Sword of the Philosopher

Labyrinth Properties

"First we need to go to the labyrinth and pack till we get back."

That's what I tell Sophia and Gark. The location is still the library, but Kati and the others are looking around for materials.

"And the means of travel...... Garc, can the power of the Spirit be used from here?

"No, it's a means to cross the ocean."

"Then we'll use Richard's dragon to the edge of the continent. I decide to wish to accompany him again, and ask him to get his hands on me to come back as soon as possible after the attack. So, in addition to the labyrinth attack, the island... the place with the applicable labyrinth is an uninhabited island, so just in case, we need to talk about escorting Richard."

"Mr. Richard also has to test his magic... does that mean waiting until other races arrive"

"If you can transfer the dragon's ability to serve me, that's fine. You talk to Richard first. So, whoever waits at the entrance to the labyrinth and whoever goes into the labyrinth with me... about ten people combined?

"How many people do you need for a labyrinth attack?

Garc's question. I've been thinking a little bit.

"Maybe six or seven, even. Exactly. Even if one or two of us could have done the offense itself, it would take time, or maybe ten or twenty people, it would make the trip in the labyrinth a lot duller. So six or seven...... that's about as good as it gets"

"Master Luon, do you think it's tough on your own?

"The offense itself... right, there may be occasions when it's not possible to be alone. There are more troublesome gimmicks than strong enemies."

There were numerous labyrinths that appeared in the third installment of the game, but there are also quite a few objects that could simply be attacked with a gorilla push. It would have been easier for the boss to raise his status to the limit in a place like that, but the labyrinth I'm trying this time is just a little troublesome.

Because puzzling elements are incorporated within the labyrinth. For example, after clearing the first layer of sight, the next thing you know, there is no demon appearance. If you don't solve the mystery somehow, you can't move on. I don't know what kind of gimmick I remember in my head, including once, but I don't think it's with reality and games. It is likely to be more complicated than the game from previous experience. If that's the case, you can't guess about my memory, so I'm going to have to solve it myself.

Besides, some of them had to be attacked separately by party members. When it's a game gimmick, it splits into two hands and solves the trick, pushing the last switch or something at the same time. Now it's a trick to open the door.

In this case, I think it would have to be me and Lesbail... but there's nothing I can do if I need a third hand instead of a second hand or something. Yet it is more likely that two or three people will solve the mystery than one. If the three of you come by, it's literary wisdom.

Also, besides that, there were some very troublesome gimmicks because this labyrinth was a question of overall strength. The third one needed a status separate from magic, speed, etc. in order to sense the trap, but if you assign abilities to it, other abilities will fall. Because there was a maximum number of parameters that could be assigned, it would be difficult to unbind. So many people underestimated this parameter in a game that had a lot of cases where gorish pushing worked.

Until then, the labyrinth was the right choice because it was bearable if you stepped on a trap but raised a physical defense or so on, and there were many scenes where it would pass by a gorish push, but the troublesome part of this labyrinth is that trapping extends the aisle, and in the worst case, the staircase moves downwards, and many harassing traps. The type that obstructs the path, so to speak, knocks down the player who has thrust with a gorilla push until then to the bottom of the fear.

By the way, I'm one of those guys who got hit with that too... at the time I was playing this game, I liked the brain muscle style so that's how it turned out... by the way, I created a character from scratch with high trap-sensing system parameters as a way to deal with it. It took some unscrupulous time.

And when he gave an explanation around it, Sophia shouted convincingly, "I see.

"Not only does it simply require force, but it requires a variety of skills," he said.

"That sort of thing. It's a labyrinth with lots of very troublesome tricks, so we need members who can handle any situation."

"No one has come here outside of the organization at this time, though under any circumstances… so we have to deal with them with the people in this castle."

"I think with me, Sophia, and Lesbail, I can handle the battle against the enemy. So I can support you... and I would prefer the strength to defend myself."

"It's hard..."

I can't help but have a high hurdle. But without that kind of personnel, RTA is tough.

The ideal tactic is to constantly sense traps and prevent them and push them forward... Will you rely on my memory to find threads for the trick... It's definitely a hidden dungeon about the strength of the enemy, so it's strong, but if it's me or Sophia, it's probably okay. I have some concerns here as well, but I think it's within my grasp and Les Bailes' grasp.

"People who are good at puzzles and stuff like that...... then who's going to be a candidate?

"Eina and I are clumsy, so we can't... I can't say anything because I don't know how difficult the labyrinth is going to be, as long as it's a puzzle or something"

"... will we convene the members to discuss it once"

"Right."

"Then shall we decide there who goes into the labyrinth..."

"What else do you need?

"Anyway, in addition to being on the move, you want food and tools to non-stop attack the labyrinth. We have to be a little unscrupulous, so we need to arrange for the supplies to go to about ten people, including the personnel outside."

"I'll do that there. How do you choose the tools you need?

"Um, I'm not so familiar with drugs that do physical recovery either... Sophia, what do you say?

"I'm never knowledgeable either... then let's find someone familiar with the castle"

Step by step. The first step is to convene for the selection of members and prepare to step into the labyrinth in parallel with it.

So I speak to Kati first. Instructions were given to gather the members of the organization, she acknowledged. Sophia leaves the library as soon as possible and starts preparing for supplies. Meanwhile, I decided to start working with Katie to get the members together.