Sword of the Philosopher

Beginning of the scenario

- When I visited Feent that day, I looked around at the village as a blah blah, and then I went into a tavern where there was only one. Because of the number of adventurers or quite a flourish, some people are already drunk even though it was before noon.

I sat in a window seat and asked the lady who came to pick up my order for water and snacks...... on second thought, you were at the tavern even though it was eighteen. Well, the age of the adult seems different, and it doesn't mean it's prohibited by law, so it seems good to drink.

I breathe slowly as I look around the store - yes, this part is about to start today.

According to the user demon's information, the other protagonists haven't moved yet, apparently here... so the last protagonist I played the game with is the first one. Plus there are definitely characters in the tavern that I could make friends with on the game...... I wanted to talk to you for a second, but when I put in a cross spear poorly I was afraid of something, so I stopped.

"Uh... this main character scenario..."

Recall again. His scenario may be called the King's Road. We're going to burn this village, fight the demons, meet different people - things like that.

It's a scenario where the characters that came out at the beginning and other things come out in the second half take care of the volcano, and when the faces I know but haven't joined the party meet together at the end, I also got somewhat hot.

I drink water and wait for the protagonist to come up with an idea... there are definitely people in this world who can be the protagonists on the game. The biggest question is whose scenario in this leads to the end of defeating the Demon King? This is especially important, and if the protagonist challenging the Five Demons shows up, you should go see how it goes.

If I didn't have to intervene to be able to take him down, that's fine... when I thought the liquor store door opened.

Appearing were young men with dark hair's lingering absurdity. The man, wearing a leather breastplate and boots and a boneless long sword on his hips, reached the back of the tavern where the shopkeeper was without shaking his side.

I'm here - he's one of the protagonists, Fili-Acreis. It's still such a rushing adventurer, but I thought the presence was out of the group compared to other guests.

He engages in some conversation with the store owner...... if it was as the scenario suggests, he would have begged for a crusade for the monster in the ruins. There's supposed to be no such thing as the adventurers stepping into it again and again… Events allow him to discover hidden passages and get items.

Then the owner of the liquor store becomes interested in him for reporting it and gives him another request… After repeating it several times, a raid event occurs where the end of my death awaits.

He looked around the tavern after having some conversation with the shopkeeper. Speak up to the man who is one of them who is observing. After a two-word or three-word conversation...... the man stood up.

The man went outside after he spoke to Fili. Perhaps he solicited it. Then it was the female warrior who spoke up.

She also agreed to go outside the store - and I was wondering on what basis he was soliciting. If it's on the game, it's not as much about being a player as it is about the very act of talking, but when it comes to reality, it makes me want to know the criteria for judgment.

Still observing yet another human voice... where he spoke to drunken men. I didn't think it was just solicitation, so I thought I was asking around for information.

He went around the tavern a few times... eventually approached me.

Yeah, I'm getting nervous. No, there's nothing to be nervous about.

Excuse me.

Slightly higher voice. I react to it and turn my neck. Fili stood.

"I'm going to go from the village to the ruins that exist east...... if you don't mind telling me something"

- Exchanging information between adventurers in this way is a very normal event. The basic adventurers feel like they know each other a little if they toast or talk in a liquor store, and it doesn't feel good to wake up, drink or eat that kind of person losing his life. Thus, each exchanges information in order to increase survival.

"... you're going to that ruin?

I will reply to Phili... I should be able to follow the words on the game... just as bad as giving the wrong information and getting killed.

"Yes."

To Phili, who replies, I say "ok"... I've simulated many times in my head how to respond. Now, the line I've considered will be released to the main character in front of me.

"Well, let me give you one piece of advice."

Nervous, my voice went up.

Fili frowned in response. I thought maybe you heard me wrong - wait for my words without pinching my voice.

... I'm so nervous. And as it is, I become a character in the real world. That's all you have to avoid. All right, let's get back on our minds and I'll keep going.

"Ruins, to... often, that, medicine, drop grass, monsters, be there..."

It was all over the place. Fili's eyes dotted as soon as possible.

Oh, oh, this sucks. An unpleasant sweat came out of my back.

Or that's it. I am so nervous inside that it is an event with the main character of the game. I meant to be calm myself, and it didn't mean I lived in this world and wasn't used to conversation...... the first one. It's also an entanglement with the protagonist, which means there's totally blood on your head.

This is not good. If I don't get back on my feet soon, I'll be a story character in a different way.

"... you know?

Fili leans her neck and inquires. So I cough up one thing,

"Oh, sorry."

For now, I apologized. Phili returned the right gavel with a "ha" and still waited for the word.

All right, here's the only place... I manage to turn my head and spin words in tension.

"Eh... I used to drop herbs on the ruins"

I chewed. I chewed more than I had to defend.

At last, Phili gave a complex expression while answering "Hi" and walking away. The only people around me who could hear us talking or laugh at us didn't hear us... and I stuck at the table.

"... do it... Shit"

It wasn't just that I couldn't give you the information, it was like talking about me being a story character, etc... Ugh, does that mean I can't end up escaping from this position no matter how strong I get?

I often don't move with my thrust, and I hear face-to-face conversations in the tavern as a murmur. It's more damaging than I expected.

And, for now, let's just go back to the inn and once we calm down. I decided in my head to take a seat after the tavern.

And on my way to the entrance, I saw Fili and the others talking in front of the tool shop... I sighed deeply after glancing at them... and went back to the inn with a bump.