After completing the maintenance of the Amateras, the Sigels then took about half a month to go around the remaining three countries.

I still have other plans to go, but for now it's a separation, so I'm settled in Philomena's house now.

Reports to countries on super ancient civilisations are to be waited until the country has settled down so far.

Each country's response should also change the way the story is spread, so let's see how it goes.

Furthermore, I have heard stories from the Great Spirit of the Wind (Aerial), so I decided to prioritize you.

Sigel had made adjustments to the 'Spirit Inn' before heading to Mount Porpot.

First, I switched a small cabin that I had never changed before, into a neat house.

Even so, since only the spirits use them, they did not build anything as large.

In addition, I have added about two other things to try to see if the Spirit would be happy to build a building that I have been discussing for a long time.

Those buildings are naturally built with reference to the opinions of rugs and rigs.

"- Are you sure this was a good house?

I built it just like Rag said, but Sigel asked me to check again.

"Yes, I know you can build a collective home any day, but that's enough now"

To Rag's answer, Sigel nodded that he did.

In the first place, the Spirit does not live in a house, so it is not so important whether it is an entire house or a collective home.

Rather than that, he chose a house because of the ease of management of the contract spirits.

Furthermore, it had been pointed out from the lag that Sigel had not noticed when building those buildings.

"Nevertheless, I totally forgot that you will need the number of spirits to manage the building."

If it's a natural object, it's okay to leave it to some extent, but when it becomes an artifact, it takes extra hands because it has to go through special tasks for the Spirit.

Around three houses can be managed in such a way as not to decay with a single Spirit as before, but it just gets harder when it's more than that.

If we wish to increase the number of buildings any further, we can only respond by increasing the number of spirits who manage the 'Spirit Inn'.

However, if you do that, there will be fewer spirits to explore this time, so your previous efficiency will be reduced.

There is only one way to increase the number of buildings without losing efficiency.

"I ask you one thing, can the contract spirits increase?

Rag nodded, of course, to Sigel, who had asked so reluctantly.

"Rather, with more hands to manage the 'Spirit Inn', it is also possible that more spirits will come to visit. I'd appreciate it if you could."

"That's right," Sigel muttered when she heard Rag's answer.

As a Siegel, I hope you can tell me that from the beginning, but I don't have to think about it, but neither Rag nor Rig will say anything extra unless Siegel asks.

It's not just the "Inn of the Spirit," it's basically respect for what Sigel does.

Even the free-running rig seems so, so the rug seldom speaks for itself.

Previously on dating (?), and Sigel, who understands the matter enough, was thinking about what to do with the covenant spirit without complaining about the lag.

If the number of contract spirits increases, it will be difficult to manage Siegel, but we can afford it.

That being the case, there is no equal option here not to increase the number of contract spirits.

Sigel, who was only thinking a little, said to the lag waiting for the words.

"Well, can you bring the candidate back?

"Okay. Is it just this time?

"Right. I think that would be better."

More contract spirits at once make it harder for Sigel to manage.

The spirits' abilities are closely related to their workload, so they cannot be properly instructed.

Nevertheless, given the increase in buildings after this, there will also be a need to increase the number of contract spirits more.

Siegel needs to think about it properly as a challenge for the future.

Sigel, who dropped off a rug that disappeared when he said he would collect the spirits he wanted, then decided to check the status of the spirits.

First of all, Sui and Sakura, but unfortunately they hadn't become senior spirits yet.

Like when the rugs were, I knew because I hadn't seen where they were growing up, but it's still a shame.

"Hmm. I knew I didn't know why. Don't do it again."

You might need to think a lot about whether there is a limit to the number of spirits or whether you should increase the number of other spirits.

I don't want to think about it, but I'm even beginning to think that the three items I've gotten from the Great Spirit so far might be related.

I don't want to think about that if I can, because I can't always get things from the Great Spirit.

... but if that's conditional, we have to do something about it.

At worst, it is also possible that the early spirits of the three bodies will have to wait until they can make a special item for the spirits.

Rugs and sakuras with growing production skills are made up to things that Sigel doesn't know what they're using for, so they might all be able to make those things too.

Nevertheless, there should still be a long way to go.

If you can, it is Siegel's true desire that you avoid having to wait that long.

Regardless of the ranking up of Sui and Sakura, the other four spirits are growing well.

The three early spirits were the F-rank of the advanced spirits, and Nora stretched to the A-rank of the intermediate spirits.

I feel Nola's stretch is faster than the other spirits, but this has been previously heard from the rig and it turns out why.

The reason for this was that the technology could be stretched efficiently in order to have the rugs, the advanced spirits.

However, now that Nola has also become an A-rank for intermediate spirits, it is possible that growth will stop just like Sui and Sakura.

If this only ranks up lightly Nola, that doesn't make sense again, but I don't know if this is all about time.

Sigel closed the "Spirit Inn" while he didn't want it to be such a mess if he could.

♢♦♢♦♢♦♢♦♢♦♢♦♢♦♢♦♢♦♢♦♢♦♢♦♢♦♢♦♢♦♢♦♢♦♢♦

It was the next morning that Rag brought in a new contract spirit candidate.

Until we went to Mount Porpoto, there was still time, so Sigel told us to pick it slowly, so the rugs seemed to have searched carefully.

All the spirits Rag brought in this time were five bodies.

Among them was also a mixture of spirits that had previously been brought.

Sigel chose the Spirit of the One Beast (cat) type as he was turned to the kind of gaze he expected.

Why I chose that Spirit without choosing a Spirit who came before me, not only because he was cute, but because he was a Spirit of the fire lineage.

I had hoped slightly that this would align the five systems of earth-fired wind trees, and possibly pave the way for the advanced spirits of the Swiss.

The other four bodies looked disappointed when Sigel chose that Spirit, so I was distressed as Sigel, but I still can't increase it all at once.

Even though we know we should have a lot of contract spirits to manage the "Spirit Inn," it's still in the experimental phase, so we can't increase it that easily.

Even if we have too many contract spirits, it is possible to terminate the contract, but it is easy to dismiss the spirits who are so nostalgic for me (?) I don't want to imitate it.

Anyway, Sigel, who named the newly entered Spirit Agni, decided to take a quick look at its status.

"Oh, you've never seen flames before."

"Yes, because I chose to use that magic."

That's what the rug that picked up Sigel's words said as he nodded.

The criterion for the choice of the Spirit for Rag is whether it can help Sigel.

With that in mind, Agni, who has the flame skills to use in combat, was perfect.

With the addition of a new Spirit, and seeing the covenant Spirit, which had all seven bodies, Michaela was eye-catching as she saw far away, but the others responded just as usual with Sigel.

It was Sigel who felt convinced that there was something different about it, but he couldn't say anything more than he was now able to make a light contract.