It seems to me that the whole picture of the Balkaline, a new city that has begun to be built, has finally been consolidated.

At first it simply felt like a city for demon trains.

It was planned to be a place just to collect ore and goat hair from the east and electromagnetic steel, rice, etc. from the west and bring it to the market called the city of Fontana, but that's not going to happen.

Transfer magic formations that allow you to travel to and from the western ocean that you made to the Balkaline.

From there, we take back to Balkaline the delights of the sea, the demonic materials, and the raw materials of new species of plants and rubber.

Would it not be possible to process this with the barcarine?

Bring in the raw materials, use them to create the processed products, and transport them to a city that will be a big market.

In other words, isn't it the factory for processing that needs more for this Balkaline?

At the very least, it would be more profitable to add value and allow them to sell, rather than just sell the precious items they have obtained as they are.

Build a factory in Balkaline.

Until now I started Barca and there was nothing else I could call a factory anywhere else.

Because basically, work has been done mainly in each household.

Many villages make their own wheat and vegetables, and they work internally during the peasant season.

People in the city get gathered products from rural areas, etc., and make things in workshops, etc.

It basically stopped there.

There was no mechanism for systematically managing people on a large scale, like a factory, to create something together.

But only Barca is a little different.

Maybe it's not a factory, but there's a place to do something similar.

The city of Dresslina is.

A city of clothing that I once redeveloped and created a castle north of the river during the unrest in Barca.

I built it as a city specializing in clothing.

Let them live and work in apartments, accepting victims and others who have lost their places of destination as a result of the earthquake throughout the city.

That was the forerunner of the factory.

Build a factory in Balkaline based on Dresslina's track record.

Now some are too convenient a rotating mechanism that uses spiritual stones.

If you do that, you can continue to use the hardened brick parts that have been carved into the magic formation while automatically repairing them.

You must be able to make things with unprecedented efficiency.

And unfortunately, I didn't have an idea of what kind of factory to build right away.

There is no doubt that demonic material to be brought back in the west is a valuable item, but what can be made from that demonic material is also currently under study.

I would like to make rubber products with tires any day, but I may still be feeling fast.

So let me use the memory of my previous life even here, although it is cheap.

It was the spinning mill I was going to build as a factory.

There are currently several materials of cloth fabric available in Barca.

It's a down that can be taken from the hair of a goat and from a hairless bird who is a servant beast.

And thankfully I got another good one these days.

We got cotton when we were dealing with Charlotte in the East.

Cotton is a plant that can remove easy-to-use walnuts, also called cotton.

It looks like you're going to need a lot of water to grow this cotton, but if it's in the Arborest area, there are plenty of rivers and you can use whatever you want.

Tell Vargas to also let him produce cotton with rice.

In other words, goat hair from the east, cotton from the west, and down hairless birds from heaven are sent to Balkaline.

Spinning it efficiently in the factory, creating the fabric and sending it on the Magic Train to Dresslina.

In that dresslina, we raise the city and create clothes.

And if you go further south of that, there's a market full of people waiting.

Clothing, however expensive it may be, is still expensive as it stands.

I know good clothes are naturally expensive.

but the ones for ordinary people to wear are also quite expensive and cannot be bought for goodness sake.

A lot of people buy old clothing when they use it and buy it, while still twigging where it's torn.

But personally, I wanted to set up a little more of an environment for my clothing and living.

I don't like it when it's cold.

Ice-sucking stone statues were installed in major cities, but there are more towns and villages that are not.

A little more, I want to be able to buy clothes cheaply.

For that, let's build a factory.

In the meantime, shall we put a rotating mechanism on the yarn weaver we have now so that we can weave the yarn automatically?

I'd like to build a bigger decent machine later, but for one thing, it would be easy.

Use it to mass-produce fabrics.

Thus, the Balkaline was completed as a city with trains, yarnmaking and demonic materials.