Spirit’s Paradise And The Idle Another World Life

Thirty-seven stories, intelligence.

We arrived in a cave with a general zombie. We're going to start a zombie crusade against the odor. It shrivels when you think about it, so let's think about something fun.

"Yuta. This place looks like a cave that's been around for a long time. Length is not a big deal, but whether it's expanded or not, it's big enough. The General Zombie in here could be a little special."

"Special? What do you mean?

"Do you think a normal zombie would expand a cave or something? Perhaps the General Zombies here are intelligent. Normally, zombies don't gain intelligence unless they become kings, but rarely (rarely) are there special individuals with intelligence in the general class."

I don't like the fact that special individuals seem strong or anything. I mean, I've never heard of King being intelligent or anything.

"Hmm. Going to another General Zombie place?

"Still good, but I don't have a problem with strength. It's just general. King's got intelligence anyway, so why don't you get used to it here?

"You're a special individual, but you're a hedgehog?

Is that too much of a game? Special individuals are mostly stronger than the bosses around here. It's not weird to be stronger than King if you suck at it.

"If you're strong, you're already King. If you get stronger, you'll evolve."

Hmm. You mean the strength is a general zombie, but you have intelligence. It sounds handsome when you're intelligent, but if King and Rich are intelligent, let's try it on the weaker side.

"Then I'll crusade the General Zombie here. Bell. Rain. Tull. As usual, break in first and wait. If it's dangerous, I need backup."

"Pleasant."

"Queue"

"Good luck"

Spirits jumping into caves as a delight. Every time I think about it, you get that you don't see him.

"Well, I'll be there"

"Go away"

I can't be at all unlike the Bells no matter how many times I go into an undead nest. However, I have made progress in the nest of the undead many times.

One became eye-catching at night. My vision suddenly became brighter during the exploration, so I checked and I was getting night vision skills.

I thought I might not be able to master the skills of the covert lineage because I was acting while erasing the signs, but Silfi told me that Skeletons and Zombies are not sensitive to the signs, so I can't master them here.

Another way to get Bell and the others to help. Undead is terribly surprised at the encounter because he stands in the shadow of things. And then they overkill it, and the undead get together in response to its sounds and signs.

So I thought. You just have to let the bells float on the undead... all the time. This eliminated the need to be surprised by the encounter and to fight in haste and cramped feelings in a narrow place.

I can't defeat Ghost or Reis, so everyone's knocking me down.

As we proceed through the cave, Thur is pointing down. Gently approach and chop off his neck with a scarecrow. The truth is the survival knife is easier to use, but the survival knife is used to process ingredients, so I don't like to cut off zombies, even though there is a wash.

Waving at Tulu, Tulu also waves back and flies ahead. Moving on again, Rain is floating this time. A skeleton stands as he approaches softly.

Skeleton is a little troublesome when he knocks it down. In this case, the Demon Stone is a bit of a waste, but cutting off the Demon Stone from behind is quick. The bone collapses slightly, but the other undead never comes by to see if the sound of the skeleton moving is much different.

Cut off the demon stone and wave to Rain to move on. But there's no doubt that the General Zombie here has intelligence.

The undead are lined up at equal intervals, and if it's ever been a nest, zombies and skeletons have wandered aimlessly without it. It feels dominated.

Whoa. It's Belle.... That's a zombie imitation. Lately Bell has done zombie and skeleton stuff to teach us the race of his enemies. I guess I'm a zombie because I'm walking like a nub this time.

Well, the Spirit doesn't sound like anything but me when he speaks out, and there's no point in gesturing, so I guess he's simply doing it because it's funny. Cut off the crisp zombie's neck.

That's how you move on, Belle. Rain. Thule is floating in front of the aisle. This pattern signals the end of the aisle and where the enemy's main unit is located. I wave back too because I look like I'm having fun. I'm losing my mind. We have to act more carefully than usual this time. Let's get our minds together.

If you shoot your spiritual magic inside as it was before, your enemies will be wiped out and you won't have the experience to fight, so you decide to fight on your own except in times of danger.

Honestly, even the Bells of the Lower Spirit can be unrivaled, so there's no point in fighting for themselves if they can sign with Sylphi, because of the fantasy. You want to be strong yourself, don't you?

