The Amber Sword

Chapter 1056: Act 204 Flame of Dawn V

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Brando and Charles seemingly walked aimlessly on Fragrance Avenue, the busiest commercial district in Didu, with a festive curtain hanging early on the high-rise building on either side of the street, craftsmen making tables filled with flowers and wine from suburban estates.

The whole neighborhood looks immersed in the atmosphere of the upcoming festivities, but if you look closely, you can see the details that don't fit in. Pedestrians rarely see a smile on their faces, and almost everyone has more or less of a sad color on their faces, except for worry-free children.

It appears that the passion for the marriage of Countess Varachi has not really led people to forget the war that took place on the front line, which for those with certain assets is reflected in the diminishing amount of money on their books, but for those living in Didu - and indeed the entire Bankel region to the bottom of the Cape Bay area - which makes their already difficult lives even more difficult.

Prices skyrocketed, supplies diminished, men were forcibly drawn into the army, and the rest were hardly able to survive.

The cost of war is inevitably passed on to these people, from which only a few occasionally benefit, or achieve ambition.

“It does not look like the life of Her Majesty the Cruz is going to be too good either.” Charles quadrupled and couldn't bear to judge.

Brando nodded silently.

But they are here not just to evaluate the situation of the Silver Queen at this moment.

At his suggestion, people began to split up, and Faina, Delphine and Roman disguised themselves as businessmen - the Mayhotophen family had a lot of influence in the Emperor, and the remnants of their covert forces had been trying to save Grand Duke Hana in recent months, and all Faina had to do was reach out to them; the Delphine situation was almost as good, and the enemies of the Nederweyn family were all over the field, but there were also many strong allies, some of whom had suffered losses from the blows, some of whom had escaped the wind but were not trusted by the Silver Queen, among whom trustworthy men could always be found, and Prime Minister Kim had to identify one by one.

Their task is to distinguish between enemies and bring together potential allies, a task that is somewhat dangerous, but if done well, they will not be deaf and blind in this huge city.

As for Metisa et al., the task was to contact the Embassy of the Principality of Antoboro, which had entered the city one day earlier, to ascertain whether Princess Magdalene had already contacted the Mission. It was a dark chess step, and since Eruin's mission had fallen to the Crown Prince's side in the civil war, it had ended after the war in Metz, but it had nothing to do with Princess Magdalene, a representative of the Principality of Antobulo, who was still on the side of the Silver Queen at least so far, so she had to continue to travel to the Emperor to join her own mission after the war.

However, the nun did not support the Silver Queen because her religious position was a firm temple traditionalist, with Sydney, the direct heir of the Grand Throne, on Brando's side, who naturally turned to Brando's side, not to mention her lifesaver.

Of course, she could not betray her country's interests, but on that basis she could provide some help to Brando et al., at least as their other eye, in case the two-sided, three-daggered Krutz aristocrats deceived them and could also provide cover for their entry into and exit from the city.

Although it is impossible for the Silver Queen not to spy on the nun princess, who is very close to the Eruins, it does not matter that the city is full of her eyes, and if she fears being found, she fears her tail, it can only do nothing. In fact, Brando, who is very experienced in this kind of infiltration mission - and do not ask where his experience came from - is clear that being discovered by Her Majesty is not terrible, and what is terrible is that information is unequal.

And his own mission and that of Charles, he didn't say it, but it was vital.

He took a tour of the city himself, visited the places in his memory where there were hidden events and props. After all, he rarely came to Rusta. Will he come back to this place later or not? He didn't intend to leave those hidden places and treasures for the Cruz. Half a day later, we got a bunch of messy things, dozens of bottles just of holy water number two or three, because most of the hidden places near the emperor are places like tombs or shrines, where the easiest things to get are holy water and sacred objects. Holy Water Although he inherited a lot from Amman's heritage, after many battles since then, the high-end colour of which was already used is a 7,788. This harvest greatly complements his high-end collection. After all, the Emperor is also the center of the Temple of Fire. The holy water produced in these places is nothing.

