Sword of the Philosopher

Discussion of Combat

I went into the woods and started fighting... but a little while from the entrance, I ran into a goblin with a sword.

The color is brown... it's a one-ranked demon over red, and it's understandable that having this guy makes the demons quite influential.

"Be careful. With this much strength, all sorts of bad wisdom work."

"Yes!"

Sophia swords as she answers. Blink with a counter-attack when recieved with a sword against Goblin, who has approached and attacked. Further, while avoiding Goblin attacks, it is also possible to destroy them lightly with a series of attacks - even this demon has no problem.

I guess the effect of my new contract with Norm is also significant. It does not mean that you have immediately mastered new moves in the contract, but on the game the effect is that your offense and defense will be raised to the bottom. This ability is useful inside, and I remember being treasured for tie-in play such as low levels.

Yet the Spirit, who covenanted with Sophia, is a recommendation from the king of Gnome. I can deduce that the effect is so powerful that it differs from other spirits.

"Do it!"

And, Caln. Her movements were also somewhat different from when she fought the devil again.

She holds the dagger in her left and right hand, while cutting it with the goblin. Never does goblin mean she's physically incompetent, but she's still flirting with her speed, she hasn't been able to deal with it at all, and an attack by a dagger frightens Goblin a lot.

Looks like the bottom line of offense from the contract with Norm is benefiting the most. Because she is frightening her opponents by slashing them, or because Caln's movements have increased before and become more aggressive and sharp... combined with her fast growth because she is a fellow character, she also feels a lot more competent.

Or I noticed one fact all the way here. In my case, my unscrupulous status allows me to zero all attacks... which means I can play power, but not with anyone else.

In the real world, defenses are carried out by basic, magical barriers. Even Caln does, so this would be indispensable to say common sense on the continent. However, the effect of this barrier, the user's physical condition, etc. increases or decreases. Yet various uncertainties exist, such as demonic conditions… As a result, it is conceivable that damage that can be zeroed on the game due to high defense capabilities may also be eaten in the real world.

This means that it's easier to fight an attack with a dodging premise first than zero damage. Very bad if you get injured by an unintentional blow. So fighting the avoidance premise...............................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................

On the contrary, would a character who was privileged on the game be treated unfairly...? When I was thinking about that, Caln showed his moves.

"Look! What!?"

Shake the dagger to provoke the goblin. After striking twice and attacking, he approaches and pursues Goblin further.

This is Heavenly Eagle (Tendo) serial strike with dagger inferior moves. It is a technique of multiple attacks with a dagger, and she decides whether she is used to using it or whether it is a flowing motion.

But that can be stopped on the way to Goblin. Metal sounds echo around, daggers and long swords temporarily mesh together.

"Oops."

Caln retreats. Then, on the contrary, the goblin tries to loom... but avoiding it, she raises her dagger and swings it down.

This is' Sonic Smash '. It is a more powerful move than a normal attack with a dagger inferior move.

Use 'Stoneblast' to shower stone crushes as a further pursuit. As a result, he hits and destroys Goblin directly… Sofia also uses his moves in a balanced manner and wins at his leisure.

Here, looking back at the battle of Caln...... all the serial strike moves had been hit because no opponent was fighting back on the game either. But not in real life. Even considering that Caln's moves were stopped, as he did earlier, he could interrupt the attack and take a counter-attack.

If it moves to be uninjured, single-shot moves are more certain than double-hit moves... In games, double-hit moves were more damaging in total than single-shot moves, but single-shot moves may be more useful given the risk of injury caused by counterattacks, etc.

"What's going on?

Caln asks the lid. I say "nothing" and give instructions to move on.

While walking, I'll even think about it...... an atmosphere that seems to be the opposite of the game's system for the battle side. What this means is it raises the question of what will happen to the 'top three' who were strong on the game.

One of them is a wizard... who would be able to work if he had the ability to do what the system does. But not the two of them. One has substandard power with a serial strike move. And the other is the type that pushes with incredible defense and aggression. Both find it difficult to show true value when you see the battle between Caln and Sophia.

Well, it's not like there's a zero chance that the 'Three Powers' will have a non-standard strength in reality, so I wouldn't rush to a conclusion... but the 'Three Powers' were stronger for the convenience of the system. In the real world without it. Exactly, it may not be the same.

Eventually, Callan and Sophia wipe out all the enemies around them. I looked around admirably,

"Sounds like you don't have that much of a problem with forest demons. A benefit from a contract... and an atmosphere where there's still room."

"Afraid?

Tight chest, says Caln... you're kind of the type who seems to be on track.

Either way, it seemed like a situation where the two of us were going to be able to break through here with our strength. Well, what do we do?

At that time, the user demon report is in my head. Stella went deeper and deeper, plus Alto approached the woods with one of his friends, a situation that seemed to get in.

Here, I have one question. Alto's sister - saving Stella-Moonlite is good, but what happens when you associate her with Alto? My sister wasn't involved at all with Alto because she gets eaten in the game...... okay. For now, we just have to help Stella and decide how it works in that situation.

I'll tell Sophia and the others to move on. But if you get stronger at this rate, you might reach a level where you can fight the Five Demons without taking too long.

I direct Sophia and the others as I communicate with the demon in detail. I'd love to meet Stella before she heads deepest, if possible... but she herself apparently behaves moderately while avoiding the enemies that strike rather than defeat them. Unlike us, who stop and engage when demons appear, she goes even deeper.

It doesn't mean we're too late, though. This one runs the shortest distance to the back, but Stella is progressing as she explores demons and other signs. Do we feel that we are only a little faster from such a situation?

Plus, we get even faster from here... Sophia and Caln would have gotten used to demons if they kept fighting for an hour, until they could stand around even more efficiently by working together.

I also defeat the demon while sidelining the battle between the two of us... when I came a long way back, I decided to put in a break to think about the possibility of fighting the boss.

"Here."

Sophia asked me a question when I gave the two of them the medicine to restore their health.

"How far do you want to go?

"Well... it doesn't seem that far away if you're in a tight spot."

In fact, we got a lot closer to where the boss was. If we keep this up... and the arrow tip I was thinking about, the report from the user demon, is in my head.

Apparently, Stella noticed the presence of the boss in the back.

"… we have to hurry"

When I whine, I give instructions to Sophia and the others.

"All right, from here on out... shall we head to a place of great temper"

"Yes."

"Okay."

The two replied... and resumed the move. Finally, an event begins to help Stella...