After a bit of shady harassment in the beginner's course, and a good build-up of muckies against the Adventurer Guild, I decided to think about retaliation for the harassment in earnest. First, the primary goal is to cross a hierarchy where labyrinth city adventurers are stuck.

Arrive at the entrance to the labyrinth. The place where the entrance is located is a small square, where stalls are sold side by side to help you explore.

You're surprisingly busy getting into and out of the labyrinth. Some people sell maps, but if Silfi asks, he sends the wind and almost knows the way, so he doesn't need it. Long live Cheat. I don't even see what I need, so I'm heading straight to the entrance.

"Give me your guild card."

Pass the card to the soldier monitoring the entrance. Managing the labyrinth sounds like a country. It helps because if the Adventurer Alliance manages it, they may even refuse to enter the Labyrinth.

"Come on, are you willing to let an F-rank adventurer into the labyrinth by himself? Don't say anything bad. Turn around and find your people."

I got some very genuine feedback. But even if I look, I'm not going to find my people.

"I have combat experience, so it's okay. 'Cause you're a rookie in the F-ranks."

"But... well, if you have a guild card, you can't refuse admission, but don't push it."

Reluctantly, he allowed me in. I'll thank you and go down the stairs.

"Ooh. This feels like a labyrinth. The aisles are bright and the labyrinth is kind."

It's a cave like a stone's throw, but it's glowing everywhere and it's very bright.

"There are dark places and dark places. You're making it easier for people to get in because it's the first one."

With that said, you said the labyrinth lures people into eating their lives. Can't people come without making it somewhat easier to make money? Looks like business. No, you're gambling. If you leave it to desire and go back, there's a lot of money or death waiting for you. Don't be ridiculous.

"What I was saying in the beginner's course is that the only layers from one layer to the other are slime and goblins, right? Silfi, a few fights would be enough, so can you show us the shortest distance?

"Okay."

You can take it down to Rich, but you shouldn't be struggling with goblins anymore. Let's move on.

"Bell and the others won't make much of an appearance, but come with me so I don't get yi (hagu)"

"Yes," "queue," "okay," "queue."

Sounds like a shame, but you don't have much to do at first, do you? Proceed with the hammer at fifty centimeters in charge.

"Yuta. That's the goblin."

"Uh, that's it"

A goblin comes running, screaming out loud from the earlier one. He has a stick, green skin, and a piece of cloth wrapped around his waist in his hand. It's the game world.

"Yuta knocks you down?

"Yeah. I'll give it a shot."

Goblin turned into a gutter with a wave of hammer. You're no different than a zombie or a skeleton.

"This is a waste of time when I fight, so let's keep moving. If the goblins attack, we'll take them down with the bells."

I was wondering if I could ask a child or a small animal to fight for me before, but I decided to throw away my restraint because of the speed priority.

"Beh tah su!" "Cue," "Good luck."

The Bells are happy to see if it's better than boredom. Is that it? The tamamo is sinking.

"Tamamo, what's wrong?

"Coo."

Tamamo staring sadly at me.???? What's the matter with you?

"Uh, Tamamo can't make plants with magic yet, so he can't fight them if they're caves."

Silfi taught me. That's what you said. Your ears and tail are so cute that they drool, but you have to comfort them.

"Tamamo. There's always a place to fight, so bear with me that much. Tamamo magic, because I'm looking forward to it."

I stroked my head and said, "Did you find out that there was a place to be active? I followed you with energy." Lovely. The bells are mixed up, so I get a little wacky in the cave.

"All right, shall we move on then? Oh, slime wants to fight, so let me know at first."

I was well played (deflected) and satisfied, so I moved on with Silfi's guidance.

"We're gonna have multiple enemies from here, right?

"Yeah, right. But it doesn't make much difference. Goblins."

The labyrinth is made like a one-set in five layers. The first two layers have low difficulty, the next two layers have increased difficulty. At the end of the day, they say it's the boss's flow.

They also alternate between caves and natural fields. Through the first five layers of the cave, they say the meadow is next. They have rough birds here, so we need to hunt them down.