As for holy objects, which are rare inside the Temple of Fire, most of what he gets is the most common colors, such as blessed rosaries, sacred remains, or something like that, which can provide a good boost to the sacred spells when fighting demons and dead spirits, but have little effect on weekdays. The only thing that made Brando more comfortable was getting the Gundo Armor and the Angel Wings from the St. Falvard's Cemetery; St. Falvard was a famous saint in the history of the Temple of Fire, but it was a thousand years old mystery about where his sacred body was stored, which was eventually solved by a cruise player from Cloak Bay who stumbled across the Saint's Cemetery in the public cemetery of the Lion's Sacred Palace, which no one could have imagined, and from which he obtained the Gundo Armor and the Angel Wings of the Holy Robe that the Saint had used in his lifetime.

This discovery is also a widely circulated story in Amber Sword, because most of the hidden and discovered objects were discovered in rare places, and few people would look for lost treasures in the eyes of the new village. After all, most people would have the first subconscious impression that there would certainly be no hidden treasures at birth - or, if there were, just eggs with chicken and garlic peel.

But the discovery of the armor of the Holy Gundam and the wings of the Angel of the Sacred Robe taught everyone a lesson - proving that in Amber Sword, the hidden treasure's location is only relevant to their history - in other words, theoretically, you can even dig up a Sky Blue gun at the point of birth, provided it fits the historical context of the game. Since then, there has been a momentum in the game to investigate history and explore the background, and since then, players like Brando have deliberately started to record a lot of history and information. It is worth mentioning that Bucchi's tomb of Gijende has also been discovered in this context.

The biggest reason why Falvard's tomb cellar is so famous, apart from being related to this big background, is because the player found the Gundo armor and the Angel Wings, of which the less valuable rigid armor is fantasy grade equipment, while the Angel Wings are authentic antiquities and even the qualifications of the Near Artifact.

In addition to its incredible properties (Power +35, Physical +40, 10% Light Resistance), the Okando Armor, although named Armor, is in fact a pair of gloves made of unknown silver metal, and as a fantasy class armor, it has a special effect that makes everyone enviable - that is, the special ability of the holder to unfold the 'shelter of Okando' whenever there is light, which is in fact an invincible barrier that lasts for five seconds and extends a radius of about 10 meters.

You're not mistaken, it's immune to all damage and control effects. It lasts for five seconds and has a charge time of about four hours. Although it can't be moved, it can be used well to win a defeat in battle. At that time, Amber Sword was in the wilderness of all major replicas. At one time, it was recognized as BUG equipment. The association in which the player owns it was once far ahead of the world in PVE progress. For this reason, it had sparked many protests from the players, but later, with more and more fantasy-level equipment in the world, the various BUG effects layered out, the players were surprised, and the various controversial voices disappeared.

After all, BUG is equipped with this kind of thing, which can be described as a artifact when a person owns it, but everyone has artifacts in their hands, that's all.

But besides the stiffness of the armor, the Angel Wings robe is a little unacceptable, especially since it was still in the early stages of the game - gained by the players with little effort from a novice map. This robe is a typical cleric robe on the surface, because the version it was discovered in fact does not yet have the level of ancient objects open, so it far exceeds the properties of the general fantasy equipment level (will +21, blood +110, affinity +10) and was amazed by the players at the time, even though players could not clearly recognize the existence of higher level equipment after fantasy class equipment in that era, they nevertheless gave the robe a proper title - super fantasy class equipment.

Later on, when the ancient object opened, the wings of the angels were definitely promoted directly to the ancient, and it could be said that it was the only ancient piece of equipment in the entire Amber Sword that the player had witnessed first-hand in the promotion process, and its fame in Amber Sword was conceivable.

But that's not the point. The focus is on the special attribute of the Angel's Wing, the Hallucination Wing: your Light Affinity attribute can be converted into Wind Affinity attribute. This attribute is unknown to the player in up to three versions, because in earlier versions, element affinity is in fact similar to an attribute-enhanced attribute, in short, increasing your level of practice in performing a series of spells - including damage, speed of application, element penetration, etc. - sounds very powerful, but the concrete effect is very potent.

Because affinity is calculated by affinity level, affinity level has an experience slot, how much proficiency you have achieved in this experience slot to increase the affinity level to the corresponding level, and affinity level is derived from the affinity of elements provided on equipment or skills. In this way, each affinity level increases 10% of the damage, the speed of application and the penetration of the elements appear to be so chicken ribs, after all, it is impossible for a player to heap thousands of elements out of affinity, so he doesn't want any other properties?

