The White Knights depart from the Elf Queen's Kingdom in the early morning, when the sun does not rise.

Travel by carriage to the nearby native forests, but you can't be seen by other adventurers during covert operations, off the streets along the way.

From a position away from the native forests where the adventurers tucked in, they stepped into the woods.

Then, Sasha led the way to her destination, the Mysterious Tower.

The sun rises completely, and two 'tails are snakes and huge four-legged beasts' appear from the entrance and exit, disappearing into the forest.

According to the information, 'The tail is a snake and a giant four-legged beast' is about five or six?

Three 'huge four-legged beasts with their tails snakes' emerge from the 'Mysterious Giant Tower' as if to prove it, sleeping thoughtfully and starting to sunbathe.

"The White Knights," including Sasha, kept snooping as she lurked her breath.

(As reported, it's around level 1000. Captain, I can't do it all, but now you can take the lead with your own sniper, right?

(... My destiny is a dragon. wasted combat should be avoided)

Captain Hardy thought about it for a moment, but rejected it.

Sharp hats are around level 2000. With his strength, he could be fatally or heavily wounded if he ambushed the loose "Four-legged Beast with a Snake Tail" in front of him.

On their own level, they do not become opponents such as the weakened "The tail is a serpent and a giant four-legged beast".

However, it is wise to avoid wasted wear and tear than to know how many levels and strengths the dragons are inside the 'Giant Tower'.

More importantly,

(... it's time. Here we go)

As Hardy pointed out, a fireball rises over the forest.

The voices of multiple people rang from far away to the place where the breath lurking Sasha & the 'White Knights' were.

In addition to Sasha, a Yang Dynamic Force focused on racial (human) adventurers who brought back the "Mysterious Tower" information began to make noise on time.

"Grrrrrrrrrrrr......"

The sunbathing "The tail is a snake and a giant four-legged beast" leaks an unpleasant voice when they realize the presence of the impotents who ravage their territory.

He shows up as one more from the entrance and exit of The Mysterious Giant Tower, making a total of four.

The four of them start moving straight in the direction in which their voices speak. To eliminate those who vandalize their territory.

(There are a total of six "Four-legged beasts whose tails are serpents and huge" coming out of the giant tower. If it's as reported, it should be all of them)

(Yes. As far as I have ascertained...)

Sasha answers Hardy's query, the leader of the regiment.

We've been watching for days from morning to night since we discovered the entrance and exit of the "Giant Tower" and counting the numbers.

It could be further down, but as far as she knows, that's all.

When Hardy nods, he gives instructions.

(Now we go inside the 'Mysterious Giant Tower' and hunt the Red Dragon. The formation is as usual. Lord Sasha wants you to protect yourself)

The standard formation for "The White Knights" is directed by Commander Hardy, assistant commander Mikael as a shield, Sharp Hat as a shooter, and the Nia & Kia brothers moving around as a shooter, disrupting.

They had the confidence that a red dragon of about 1000 to 2000 levels could be killed with this.

(? Captain, are you going to take Sasha to the 'giant tower' too?

(I don't know what it is. I am anxious to leave it on this occasion. Because it's safer with the eagles. Plus, she keeps a fantasy class weapon from the Count's house, so I don't think she's gonna pull a leg)

Not Captain Hardy, but Deputy Captain Mikael answers.

"Our side is the safest".

Denying this was hesitated by Sharp Hat, a member of The White Knights.

In fact, it's a push for Sasha to be more assured of a track record.

Even as Sasha, she needs to get inside the 'giant tower' in order to 'finish off the lights' with her own hands. It's just a boat to cross. There is no reason to refuse to accompany him.

Sharp Hat frowned in disgust, but said nothing more.

Captain Hardy continues the conversation.

(There's a good chance there's still a non-dragon monster inside the giant tower. Behave yourselves. Then let's go! Silent!)

Hardy plays magic.

It's "Silent" from the Combat Class.

Magic to keep our sounds from leaking to the outside, but Hardy crosses level 3000.

As a result, the 'silent' of the combat class (Combat Class) was degenerated and wrapped up in such silence that they could not even hear their own hearts, not just externally.

Sasha shivers her spine and leaks it all over her chest.

(This is the 'White Knights' captain, 'Quiet Hardy' silent......)

Complete silence that you can't even perceive your own heart sounds.

The perimeter around him is also forced under its influence.

What's more, it doesn't just make no noise. Rumor has it that if a regular person stays in this state, he will be three minutes early, and at the latest about ten minutes, eroded by sorcery, causing mental abnormality?

On the other hand, the operator Hardy has no particular influence, so it is an anomaly.

With a state of abnormality in your mind, you can't possibly interact with your life, fight a critical battle, etc.

Hardy has slaughtered many powerful enemies and monsters with this power.

Hence the two names "Quiet Hardy" were given.

Due to increased levels, like him, phenomena such as witchcraft, ability, and body are confirmed to be enhanced in part.

Such enhanced phenomena are referred to as special skills.

- Nevertheless, 'Quiet Hardy' doesn't just take sound from the other person and drive the spirit crazy. There are other effects, but I didn't even know Sasha was on the boulder because it was treated as an external secret.

(Let's go!

Hardy gives instructions with a hand sign because no sound can be made.

The members nod as they were accustomed to, and Mikael hugs Sasha and sends a ready signal.

Since the effect of "Silent" is no longer making any noise, the "White Knights" run all the way to the "Mysterious Giant Tower" entrance and exit without worrying about the shaking of the trees, footsteps, etc.

Approximately 15 m to the forest boundary.

There is about 50 m of ground even to the open entrance and exit as if it were a huge warehouse entrance.

In total, about 65m. Nobody 'White Knights' lagged behind and ran silently and without seconds.

…………

We reached the entrance and exit, but not immediately, peering inside.

It's dark inside and I don't know how it is.

There were no signs nearby either.

Instruct Hardy to hand sign everyone inside.

He passed along the entrance and exit walls as they were, ordering them to travel to the back while hiding in the shadow of a giant pillar.

After confirming that the members have taken the lead, Sharp Hat, the original scout, takes the first step as he looks out for the trap.

Following him, the "White Knights" step into the darkness inside the "giant tower" that spreads like in the mouth of the Demon King - but soon things change dramatically.

(Metastatic trap!?

Everyone notices but it's too late.

A trap that even sharp hats beyond level 2000 cannot be noticed, a transfer trap (specially made by Erie) is activated.

The White Knights, including Sasha, were divided into pieces, as if the lights had been transferred in Naruto.