"Hmm, don't remind me of the old days..."
Castle building showing a single completion.
But the truth is, most of the functionality was still just what it looked like.
From the outside, it's a robust castle surrounded by walls with tall towers on all sides, but the land inside just has innkeeper-style buildings that I built.
Maybe some people don't recognize such a thing as a castle.
Or so was Gran.
More, he argues that the internal space should also be properly created.
Well, I don't even know what it feels like.
At any rate, I want to make something good because I'm the same.
But one problem has arisen here.
It is about food.
The number of people who were initially about 100 is up to 300.
For that matter, the amount of food consumed every day is increasing.
It would be natural if the number of people increased, but it makes my liver cold to see the food I put in the warehouse dwindle with horrible momentum every day.
It's the first time I've seen the real thing that even 300 people consume so much.
The sight reminded me of a time when I once began mass producing servant beasts.
He began to pioneer the land to feed Valkyrie, who had an increased head count.
Though I never thought that would lead to such a battle and face the food problem again.
It's this food problem, but it's nothing like starving to death right away.
There's just enough to eat once you can get it out of the village.
The village of Barca is more than enough because it eventually developed into a battle before being taxed on this year's share of wheat.
So what was the problem was in transport.
He built a castle between the village of Barca to the north and the city to the south.
But the path that originally existed was only the minimal path that people could pass, and not the path that allowed them to move things quickly.
Nothing. I would still be able to carry food.
But because of that, I wanted to keep a few hands on it.
I thought about it, but I decided to fix the road.
Thanks for the slow movement of the Fontana family, because it didn't even seem to feel like it was going to hit me right away.
Then let's create a supply route so that a lasting war can take place.
That's what I decided to do.
And I decided to get my hands on the neighboring village to go with it.
Thanks to the gathering of people from neighbouring villages, food is also available from there.
Even so, the neighboring village was only defensive enough to surround itself with a wooden fence.
Neither the castle we built, nor the village of Vulca, nor the possibility that the neighbouring village will be the first to be targeted.
Then I thought I could keep it a little more defensive.
I left about 200 people in the castle and took about 100 people and I went into maintenance.
First, I'm going to the next village with someone who can [build walls] with me.
In the neighbouring village, the first tower I learned from [memory preservation] is built in two places.
Then, [wall architecture] is done to connect to that tower to surround the village.
This is more about shelter and surrounding surveillance than cage castles.
So I didn't make any improvements against the wall that would climb up and intercept just because I created it with a spell.
All I had to do was build the building with only one hardened brick.
That's how I decided to use the building like a barracks.
Place here the serious young man recommended by Vargas.
His role was to climb the tower every day and keep an eye on the surroundings, and when something happened, he would come to me on a Valkyrie to open up to the barracks.
With the [physical enhancement] spell, you'll be able to do something about sticking around and moving.
This way, even if some troops are bypassing the castle in the north of the river without directly targeting it, they will be more likely to be detectable beforehand.
Well, even if you don't, you must be able to escape with the villagers at times.
Thus, I finish giving the defense to my neighbor village and rendezvous with the broken up members along the way.
They are people who cannot use [wall architecture].
Essentially, what [wall architecture] can't do is because there's not enough magic, i.e. [road laying] can't do either.
However, [tidy ground] can be used normally.
So I told them to [tidy up] down the road while I was going to the next village.
[Tidy up] on the narrow road you already have.
That alone became a movable path many times faster than ever before.
But this [tidiness] is not omnipresent.
I have experience.
Experience that the wheels of a luggage truck in a pioneering area have caused the land to become dull and tidy.
So I decided to do [road laying] on this tidy land.
It is a road made of cured brick 6 m wide, with sidewalks on both sides.
[Tidy up] It would travel even faster than just what I did.
However, there were also shortcomings in this [road laying].
That was basically something that could only be laid straight.
For once, if I were there, I could use brain images instead of spells to make roads like curves and intersections.
But I want to keep my hands to a minimum.
Though not all of them, I guess it's only natural because there are others who can use the [road laying] spell.
But it's harder than I thought to create a road that goes exactly straight towards a remote destination.
Because there is no surveying technique.
Then what do we do?
I survived this problem with force.
We built the tower again.
They built towers of height so that they would be just around the corners and at just the right intervals, and made the workers [lay the roads] to go from the tower to the tower.
Although there was some discrepancy, we managed to connect the roads and build them once and for all.
Thus, a new road was completed by connecting the castle in the northern position of the river with the village of Barca and the neighbouring village.
It should be noted that the completion of this road naturally increased the speed of transport, but it was unexpected that it was also possible to return to one's village at night.
Originally, Balkan village to castle could not be reached without a short walk for a day, but the development of the road made it possible for Valkyrie to travel back and forth during the day by hitting the luggage.
This allowed the villagers to return to their villages in rotation, and to do my work with so much ease that they went to earn money, that the number of people added to the umbrella was even slightly higher.