For this reason, coupled with the fact that most of the wearers of the robe are clerics, how many sacred spells do clerics need to use wind element affinity in addition to the temple after the wind? Even post-wind clerics, in fact, spend most of their time dealing with light elements, which is the basic rule of sacred magic. Don't look at the temple of fire. The priests are all kinds of flames, but it's actually just the light element's reproduction of the teachings and laws of the Golden Flame Way. In Warnd, as long as it is sacred magic, it is certainly inseparable from the spectrum of light elements.

In this way, most players think that this Halo Wing is just a waste wood capability, and the reason why the Angel Wing has this capability is to balance the extraordinarily high foundational properties of the Angel Wing robe - in fact, until the end of the war and chaos, players also think that the main strength of the Angel Wing robe is that it is far more powerful than its compatible properties.

After all, the title 'Whiteboard Artifact’ is by no means a false name.

However, with the emergence of antiquities, more antiquities began to appear in the players' field of view, and players gradually began to discover that in many of these antiquities, the properties of angel wings were nothing more than that, not even a single line. In this way, players will inevitably question this - a basic attribute can only be considered ordinary in the same class of equipment, while a special attribute is such a piece of junk, is it really ancient?

Some players thought it was a game company coming out of BUG, while others began to suspect that the so-called Halo feather had another Xuan machine, and they were actually asked to study it. In the age of the Stone Wars, players began to master extreme power, and after entering the world of their own laws, players began to be surprised to discover that the laws were elemental.

This is actually normal. After all, the whole of Warnde was built on elements, and Martha made a pact with the four Elves to use the foundation of the elemental architecture world, and then use the law to constrain the flow of magic to construct the world in which it was born. So the whole world and the laws built on it inevitably bring with them a variety of elemental biases, like the Temple of Fire established by Gilt the King of Fire, the Temple of the Wind after the wind, their doctrine is inextricably related to the elements, and the beliefs of the four near-divine temples are not one of the most rooted laws of the world.

So the law tends to be elemental, and it actually starts out in the background of the game.

This is not surprising, but it is astonishing to the players that the element affinity is equally effective in the world of the law. And this effect is not only reflected in the intensity of increasing the force of the element, it can even change the nature of the element, in other words, if the force of the element of a player is a breeze, or a similar rule of preference for the wind, under the influence of the affinity of the element, it can even become a storm or hurricane, which can be not only a quantitative increase, but also a qualitative increase.

Under these circumstances, the Fantasy Feather is extremely scary.

Because it can transform an element that is biased towards light into an element that is purely biased towards the wind, and unfortunately, most of the elements of the clergy are in fact more or less biased towards light. In other words, with this robe, he has mastered two elements at the same time, one favouring light and one favouring wind.

This is outrageous.

Assuming that Brando's space-time element is one that favors the light system, after the conversion of this robe, he can get a homogeneous wind-oriented element - one that doesn't suck, so it's space-time, the element of silence. While both elements belong to the same hierarchy, their effects are completely different, and it is by no means as simple as one plus one equals two for those who master both.

As soon as this fact was revealed, the wings of the angels returned to the throne of the divine costume and even acquired the title of a near-god object.

It's not an artifact because it requires a lot of quality from the wearer itself, which is very understandable because a guy with only the most secondary elements wears this robe and can only be a rookie. So this is an extra piece of equipment that doesn't deliver charcoal in the snow.

Theoretically, this robe is indeed the most suitable for Brando, after all, what could be more advanced than time and space? More powerful than the homogeneous elements that transform space-time elements? But unfortunately, the space-time element is a polarizing element, which is just a hypothesis, and in fact it's a dark element in Warnde, so this equipment doesn't work on it at all.

Brando got this equipment, which was actually prepared for Hippamilla, and there is no doubt that none of his men can fit the robe better than Hippamilla, whose elements are high-ranking polarization, the law of the earth - the Holy Land of White, converted into homogeneous elements of the wind, which she almost equates with the elements of the three attributes, and whose primary role is defense and assistance, which is complemented by the fact that most of the elements of the wind system are more aggressive.

It wasn't until Brando summoned Charles.

After all, he found a few hidden treasures in one place, and this strange thing wasn't easy to explain, so he had to find an excuse to send Charles to do something else, wait until his personal affairs were done, and then summon him. Anyway, the Travel Mage system has almost no distance limit and requires only one command to summon the owner of subordinate privileges to himself at any time.

His next stop was on Suman Avenue, at the end of which was a magic shop called 'Drowned Roses’, a small, untold destination for his trip.

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