Sevens

Chapter vii prologue

It was a big carriage carriage, and we sat packed.

Other guests who were aiming for Baym are getting ready to go down for the first time to check their luggage when they see the gate.

Me [Lyle Walt], too, takes off the hood of the robe and checks Baim out of the gap in the tent of the carriage.

When I applied blue hair, it was a little sticky.

The wagon was traveling all the time in order to rush his arrival.

There were times when you traveled without taking a break, and there were many young and old men with tired expressions around them.

I grabbed the blue treasure ball I lowered around my neck, and I looked at Baim's wall and gate.

"That's more than Central. This is the capital of merchants and adventurers."

It is a place where many adventurers and merchants aspire, and the road leading to Baim is maintained and the journey by carriage is not as comfortable as the others.

[Nowem Foxz], who took off his hood, starts tying his long brown hair to the side tail.

Purple eyes, they're looking at me.

"Master Lyell, check your luggage."

I nodded and checked my baggage.

Most of the time, it's a long journey, but we don't have much luggage.

One per person, I wouldn't say, but that was as little.

Some passengers are struggling with large baggage around.

[Aria Lockward], with red hair and purple eyes, starts complaining as she lifts her hair.

"I'm really not following you. What is a coupling carriage malfunction..."

We got in the carriage and headed to Baim because the coupling carriage broke down.

We chose to get in the wagon, which was supposed to leave on an ad hoc basis, rather than wait, because we arrived earlier.

Besides, there was no other way to get around.

[Clara Bloomer], who trims her blue hair with her hands, saw [Monica] complaining with a robe over her maid's clothes with red eyes.

"I don't have a choice. There is some maintenance that is done on a regular basis, and it seems that the two cars cannot move. And with a porter, evil stands out."

Monica disputes the blonde twin tail being pulled by a nearby child.

"The crystal of love between me and the chicken bastard stands out badly...... isn't that nice? It was definitely better than spending a few days in this condition. What is it? Are you also unhappy with your maid clothes? My made-up clothes are battle dresses designed to fight under any circumstances."

Monica, an automaton originally discovered from the labyrinth, has a different value for something called a maid.

I don't understand why the ancients made exquisite automatons by now and focused on maids...

The distance of a few days in the coupling carriage is that it took many times longer to get in the carriage to finally arrive in Baim.

Thin pink - when you say that, you say to yourself, "It's pink blonde!" It was me who was told, "but [Eva], an elf girl with pink blonde hair peeking out of her hood and long, tipped ears, was rubbing her butt.

"I don't care, but it's hard even with the roads in place. You should have walked."

Eva, formerly a clan of elves performing their art while traveling, seemed better off walking on her own.

[Shannon Circley], with light purple hair and golden eyes, disagrees.

He is the youngest of us and the least reliable in terms of strength.

"I don't like it. How far do you think it is? If you're not going to serve the porter, the carriage is still better!

The carriage pulling with two horses seems to have pulled out what they are using to travel short distances rather than long distances.

I can't replace a coupling carriage, but I can still travel safer than walking.

Because there are adventurers on horseback around.

[Miranda Sarkrai], with her light green hair, dropped her fist over Shannon's head.

To Shannon in tears, Miranda says.

"You need to be strong. If we keep this up, we'll decide on your luggage."

"I didn't mean to be an adventurer."

Miranda smiles at Shannon's cheek, who puts her face off, making it look like she's having a lot of fun.

As adventurers, I'm a fellow partying, and I can count on them, but they really seem to catch my eye.

A pedestrian-style man sitting next to me teasing me.

We've been friends in the last few days, and the man who knows we're adventurers had a bitter laugh.

"You're being biased again. Wouldn't it be hard for one man in a woman's garden?

I had to shake my head vertically.

"Right. It's hard indeed. If it's true, I'd like to put in more men to balance it out."

Then, they were laughing.

"What's up?

"What? There are all kinds of adventurers in Baym. A party like yours is not unusual. [M] However, it looks very difficult from the peers. It's funny how people who don't know what's going on look envious."

Harlem and other things are hard to maintain.

If it's a life-threatening job, sometimes it's not when you're talking about love.

Problems between men and women are troubling tanes for adventurers, and if possible, adventurers who become leaders want to have members of the same sex.

Separating work from private life is inherently a smart way to do it.

"... If this happens, I'm going to do my best."

