Super technology leader
Chapter 286 The Performance Ladder of Virtual Reality Helmets
The price issue, that is quite critical.
After all, most people are short of money.
Just like the comparison between low-end mobile phones and high-end mobile phones, there must be a large market for low-end mobile phones with large sales.
After all, a small number of people buy a mobile phone of several thousand or tens of thousands of yuan.
But this is not a big problem. Just like mobile phones are divided into youth version, flagship version, plus version, or most products, virtual reality helmets are also divided into grades.
According to the technical and classification indicators given by Tang Chao, every virtual reality helmet can guarantee the user's nerve penetration success, but the penetration success is classified as the penetration success. Its data exchange and tactile feedback are also very important indicators.
A touch of 0% means that you have completed the neural dive. You can enter the virtual world or enter the main network to learn various knowledge.
But when it comes to interaction, it is more troublesome.
Like console games and general VR games, they all use the vibration of the handle to reflect the interactive state, while in 0% virtual reality, it uses "hard" to reflect the interactive state.
If you touch something with your hand, you can feel that you are touching something.
For example, if you touch a wall with your hand, you can feel the hard touch.
But when you touch a ball of cotton, the tactile feedback you get is as hard as a wall, like holding a billiard ball.
When you are at 0%, everything you touch has the same hard touch.
At the same time, you will not have all the senses of smell, taste, pain, etc.
You can listen and touch, but it's limited to the hands. Other parts of the body don't even have a sense of touch, because at this time the hand is equivalent to a "handle", which is functional.
In the virtual world, or in a specific game, you can also squat, crawl, lie on your back, jump and even fly, which is roughly equivalent to a luxurious VR device equipped with a universal treadmill, lifting robotic arm and vibrating gloves.
Such a virtual reality helmet is the basic version, and the price is 4999 yuan.
This price is basically equivalent to the price of VR glasses on the market, but it will never let you hit your legs in use, because it includes the price of a complete set of equipment such as universal treadmills, lifting robotic arms and vibrating gloves.
There are tens of thousands of these things in one piece. The most important thing is that some devices have not been researched out or have not been introduced to the market. Even if they are on the market, their experience is definitely not as good as virtual reality helmets.
Because using a VR device, your stamina is just that, and you will become a dog after playing for a while, while using a virtual reality device, your stamina is a settable value, and you can even pull a knife like Grandpa Kirito!
So compared to the technology and user experience it contains, the price is so cheap that it explodes.
For those with a neural-access virtual reality experience, start with 1%.
However, 1% is about no, so Tang Chao used 10% for the split.
The second gear is the 10% safe dive state, called the experience version, because you can basically experience the magic of neural access virtual reality technology.
In this state, the body can be touched in all directions, and you can feel your body.
There is a sense of smell and can smell a variety of flavors.
There is a sense of taste, and everything in the mouth can be tasted.
It's just that the 10% safe diving state is still relatively shallow, the whole body has a touch, and different things have different tactile feedback. It is no longer all hard, but it is still far from their true state.
For example, the user can feel a certain degree of softness when touching his skin, but the touch may be more like soft rubber than real skin.
You can smell the floral fragrance, but it is not as recognizable as the real floral fragrance. Basically, the floral fragrance is the same. The feedback it gives you is "this smell is a floral fragrance", but you can't tell the specific floral fragrance.
It's still the cotton ball, you finally don't look like a billiard ball in your hand, but like... a ball.
Well, that's probably a solid cotton ball.
But in any case, the virtual reality technology in the 10% state can already allow users to perceive a new world, which is absolutely sufficient for general users.
And its price is set at twelve thousand.
It is estimated that its sales volume may be similar to the 4999 basic version, and may even be the most sold in the entire series.
Because its price is more than twice that of the basic version, but considering that it has various "feeling" features, its cost performance can be said to be very high.
After that, the price took off.
The price of 20% of the safe diving state directly soared to 50,000, the price of 30% soared to 150,000, and 40% was a breakthrough to 500,000.
Especially the virtual helmet with 50% safe dive status, its price is 5 million.
For every 10% increase in the safe infiltration state, various perception states will be improved a lot. As far as the current technology is concerned, the safe infiltration limit of the helmet version is 50%, and it is called the professional version, which means that "Astronaut Training Equipment".
The virtual reality helmet in this state is the helmet that the company executives used to test before.
If the user’s software supports the full perception mode, then the grass they touch is the feeling of grass, whether it’s grass blades, grass stems, or roots, as long as they are not people who deal with these things all the year round, the touch is almost what they have in mind. Kind of feeling.
The reason why this type of virtual reality helmet is called the professional version, in addition to its high enough price and high enough safe diving state, it also requires the software to be "soft" enough.
Just like you spend a lot of money to upgrade your computer to install i9-10980XE and RTX3090 to play games, install high-end devices such as large memory, thousands of watts of power, 8K monitors, but not all games can play 4K, 8K resolution , Not all games support ray tracing, most games are still in ordinary ultra-clear state and do not support ray tracing, even minesweeper or something, let alone.
So many players shouted: "My i5 and GTX980 can fight for another five years!"
Therefore, the professional version of the virtual reality helmet is the same. With the hardware, there must be a matching software application.
The astronaut training project that the company executives experienced before is an extremely professional application. The technical difficulties inside are quite difficult, and ordinary companies may not be able to make it.
After all, it is not just a matter of typing code, but also a matter of bioengineering, especially the human brain.
After listening to Tang Chao's detailed introduction on prices and grades, everyone felt pretty good, and the boss thought very well.
In terms of cost, the basic version of 4999 is hardly profitable, and the experience version of 12,000 only starts to make money. The more you go up, the more money you make, but the more you go up, the less you sell.
There is no way. This kind of technology is a bit inconsistent with the current stage of social development. The technology content is too high, and the hardware manufacturing cost cannot be lowered. You can only make some hard money.
And as a conscience company, the helmets between different versions do not need to be purchased separately, and those helmets can be upgraded.
Their internal frameworks are the same, and different stealth states can be realized by adding different mental stealth modules and other modules.
The valuable things in the helmet are those things.
In contrast, making virtual reality software applications can make money.
After all, they don't have to worry about the cost of the hardware. The thing is impossible to control if you want to control it. For every penny of cost reduction, you need to spend tens of millions of dollars.
Of course, there are "time acceleration" and "super scientist" plug-ins forcing a different calculation.