Sword of the Philosopher

Memorable conversation

Raefin was right, Sophia hadn't been able to get a contract yet. In the meantime, he rendezvous with me, and Reifin goes to Sofia again.

"My name is Raifin and I am the queen where this silf lives... you are Princess Sophilia, aren't you?

At first, it was Sophia confused by the abrupt remarks - or she must have been doubly surprised to find out that she was a princess, plus that her opponent was the queen of silves.

"Descendants of the wise, so I wanted to work with you myself"

"Queen, with you?

"Yes."

Nicole raifin. It should be a surprise streak for Sophia.

She got word from Raefin. She looked a lot confused, but eventually,

"... ok. Best regards,"

This is how I made the contract. Even if I were you, the Spirit would become one of us... and I personally wondered if this would have been a good idea.

Do you also use demons to observe Silf's residence? If anything goes wrong, we'll just have to deal with it every time.

When a contract is signed, Raefin's body disappears - the Spirit will be a magic force among the contractors to pull in. But Rayfin appeared right next to Sophia after the contract and asked us.

"So, shall we come...... but where are we going next?

Speaking of which, you didn't set a course. Sophia sees me. Since she is my squire, is it natural to turn to judgment?

"Right..."

According to information from the user demons, the descendants of the wise men, each protagonist, are moving a lot, but they are not yet in the same situation as challenging the five great demons. But in the future, I want to go to that place first because there are people who are holding back from unpleasant events who want to put in horizontal spears.

But I can't tell Sophia why I don't know what's going on... and here I think of a map of the continent. Speaking of which, where there's an event...

"... Okay, something demonic is emerging, but now the invasion of the demons is still loose. You should make a pact with the spirits who can make a pact now."

"Then go to the other spirits?

"Oh. Mr. Raifin, by the way. Do you know where the spirits live close to here?

"... you can call me away. What, is it the Gnome, the Spirit of the earth, nearby?"

- Even the Four Spirits, when it comes to the Gnome, have a stronger image of a Spirit who is smaller than a human being and looks like an old man with a beard. Or maybe, in the pre-reincarnation world, that should have been the basic image.

However, in the case of Gnome in this world, there are no old people. Surely it should have just looked like a boy.

"So what's next, Gnome?"

Sophia says. Looks like I put my temper back on.

The location is east of Silf's residence, in the same direction as the event you want to put in the cross spear. It doesn't mean we can travel on foot, end to end of the continent, etc., so we should be able to get there by the event enough, and we should be able to make a contract.

After another contract with the Spirit of the Wind, I learn some magic when I do some fighting - some magic Sophia is mastering, but I learn the magic of movement I use in it. Most of my usage is applied, so I should train some... I should train it before I go to Norm's.

I think I can afford it in time, so I'll just work out a little bit of Sophia to make you remember the magic...... then I'll go to Norm's. This should be the most efficient.

However, there are some problems that need to be solved while working this way. For example, measures to change the quality of magic in order to prevent Sophia from being found out by the Demon Clan... Let's also discuss that with Raifin in the future.

"Okay, so the next destination is Nome's address. All right?"

"Yes."

"Okay."

Sophia and Raefin replied successively. That's why we're leaving Silf's residence.

Sophia could have contracted with the Spirit of the Wind - but it wasn't until after the middle that the true price would be demonstrated because she could master it even if she wasn't around for lower magic. However, there are other perks, which also slightly increase the status. In the case of wind or the speed increases only slightly.

In addition, there is magic that can be quickly mastered by signing with the Spirit. In the case of wind, it is' Birdsoa ', the magic of movement. The effect on the game is to keep the wind together for a certain amount of time. Slightly improve defense and increase travel speed. It's just that this magic wasn't used much on the game.

If you are improving your defense, you can ignore the effectiveness itself because it is a sparrow's tear, and the speed increase rate is higher, but at the beginning it is sufficient that the enemy's movement is slow as well. There are more cases of equipment than magic that only takes a certain amount of time to make up for because in the second half of the year there will be gear that improves the speed of movement. Because of this, there are not many opportunities to use it, and it is also magic that even treats some people as obsolete.

But now that it has become a reality, the more this magic can be applied and successfully used, the more surprisingly it improves my mobility, which makes it useful for me not to have a horse.

So I spin my head to master it. It's one hand to exorcise the surrounding demons without meaning... but you should be asked to do something as a job to motivate them.

We went back to Silvette once... and decided to move freely for a day. I've told Raefin the circumstances, so he says not to make contact with a knight who might know her face. This will be fine.

And I told Sophia I was going to go check on her work at the guild, and I went to check on the request I had now.

"... hmm"

So, see what's in the guild and roar. There is no affordability.

I can also see the requests that existed on the game flying, but I don't really want to do it because the requested location is the opposite of the path, or something that might take a while like a escort request...... or does anyone not do this? If the protagonists don't do it, they're left alone?

Anyway, it feels like I don't have a good job in this place. Then do we have to gain experience while defeating demons on the road of the journey?

When such a conclusion is reached, the door to the guild's entrance opens. Someone heard a voice, and the answer went into my ear.

"Hey, it's been a while."

"Oh, because the escort job is finally over. So, what do you say we show our faces?

"Thanks again, the Demon King and the Demon Clan have come out and had a lot more troublesome jobs."

...... hmm?

I was familiar with that word. No, I've read that conversation in sentences rather than sounding familiar.

I mean, that's a conversation I've seen in the game.

"Whoa, I'm sorry."

And the person who came into the guild pushed me away to the reception. Upon confirmation of his appearance, he was under the impression that he was somewhere mild, with blonde hair tied behind him with leather armor and stretched to about shoulders.

"Hey! Do you have a job today?

"I don't know if there's a good one for your glasses."

The receptionist answers troublesome...... at this point I remember who the person in front of me is. He's one of the characters to be one of us.

The name is definitely Gilbert-Locquonc. Character with a light-hearted personality that feels numb no matter who he is when he discovers a woman. I wish I could talk to him in the liquor store where he's immersed after this event in order to keep him company, but that has to have one or more female characters at the party.

It is a typical warrior type of ability, but it possesses the ability to dominate speed over power. In games, acceleration is related to power in addition to attack power for continuous and random moves, which has the advantage of increasing the power of such moves. But he's weak to dominate later in the story because he's not that high in stats.

However, this character has higher MP initial values than other warrior systems and can use divine magic. For this reason, if successfully raised, it can be magical and attacked by all-purpose characters... Most often this is only an ideal theory and is raised in warrior systems because they usually become instrumentally poor. So, if other strong characters come out, I can switch lightly.

In fact, I've only been one of them since I counted. I've never run out to the end, and I'm not too impressed by the lightness of the conversation.

I thought we should just disperse without getting involved, and I got him out on my ass in conversation. There,

"Dear Luon,"

Sophia stood for some reason.

"... Did I tell you where the guild is?

"I asked people."

"Well...... uh, why are you here?

"I thought we'd have lunch together."

So do you care... when I tried to say "ok" with that in mind,

"... oh"

I heard Gilbert from behind.