Because it's just too narrow, me and Tact and their surroundings, except for the ladies who haven't found each other, got off the terrace and started fighting each other in the fort.
Also, the battlefield between Gaelion and Smelting and Filo is empty.
"Ha ha, you think you can beat me to the point where you only have one seven-star weapon, you have five seven-stars, and one four holy, a total of six?
"Interpretation is a wrongful and acquired power. Fake can't beat real."
"... only your mouth is splendid"
"Why are you spitting in heaven?"
"Huh? What are you talking about?
"Then I'll teach a fool like you to understand. Speaking of grand boomerang, you know what I mean?
"What!?
I immediately cast magic with my cane in both hands.
This is the unique ability of the seven star weapon wand.
It's the ability of a seven-star wand, and it shortens the magic chant.
Scumbags said I might also be able to chant without chanting if I could use it completely, but I wouldn't be able to.
I can learn other magic that I'm not fit for.
This is excellent inside, and you're surprised.
I have a painful understanding of how hard a shield is to use a cane.
It's such a shame to give it back to scum.
I mix SP with magic and hang magic on all the allies here.
When I cast this magic, it needed time to hide, but thanks to the wand, it has also largely dissolved.
Five puzzles that don't activate unless solved, in two, and it's easier.
And... I activate the enhancement method that the Seven Stars wand was enclosing.
"I, the brave man of free, command the heavens, command the earth, cut off reason, connect, and let pus spit out. The power of the dragon vein. Together with the power of our magic and our valiant men, the valiant men of the free, who have sufficient power, command. Read Morula once now and give all to his people."
"Al Liberation Aura"!
Yes, this is how to strengthen the wand.
It is easy to understand when it comes to skills acquisition.
In online games, you can assign LV-Up points to your favorite skills and magic to improve your abilities.
I used to say smell too.
Bravestar Online says it's a skill point system.
That's what I mean.
Raise the LV and assign skill points to learn skills.
It's a classic system for online games that exist in a lot of games I know.
That was the way to strengthen the cane and the small hand.
A wand is magic, and a small hand can assign points to skills.
A few minutes of your current LV will be earned and you will be able to swing to magic and skill.
Well, if you focus on one magic, you consume the corresponding points.
I feel safe because it seems that I can re-shake the problem with this hand for once.
Reinforcement points in the required materials and weapons...... in this case you can re-shake them if you wait for the cool time of the day at the expense of the most affordable proficiency points taught from smelting.
Quite capable, I suppose.
And right now, what I'm talking about is Aura, an excellent cover magic that increases all abilities.
Besides, there are multiple systems of liberation class auras that only brave men can speak of.
What kind of thing is it to say that it has been raised by a point, which is how the wand is reinforced?
"Fuck you!"
He unleashed his first shot at me to see if Tact was Verns Winklow.
I avoid it with a piece of paper to spare.
Why can you afford it?
Tact's attack is very slow.
It's a linear attack, and it's a ray that comes out, honestly, I can see it.
Well, the light itself isn't enough to say it's slow, but what kind of thing, even a less powerful bean cannon?
The speed of the bullet is slow even though it is light.
Conscious, Tact said earlier, "You know what?" but "kuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuu! I can hear it."
An attack of tact passed behind me.
In this way, our abilities are increasing abnormally now.
It's not an online game that smelled, but the effect rises dramatically every step of the way.
It occurs not only for the effect, but also for the effect time, and even for the additional effect.
In other words, powerful magic like Al Liberation Aura increases the number of points needed for it, but it also increases its effectiveness.
That depends on magic and skills.
The magic and skills that have ever been subtle could turn.
This is the power of the wand and the small hand.
Willing to protect this world... the spirits are helping us in a complete way.
"Avoided?
"What's up? Are you always only capable of one blow special?
Looks like Tact didn't see my movements.
Nothing short of saying that the ability to cover magic has improved by so long.
I mean, I'd be surprised if he suddenly unleashed a special attack... a special attack by a giant of light.
I wonder why he would spare it, but I don't know if he'd let it go from the beginning.
I see, if you were avoided, you'd be in a situation like this.
"Hmm. I added and subtracted it and took it off. It's not funny."
"Yes, sir. Leave me alone."
I can grip my wand so hard I can help.
There are other abilities of the wand.
Maybe gamers can understand when it comes to charge attacks.
"I'm gonna play with you for a little while."
That's what Tact says. He wiggles his nails at me.
I keep avoiding all of this.
Keep your body low for once, try flying, or let Tact himself scaffold and jump to show.
I'm not a shield brave man right now.
Defense is lower than the Four Saints' Smelters for borrowing a seven-star weapon.
If it hits, it hurts. I'm sure it's an attack.
Plus, if you're impatient, they could take your weapon.
Do you know anything about martial arts at first? I feel sophisticated in structure and movement.
But the guy I always worked with was a genius.
Always come up with ideas and make pokes that exceed my expectations.
It's not enough because I was fighting such a genius against him.
Unfortunately, it's just an attack that can't exceed my expectations.
Feint, trying to kill me...
"Airst Slash!"
It releases my skills, but I can see the feint and shrivel.
Delaying the time to avoid, looking at the face of a confident tact.
"Oops."
Avoid it lightly and show it.
"Ku... I could only protect you. Do well for the brave man of the former shield."
Extremely boring.
That's an easy attack to spot.
"... I'll tell you something because you seem to be mistaken. Defending is harder than attacking. It deflects the impact of the opponent's attacks and reduces their power."
"Now! Second slash!
Use the tip of the cane to slash the tact claw and slip the tact arm away.
The skill of saying the second slash unleashed by Tact because of it disappears without satisfying the power.
"That's not a gap."
"Gu..."
"Try releasing your skills as many times as you can. I'll kill you instantly. This is how you fight as a brave shield."
There is no need for any Shield Brave to be subjected to all enemy attacks.
You can also devise ways to prevent that attack from becoming powerful beforehand.
That's why, only in that respect, I've been practicing since I came to the other world, and I know how to get in the way of my opponent's attacks.
After that, there will be a lot of questions about how to focus the attack, but Tact is focused on me so far, so it's no problem.
There seems to be some leeway for this.
Turn your consciousness a little towards the Raftarians?
Otherwise it might be dangerous.
If anything happens, we have to cover it.
I've decided I won't let you lose it again.