Men, smile.

"Right. Good luck with that. Well, I guess it's time to arrive."

That's what I said, stopping in line for the carriage to enter the baim.

It will take a little while from here, but at the entrance and exit of Baim, a large number of gatekeepers were positioned to streamline the confirmation process.

Many merchants only use it to get into the city smoothly, unlike any other city or city they've stayed in before.

The walls surrounding the city were thick and high enough to look up.

It's not like piling up stones, the surface seems smooth and also undergoing some sort of magical treatment.

If we cross such a strong wall, what is spreading is a more vibrant city - the capital of merchants and adventurers - a free city [Baim] than any place we have ever visited.

We got out of the wagon near a gate where a lot of luggage kept coming in and out, and we were stretching back and relaxing our bodies.

Horse carriage in the carriage, coupled carriage came and went repeatedly, and the earthquake smoke smelled very hard.

Nowem.

"Shall we move now?"

Then the party members affirmed with a subtle look.

There's a lot going on between Nowem and Nowem, and now there's a conflicting structure between Nowem and Miranda.

"Give me a break. Here we go."

I wish we could get along on the surface, but Miranda came next to me when I walked ahead.

"Hey, you don't want us to just get along on the surface, do you?

Because it was a picture star, it shifts its gaze from Miranda only for a moment.

And with a bitter laugh.

"Look, look, I figured we should get along? party-wise."

Miranda looks at me and laughs with her nose.

"Ha, that's none of your business. Besides, it's healthier than having a shady fight back there, isn't it? And what are you gonna do today?

What are you gonna do? That means registering for the Alliance.

Within two guild cards, it becomes necessary to submit one to the guild side for use as a home.

Because if you don't, it's practically impossible to act as an adventurer in Baym.

"Take the day off. Tomorrow or the day after?

I usually take the day off when I arrive and head to register the next day as well.

But this time, there was a reason why I couldn't.

Away from the smoky gate, there were a number of tall buildings lined up as they exited on Baim's Boulevard.

Inside, there are even buildings above Central.

The same goes for the height, but the design was fragmented without uniformity.

Cities like those that are also spending money while pursuing functionality.

That was the impression I had on Baym.

Aria, who was listening, walks up to me.

"It's the same wherever you sign up, isn't it? Then let's be nearest."

Then Clara pays attention to Aria.

"Mr. Aria, information is important. There are four guild branches in Baym, with headquarters in the center. It's no problem if you're managing adventurers in four parts with no meaning, but it's a hassle to move later if you have characteristics."

Yes, there are four guilds in Baym and even the headquarters of the guild.

There are only four guilds that are called Adventurer's Capitals and can't be managed in one place, or does it mean something different?

Central - When we gathered information in the Wang capital, it was found that there were four guilds.

But what was going on in there was vague.

In order to only have information to the extent of rumors, it was the current situation where I was wondering where to register.

I don't know how far I can guess the rumor either, and I decided to open up a few days and head to register because I also wanted to gather information for confirmation.

Then I heard voices from the treasure balls.

The blue treasure balls were only the original blue balls.

But now...

'Some reactions without hostility, and one with hostility. You're approaching me with vigilance. Be careful, Lyell.'

It was from the treasure balls that I heard, and that voice has only reached me.

The Lord of the Voice is [Broad Walt], the seventh generation of the Walt family that made him my grandfather a lord nobleman.

I had the status of Count and all I knew was how I looked when I was old.

But now he's in his thirties in the treasure balls.

I tied my grey hair behind me and all I had was the impression that I was a sweet grandfather.

Ask people and they'll get a different answer than I do.

He was noble, harsh, and worthy of being an Earl.

When I gather them all nearby, I'll try to change the direction they're going.

Then the reaction coming after us approached us suddenly.

The blue treasure ball remembers skills, and the masters of history teach me how to handle them.

It should be a handy tool, but it was my blue treasure ball that deserved more than tools.

- Anyway, you can get the advice of the historical contemporaries.

When Shannon gets out of the carriage and walks in a hurry, he raises his roots as to whether the limit has come.

"Wait! I can't do it anymore..."

Monica tried to give Shannon a hand, and I sighed.

The first person to come into contact was someone present in yellow on the perimeter map displayed by skill in his head.

If the light point is blue, it appears on the side, red if hostile, and yellow if you are not particularly conscious or otherwise.