By the way, they don't have a convenient system such as being able to move to a hierarchy they went to once. The further back you go, the harder it will be to get home, and it will take longer to continue your exploration, even to get to where you were before you returned. The further you go, the harder it will be to attack.

"Well, shall we prioritize moving on as we've always done and go all the way to the boss? Guys, please."

The motivated Bells respond well. By everyone's motivation, Goblin and Slime are sadly, lightly life-scattered.

The Goblin and Slime carcasses are rolling as the Bells fly dong ahead and defeat the Goblins and Slime. I've been storing it for a while, but it's a hassle to dismantle. The Bells have been too far apart a few times, summoning them but proceeding roughly smoothly through the cave.

I'm including telling you not to take down demons when you meet other adventurers, but you haven't been seen, have you? A city legend is likely to emerge if there are few spiritualists and something invisible spas the demons.

By the way, I fought Slime only once, but it just crumbles with a hammer, so I decided to leave it to the Bells.

Is this the boss's room? Fine doors are blocked all the time. When you open the door, there are five equipped goblins. Honestly, if I open this fine door, I think it's a waste of doors for the goblins to come out. A splendid door would be pathetic if you weren't at least a little more formidable.

"Silfi. What about that goblin?

"Soldier, Maggie, Priest, Archer, Seaf. There's nothing particularly wrong with Yuta."

"For once, you're the boss, so I'll fight for you."

Goblins attack us as we enter the room. Finish it by hammering it down with nothing. Maybe there's no point in fighting for weak hierarchies. Ask the Bells for anything but their first enemies until they meet an enemy who is likely to gain experience.

When you defeat the boss, the back door opens gobbly and the stairs that lead down appear. After all, don't even feel vain (mundane) through the futility that rooms and tricks are lavish in a goblin boss.

"Huh."

"What's the matter with you suddenly sighing?

"No, I just felt in some different order. Even though you're worried you can get nervous or win if it's true, it's the flavor of the labyrinth (a waste) that beats the boss hard and boils down to joy, isn't it? I didn't think I'd be impressed if I just buzzed the hammer around."

"What are you talking about? We're not all new to diving into the labyrinth. Many people come to the Labyrinth City with their arms up, so most of us can easily take down the first boss."

"I see. If you say so, yes."

Is it about the real rookie who became an adventurer in this labyrinth city to taste the sense of accomplishment I said? I became an adventurer in a labyrinth city, too, but I worked hard in the land of death, so the first one broke through lightly, naturally. Restart your mind and resume your exploration.

Down the stairs...... wow another world. I've heard stories, but the meadows are usually spread out. There is no sun in the boulder, but cool wind in the high sky. I don't think it's very much in the labyrinth.

"Hey, Silfi. I think this place has a better environment than outside, but don't people live there?

Cool environment in the meadows. I don't have a lake, but it feels great as a summer place.

"Come on? I've heard about creating a base in the labyrinth, but I don't think you're going to bother living there. Living in a place where demons all of a sudden seem like a lot of trouble."

Sure, or I don't know how demons sprang up, but if you make a house and all of a sudden demons sprang up in the garden, it's just a hassle. Do we move on?

But why is it so bright when there's no sun? How far can you fly up there in the first place? The labyrinth is full of wonder.

"Hey, Silfi. So rich in nature, I can't see the spirits, but there are no spirits in the labyrinth?

"Yeah. Labyrinth is another world in one sense. The Spirit won't come near. If we hadn't signed with Yuta, we wouldn't be in there."

"It is. Don't you get sick or something?

"It's okay. Because the Spirit just doesn't like places with thin connections to the world."

I see. I've found that spirits have things like restraints.

"I kind of figured it out. So, Silfi. It's a meadow, but do you know where the stairs are?

"As long as the stairs aren't hidden, you'll see. I can't go anywhere without air."

Don't feel like you're in some kind of labyrinth tour twar. The escort (Tenjin), Mr. Silfi, is too good.

"Then give me a guide. Roughbird wants some security, so let me know if you're close."

"Yeah. Shall we go then, this way?"

