Sword of the Philosopher

Labyrinth Castle

Being not so far away from the castle where Beluna is, I would have liked to head to the castle all at once... but if I were to proceed, I would be held back by the junction. Because the configuration changes over time, we can move on if we wait on the spot.

But during the standby time, we discovered demons, engaged. I get irritated because it makes time loss unnecessarily. It might be a good idea to raise Sofia's level.

I turn my gaze to the side. The orcs are closing in on us. Besides us, there are still mercenaries and knights around, and they're moving. The mercenaries intercept in agony, but Sophia and the others fully wave their swords and destroy them.

"You're strong, you guys...!

Stunning mercenary. Sophia and Silvi, who have started mastering intermediate moves, will definitely be a step out strength from other swordsmen. In addition, Nestor also uses shields to successfully defend, provide support for knights, etc.

There is no doubt that there is firepower compared to the organization when we fought Ledras. At this rate, you'll be able to fight enough to get into the castle. I'd love to attack all the way to Honmaru at once with the momentum I've had... but when I think about it, the junction that was holding back my path disappears.

"We're gonna keep running like this!

The next moment I gave that instruction, suddenly a report from the user demon who was observing Fili and the others was interrupted.

I thought it was something - probably caught up in a constantly changing juncture and vanished. I thought I'd create a demon of use again, but I have to break through the line, which is a physical obstacle, to send the demon of use to Phili's place on the other side.

Want to try...? I build magic that creates demons without exposing them to others, releasing them into the sky. If you head from above, it's possible to break through the junction - that's what I thought, but the junction was built like a ceiling a little above the trees. It seems impossible to fly over.

I thought about keeping altitude and letting it go the other way, but I understood that the intermittently created junction was a multiple barrier that prevented me from going to the Phillies, and it was impossible to reach them.

Then all you can do is hurry anyway - but many times along the way the movement is restricted by the junction, and also scattered with mercenaries and knights. Between repeating it several times, if you realize it, only your people are around.

"I really don't have a spark."

Find steel oak forward and Nestor speaks bitterly. Plus there are signs of steel oak behind his back, and he begins several unknown engagements.

"I'm the one behind the enemy!

Confront the steel oak coming your way when you tell Radi. Defend the long sword unleashed while knocking the 'Saint Arrow' into the demon. All arrows produced by nearly ten are direct hits. Hit the sword where you destroyed the armor and destroy the steel oak.

Looking right back, the sight of Sophia and the others destroying the demons. I'd say enemies outside the castle are fine.

From there the junction disappears, so proceed. I'm pretty sure we're way ahead of the knights now that we're out of sight. The question is how far the Phillies are going. I'll try to fly the user demon again, but I'm still blocked by the junction and can't reach the north side.

A demon once in a while. When I immediately dealt with it in collaboration and went further - I went out to an open place.

"Arrival."

Lady reveals her vigilance and says. A castle in the woods - a boneless castle, not just a characteristic appearance like the castle of Ledras. The height is somewhat more than the trees, and it seems small for a castle... Since the place where the veruna is is located is behind a labyrinth formed underground, it may be said that the ground part is dummy.

"Sounds like you're finally here, take it easy."

Nestor says. He lets his body see magic and walks - then he realizes.

"The door's open."

As the saying goes, the entrance to the castle was open. We've come this far at a fair pace, but beyond that, it's definitely the Phillies. So it was a step too late, but is it still level enough to catch up?

At this point, the initial prospects were crushed, but this possibility was also taken into account. There is no need to rush yet.

"Looks like you've got some ahead of you."

How Nestor regained his temper as he turned his arm. Sophia and Silvi also retighten their expressions and enter a state of battle.

And with Nestor at the forefront, we stepped into the castle of Beluna - and as we went inside, we saw a number of doors first. Two on the left and right walls, one on the front. Just inside the door present on the right wall, a door close to the entrance is opened.

The path the Phillies took...... and that's the right one.

"The person who came in first is on the right door...... what do we do?

"Maybe we should rendezvous first."

I'll make a suggestion. Then Lady agreed.

"Oh, sure. Then let's go."

The words were echoed by Sophia and the others. As a result, we are on the right path.

There's only one thing that bothers me. Naturally there are demons in the castle. Even the Phillies should be encounting and fighting, but I can't hear them fighting through the entrance. Is it going deeper than I imagined?

And then there's one problem. The castle of Beluna is a maze underground. Since all the dungeons we've been in are more complicated than the game, we can't deny the possibility of getting lost in places that don't appear in the game, etc.

If I get lost, I'll be late to join the Phillies... they could be lost too, but somehow I feel like I'm going the right way.

Anyway, we'll have to hurry to rendezvous with Fili more than we need to confront Sofia and Beluna.

We enter the right path. There are no demons in the hallway because the Phillies defeated them - but soon after, there are signs from behind.

They all seem to have noticed and look back. A demon with a wolf-like head, whose entire body is solidified in red. His name is Blood Fighter, and he is a warrior-based enemy who uses Kanai as a weapon.

Attacks launched from the muscular body also had a high critical rate and were a nasty category of enemies on the game. And yet this guy is just a little more capable than the 'steel oak' out there. Sophia and the others today are enemies who can handle it... but I'm afraid of one shot. Care should be taken.

Careful, you're strong.

says Lady. Along with that, everyone lays down their weapons - the battle begins.

"Blood Fighter" is the most scared of a series of attacks... Nestor is the one who reacted the most to the opponent he came at. Set up a shield to stunningly prevent demonic claws. Sylvie and Sophia set it up there - I'll be able to activate defensive magic to deal with demonic attacks and look at the trends between the two of them.

Silvi sets up a shake from the Great Upper Stage - this is the movement of "Heavenly Impact Heavy Wave". As a result, the demon frightened the arrow tip, and set up a chase at an irresistible speed in the eye, releasing a horizontal gizzard. As a result, the magic released with the move produced a shockwave, which blew away slightly.

The damage looks like it was there. Sophia sets up a chase to keep standing there. First he waved his sword and unleashed a blade of wind that used the power of silf - plus, he spoke out.

"Great thunder!

At the same time as his voice, a glimmer of thunder pierced the 'Blood Fighter' - a spear-like flash should have had a concentrated magic power and considerable power.

That's - definitely it. Lightning Class Intermediate Magic 'Lightning'. Are you saying that magic as well as moves is finally starting to use intermediate classes?

Now the "Blood Fighter" also disappeared...... it appeared alone, so it could be dealt with without difficulty. The demons that appear in the castle can also be dealt with adequately by Sophia and the others. Beluna's abilities must have subsided within my expectations.

At least we deserve to fight… Again, we moved on to catch up with Fili.