The map is a fifth generation skill and the light point is a sixth generation skill.

That's what tells me about the human movement around me.

"Can I help you?

Human beings who had a red reaction wanted this one.

Other people who tried to make contact are watching us.

The other guy was a fine, small man.

"I wish you would have stopped if you had noticed. Whoa, I'm not a suspicious person. It's more suspicious to say, isn't it? I guess I'm a so-called informant. Best of all, I'm guiding Baym to a newcomer."

The narrower man says hello, so I'll negotiate.

"Is this a tourist guide?

"No, I'm not. Oh, but it's not a mistake. It's just that it's the adventurer you're dealing with."

I guess we're getting closer because we're adventurers.

When you wonder what the purpose is, men quickly...

"Now, shall I introduce myself in detail? I'm a former adventurer. [M] Now I'm offering a fee to guide the newcomers who visited Baym and other adventurers who have gained strength. Basic information from the guild's features, and shop choices when shopping. Why don't you leave it to me?

Seems like a way to make money by giving the boss directions and basic things about Baim.

A third generation of voices came from within the treasure ball.

'If it's so big and complicated on boulders, we have limits to do it ourselves... I'd like to use my skills, but I can also use them here on boulders.'

Third generation skills [minds] are skills that interfere with the spirit.

It's a handy skill to get information from your opponent, but it doesn't make sense to use it if there are too many power differences.

Besides, there were even people around who were watching us.

"What is the market?

When I hear that, the fine man smiles.

"Two silver coins in a whole day. Whoa, it's definitely expensive, but it makes sense. It's cheaper than coming to Baim and wasting a few days, and above all, can we choose the right store for ourselves? Besides, there are dangerous places everywhere. I think it's a huge advantage to pay to know up front than to get lost in a place where bad patterns get together and make a scene?

The maps in my head are complicated, and it does seem like it would be hard to walk around and look.

Whether you want to go on holiday or you should know where the danger is.

I take two pieces of silver out of my pocket, and then I get confirmation from them.

"A whole day, but we can't afford another day."

Does the other person understand that, the display changes from yellow to blue when I try to give them money?

"I'll introduce you to the inn today. I don't mind tomorrow."

I look at them and look suspiciously at them.

"Don't you think we'll get away with this? Plus, just to introduce you to the inn, it's free today? You don't make any money."

The fine man laughed.

"No, I'm sorry. Yeah, it doesn't look like it's in my interest. But I'll just introduce you to the inn, and I'll get you a referral fee, so it's okay. Yeah, it's definitely unusual outside of Baim, isn't it? But thank you for worrying about my nostalgia. I'll always take the chips."

I decided to quit trying to open my mouth.

Give me a few big copper coins and a fine man will ask me.

"You're generous. Okay, so as for the eight of us to stay, how much do you want the price? Probably will definitely use it for a few weeks as it is, so you should aim for something lower than the amount you are setting. However, if you can afford the nostalgia, there's no problem with the safety first and the high inn to heal the fatigue of the journey."

I work with adventurers in Baym.

It wouldn't make sense to worry about this one.

When I tell him the amount, he puts out some candidates as it is. We started walking ahead of the fine man when we asked him to show us to the inn where the conditions seemed good.

The fourth generation, reluctantly convinced.

"Two pieces of silver coins hurt to guide you. But you don't walk around, you introduce me to some stores, and then you show me Baym... I guess you're right given the time. '

Unless the adventurer is basically a solo, the cost of lodging just for a few people flies away, even if he stays overnight in an inn.

The larger the size, the higher the expense.

With that in mind, it was also a gratifying story to be able to shorten a few days with two silver coins.

That's when I heard voices from afar.

Turning around, a boy with a big sword on his back is being voiced by an informant similar to a fine man.

Lightweight on top...... or just skin wear, but metal protective gear around the waist on the bottom. And there's also a knee-jerk in the boot, and a very unbalanced looking boy shouting.

"Two silver coins? You're kidding me! That's all you idiots pay for just directions!

The sixth generation will make fun of me when they hear that voice.

'Lyell, you look like an idiot. Why don't you just say something back to him?

I decided not to get involved and I decided to move on.

The fine man is also a bitter laugh.

"Oh, are you sure these are the kids trying to be adventurers in Baym? Because I speak to those kids."

He looked frightened by his peers.