"If you try this, this river north castle was small."

Having thought about creating a new city specializing in garment making, I came to the city of Fontana, its candidate, and the river north castle at the halfway point of Vulcania.

When Barca was originally still a village, it was about three days' travel distance to the city of Fontana.

but now I build a solid road there, and besides, I always rely on my ride to Valkyrie to get around.

[Physical enhancement] This river north castle often went bare if you keep running the Valkyrie you let it.

But when I looked at this castle again, it felt like, "Oh, I wonder if it was like this."

In the unrest in Barca, I built a castle here in just a few days.

At that time, I thought it was something that made something quite splendid.

But now that I see it, it just feels more like a small fortress than a castle, in a land where hundreds of people can just stand in a gyu stuffing.

At that time, I should have been breathing with Gran to make it a castle that would remain for future generations, but then I made positions in various places, so would it look smaller?

But that said, it's surrounded by a wall 10 meters high and 5 meters thick, and there's a surveillance tower 30 meters high on the four corners of that wall.

Reports indicate that the wall itself does not appear to have collapsed due to an earthquake, so it can be used sufficiently.

After that, we will need to further expand the size of the city.

Now he's taking those who can use Barca's magic and letting them use [tidy land] on expanding lands.

Once that is done, we will try to connect to the existing walls and do new [wall architecture], which will surround the city all the way around.

Finally, this time it will be building a city almost from the beginning, so I will plan to build a sewer or something.

In the meantime, I decided to build a bunch of apartments in my neighborhood.

"Ars, don't you ever build a normal house? It's nice to have a lot of people living in this apartment, but it's a small room, right?

"Um, well, it's a home to accommodate migrants. You don't need me to build a house for each and every one of you, and I wonder if this apartment is enough, Dad. It's the same building that has a proven track record of not collapsing in an earthquake."

"That's true, but whatever the front-line base or shelter, if I lived close to someone else like this, I'd probably get a rub on it. But so is where you live, but does Ars make it to where you work? I mean, some buildings seem too big to just make clothes, but why?

"Oh, that one. I've got an idea, and I'm thinking about doing it like a factory with a division of labor."

My father, who is working with me on a new city, calls out.

Seeing how many apartments I'm building while restoring my magic, I'm a little frightened.

Probably looks like an unusual building from my father's point of view.

Originally, as a farmer, he lived in a place where there were fields around him.

Buildings that need to live so close to others in red should be uncomfortable.

Well, I think this whole place is like a previous life estate if you try it on me.

There may be complaints that the footsteps upstairs are loud, but let's get that heap resolved between those who actually live there.

If you have a complaint, you'll have to pay to buy it in a separate house from your apartment.

So, let people work in the apartment like that.

but as Lilina is worried, many people will have no experience in making clothes.

Or most people may have only had enough experience to fix their own clothes.

I also know the opinion that we can't possibly gather those people together to make clothes.

So I decided to simplify my job.

Usually, the craftsman who makes the clothes is responsible for doing it from one to ten.

Measure the size of the orderer's body, cut and sew the desired fabric into the shape that was on the person.

It takes too long to try to make migrants remember all those tasks.

So I decided to make it look like a division of labor factory.

Instead of craftsmen making clothes to suit each individual, they use moulded paper to make clothes by size.

The main job of the craftsman given way by Lilina will be to make the model paper and design clothes.

Then someone recognized by the craftsman cuts the fabric from the mould paper and causes it to be sewn into a needle that fills the factory.

Finally, many migrants can do minimal work if they sew fabric through the needle.

As I lift my arms as a needle, I just want the cutter, plus the designer, to work hard and step up.

If you ask me, this city I'm building is a new city, but it's also a big company-like organization.

I want to use people efficiently to allow mass production of clothing.

It was also good that Lilina had been using clothing craftsmen for several years and that she had produced fabrics in Vulcania, providing vocational training in clothing making.

For now, let's use craftsmen as designers, and let's make cutters of those who learned needlework in the Balkans.

I decide to negotiate and have you move here.

"But does it really work like that? Maybe they'll just make bad clothes, but they'll buy them, right?

"Probably won't work out in the beginning. For the time being, I think I'll let them produce clothes for use in the Fontana army. So I guess it feels like I'm going to wait for my arm to lift."

"That's another long story of concern, Ars. Wouldn't it piss you off to waste your money?

"You could be mad at the old man for sure. Well, but it's also an internal security measure, so I can't help but spend some money. Let's hope it works."

Thus, the city was created by renovating the River North Castle, which has been gradually shaped since around spring.

Taking the name of Lillina, who likes to make clothes, the city, named "Dresslina," began to walk as an unprecedented city in the District.