewe) are naval, albeit airborne.

And naval fighters, ships and artillery warfare would be more interested than ordinary people.

So, everybody, they're looking down the lookout window while they do their job. From this altitude, you won't see much detail......

Oh, many of the watchwindows are swollen outwards, commonly known as' mesh out ', the stick-out type. So you can also see directly below.... there's too much distance, I don't really see it though.

It has already been quite some time since the shelling began.

The number of ships, each other, is around thirty.

Well, the fate of the country hangs, the divisive battle of the sea, if that means a total force battle with a number of ships reaching three digits each, but this time it's only a skirmish, and as for the number of ships, it's shoddy.

But that seems so because I know about the big battle on Earth, and 30 enemy allies at this level of civilization, a total of 60 shelling fights, is pretty much it.

... especially for those who put themselves on that battlefield.

'Sounds like your allies are at a disadvantage. Of the squadrons that split into five rows, three seem to be causing considerable damage'

The on-board weapon man (ORDNANCE), who checked the details with binoculars, told me so.

The allies of my country, the Kingdom of Vanel, which is supposed to be six ships at a time, form five battalions. Though quite distorted (snoring), for once, it is a single longitudinal formation. That's five, each acting separately. by the command of their respective squad commands so that they can occupy a more advantageous position.

In contrast, the enemy, the Noral Kingdom side, forms eight battle lines each of four ships. A total of 32 ships, two more than the Kingdom of Vanel fleet.

I wonder if that number of ships is the limit to which unified action can be taken, because there can be no fine communication of will by radios or anything, nor can the manoeuvres be like power ships. There seems to be a limit to the distance at which the flag signal raised by the squad flagship can be seen...

In particular, not all ships on both sides are full of the strongest battleships, ranging from the newest 64 gateways above to every slightly old-fashioned 40 below. Each of them forms a battle line for each of the same class of ships.

... So there's no way you can take fleet action if you have to align it with every performance.

Speed, turning radius, attack, defense, and more. If it's not a ship with the same performance, there's no way we can take the same action.

So, well, it doesn't mean the number of ships alone determines the advantages and disadvantages...

'You misjudged me, my friend...'

Yes, as the onboard weapons man (ORDNANCE) put it, the Kingdom of Vanel fleet was making a big mistake.

If normal, fleet battles between sailboats are favorable on the windward side.

That's what they tend to think, but that just means' it's in your favor to move towards the enemy, and you can take the lead on the enemy's connection '. And there, there was a huge pitfall.

... Today, the wind is strong.

When the wind is strong, sailboats proceeding with the wind in the sail lean heavily towards the underside of the wind. And as a result......

On the lower side of the wind, the lowest cannon deck is washed by the waves, and the cannon door will not open. In other words, the number of cannons available decreases dramatically.

Furthermore, the cannons that can be used can also be lowered, thus limiting the elevation angle at which they can be raised.

For this reason, the Kingdom of Vanel fleet, which relies on the proximity of enemies from the wind as' a tactic used by runaway hipsters, such as approaching from the wind ', had greatly reduced its attack power. And even more......

"Move around lightly with as few as four ships per squad and aim for the rear ships of the battalion of the Vanel fleet..."

Yes, even if it is a shelling battle in the rear, because the cannon is only on the side, and the range of motion of the cannon is narrow, the forward ships cannot support the rear ships.

For support, it has to be inverted.

But the inversion in such a situation was too reckless and risky. Although the number of individual ships is small, eight enemy squadrons can't possibly miss such a gap.

'You've made up your mind...'

An on-board weapon man (ORDNANCE) with a large camera instead of binoculars affirmed so.

The shooting is also done in the camera pod at the bottom of the fuselage, but apparently that was not enough to satisfy him.

And I...

"Out! Our fleet, start intervening!

Interventions are described in advance. So this desk will be waiting for me over here.

All right, transfer!

Grab a shoulder loudspeaker by appearing in a room rented at the home (home base) of Wolffang, Earth…

Transfer!

"Out! All men, fight! - Hey!

Transfer to the ship's watchtower in the center of the squad and scream with a loudspeaker.

The first time he went out into the air, checked the position of the ship, and the second time he moved to the watchtower.

Because of the narrow spacing between the ships, my voice through the speakers would have reached the ships back and forth as well. Just in case, I'll let the flag signal go up...

"" "" "" Whoa, whoa, whoa! "" ""

Well, from screaming from all the ships, we don't seem to need a flag signal. As per the procedure, I'll let you raise it.

Offshore of Count Boses territory, three former Na capture vessels that were sailing in a single longitudinal formation.

It has now become the Hune of our country, and although a new name has been named, today alone is the act of returning to the old nationality, the old ship name.

It's out under my old name...... shut up!

"All ships, both sides, ready for shelling! Target, enemy, Noral Kingdom Fleet!

Full speed on both sides......, Vanel Kingdom Expedition Fleet, go!!

No, we don't have propulsion, we're already sailing at high speeds, but this kind of thing is momentum!

All right, transfer!!