Zombies and skeletons stand to the point where I can't breathe when I peek softly inside. Except around the Lord and his neighbors, it's certain to be intelligent that a normal nest is full of trains but empty.

Looking in the back...... zombie mage, some zombie archers. It's a hassle to have a long-range attack on an enemy. There's no reason to just hammer around and end it, so we need to remember the existence of ranged attacks even in battle.

The General Zombie has a sword. Has it evolved from zombie night? Well, it's easy to do this as a proximity position. Is it time to go?

(Then don't ask me if I'm in danger because I'm going in)

(Giggles)

(queue)

(Okay)

I can't hear everyone, so I don't normally have a problem talking to them, but I'm pretty glad they give it back in a whisper to go with this one.

Okay, let's go in. Usually, I'd crush enemies with ranged attacks the most, because this time the General Zombie is intelligent. Which should be defeated first.... I don't know what I would do if I had intelligence. Crush the General Zombie first.

Penetrate with the hammer at maximum size and swinging. I'll get close to the General Zombie at once and make you Pechanko.

"An enemy. Prevent."

Ugh. Probably a general zombie order, but a bunch of professional zombies have densely hidden themselves like surrounding a general zombie.

Damn. It's usually just coming at me, but is it quick to respond when you're intelligent? Magic and arrows flew in, so I took a distance. First ambush failed. I'm a little shocked.

Watch as they hammer and fly the approaching zombies and skeletons. Wow, that's a hassle. Zombie soldiers and zombie nights become meat walls and dense. And because of the large number, it is quite thick. Literal meat wall...... you've never seen it before. Magic and arrows fly from behind it.

Do we have to blow the meat wall down the tunnel while attacking? Reflex nerves also improved after some level. You should be okay with this.

Well, the Bells can prevent attacks that I can't stop thinking about. I'm sorry about the battle soaked in warm water. But it's definitely not, so I take it seriously.

He approached and wielded his hammer to tears. When magic and arrows flew in, they retreated. Look at the gap and approach again and wield the hammer. The meat walls are getting much thinner. Looks like we'll be able to blow it all up if we get close a few more times.

"Eh, wait. Wait, adventurer. Why are you doing this?"

Words were thrown at me that were a little hard to hear but usually understandable. General Zombie, I guess? Think about what to do with vigilance. Should I give you a response?

"Ask again. Why are you doing this? It's insane to come into an undead nest all by yourself. In the first place, why are there humans in this desolate land?"

That's an extra favor. I'm not alone because Bell and the others are here. So sane. And I don't like being in the land of death.

"We don't bother anyone here, we live in peace. For what reason do you commit such an inorganic massacre? Don't answer me."

Is that it? I'm starting to think I'm doing something really bad. What do you think? No, 'cause you're a zombie, aren't you? It's an undead attack on people, right? Oh, is there no one there?... What happens in this case?

Answer me, adventurer.

I'm not an adventurer. Why... why... You're not sure anymore. Let's answer honestly.

"If you insist, raise the level?

"... you trampled this peaceful paradise for such a thing"

Don't get me worried about this one being so bad. Psychological attack?

"But you guys are monsters. You're the only one who's conscious of living in peace in the first place."

"... these guys may all have a gut of consciousness. Are you saying you'll even pick up that possibility?"

You're so angry. I also feel they are more honest. But you're not convinced of anything. Oh, well.

"You guys are distracted, aren't you? It's not good for the world to be angry. So there shouldn't be a problem crusading."

What about zombie paradise in the first place? If these guys don't evolve, it's me living in the Land of Death, isn't it? I'm not kidding. What will you do when the crops in the field wither?

"There are other demons that are distracting enough to rot. Why us? Why don't we take the demons that are attacking people? We're just in this cave."

"But I'm around here... I live a little far from here, so it's zombies and skeletons that attack me"

"So... kara. Don't live here. It's been a long time since I stopped being human. This land is an undead nest. It's natural to live in a place like that and be attacked by the undead. Mostly the reason I feel bad about the world is because it erodes my surroundings and upsets the balance of the world. This land is long gone."

... Something's wrong with me. But you can't admit it. If you admit to something like that, you can't live with your chest up ahead. Definitely beat him.