Take Silfi's guide to the stairs. They have goblins, cobolts and rough birds in this hierarchy. Only Kobolt and Roughbird decided to let me take them down for the first time.

Rough Bird...... That's it. Big chicken (by the way). They come rushing around about the same size as me at a fierce speed and sticking out with a big mouth (beak). Normally scary but just powerful and weak, I drop my neck crisp with a scarecrow to avoid damaging the meat.

Cobolt...... not much different just faster than goblins. I don't like it a bit where they come at me with gum protrusions in my dog's face.

It's a hassle, so ask the Bells to move on. Tamamo's on the loose here. They fly and poke plants from the bottom, contact (from) demons with plants, and show us whether plants are somewhat free-flowing or colorful (tassai) knockouts.

You were happy to be active, and every time you defeated your enemies, you would gladly praise them and fly in. Cute. Go a little further, and when you find a good place, do you want to take a rest at the moving base? I guess I should have gotten my bed and put it in the labyrinth. I'm a little sorry.

Three days into the labyrinth. Caves. Meadows. Cave. Forest. Caves. Wetlands. Caves. Ruins. Through the cave, we reached a volcanic area where the offensive was stuck.

I fought the new demon myself, but the change in terrain was more troublesome because there were no physical doubles and no problems. I thought I'd fly away, but the first time I flew the labyrinth to a boulder and shortcut, I also worked hard on the first one because it lacked romance. Only the first one, though. Thanks to you, the magic bag is full of demons.

There were many traps in the cave, but Silfi and Tulu saw through everything. Tulu will cover the place where the trap is located with the stones around him, so he can safely move on.

I could interfere with the rocks in the labyrinth, so I thought I should dig a hole straight underneath, but they said that was dangerous. They don't normally go down there, and they throw them out into distorted spaces. If you break the labyrinth if you like it much more, they'll piss off the labyrinth.

Oak and troll came out in the forest. Oak...... I thought you were eating that one. It was a bit dented but I know it tastes good so I drop my neck and store it. As I thought, if I hadn't eaten oak meat first, I think I would have refused to eat it the whole time. It's an old self good job.

While scaffolding was poor in the wetlands, demons emerged who had the courage to fight, such as Poison Toad and Giant Toad. Giant Toad is a frog with about a two-story whole house and very creepy eyes. It creeped me out enough to want to go back to Earth when I was seen.

Marshland Lizard, which is used for my gear, also came out. Marshland Lizard easily lost his neck, making his gear lightly worrisome. There were many disgusting enemies but in the wetlands we looked around believing in the presence of rice. Unfortunately, I couldn't find it and it hit Giant Toad eight times.

Caves and ruins from thirty-one layers were honestly fed up in the nest of the undead and broke my heart here. I didn't even like smelling that undead in the labyrinth and shortcut all but the boss's journeys at high speeds. Undead doesn't seem to be popular in this labyrinth either, and it's good to have been able to fly away without anyone finding it.

Leave most of the battle to the Bells, push the shortest distance, and the caves and ruins that the undead leave are shortcuts in flight. This still takes three days, so how long does a party normally take to attack?

By the way, the cave flies while bouncing the undead with a Silphi wind cocoon (Mayu). It was like a jet coaster. Flying through narrow passages is pretty scary. It would have been a big accident if I had moved the wind cocoon myself. Thank the Spirit.

"But you're pretty hot. Tough. This place."

I thought I was used to the heat on the earth of death, and this place is more than that. Sweat runs out in a daze. Is this a sauna?

"Really? Then I'll let you wind up"

When Silfi says so, he gently blows a cold wind into my body. Pretty cool.

"Silfi. Why is the wind cold? Even if we let the wind blow in the heat, there's just hot wind coming, right?

"Because it's magic."

It was a very simple and convincing reason. It's magic. It's natural to have cold winds, isn't it?

"Hirota than that. There's a couple of people on this floor, what are we gonna do?

"What? Are there people here? Yeah, with that said, this was the front line of the offense. It's natural to have people around."

There were almost no people there when the undead started coming out. I had no idea there were people there. But being here means eighty-nine adventurers, right? What's the matter?