The Amber Sword

Chapter 1277 Act 163 Pirate Bay

Gray white cliffs rise in the mist and are often seen in the gulf around Sopalache, like silent giants standing by the sea, boats passing at their feet, small and frightening. The wind is a little cold. It's not the kind of chills that Cedar Collar had after Autumn Twilight, it's the cold bones, because this is the south of the Great Glacier, and people talk about the Great Glacier all the time.

The wind rang at the top of the canyon, shouting like a ruler scraped through a rag. The gloomy clouds over the fjords make people feel like the sky is about to collapse.

Carefully, in such harsh weather, the fog should have been blown away long ago. But the wind went straight into the gulf, and the fog from outside kept pouring in. Instead, it was called cloud fog on the strait, as if there was no moment to rest.

It took three or four hours for the fleet to arrive in Sopalache from Gusser, as the fog gushed from the north and had to escape into the gulf in advance. The sophisticated topography of the Sopalache Channel, almost half an hour after the curved straits had travelled, made it impossible to distinguish between forward and backward.

As for the pirate's hideout, it's even more insignificant.

Brando was not in a hurry, sweeping the surrounding Gulf Gorge over and over with the line of laws, carefully searching for the clues he wanted, and soon he found an unusual place. A minute later, the fleet appeared there.

It's a bay canyon with its own heavens and earth in its inner belly, and a ninety degree angle at the entrance blocks the wind from the outside, making this wide water seem a little quiet and a little misty, like a light gauze.

There's a huge hole deep inside this inner canyon that connects the surface of the ocean and lets the boat navigate. Plus, deep in the gulf, it's very secret and perfect for pirates to hide in. If he hadn't paved his extreme plains, people wouldn't be able to find them.

As the three boats slowly entered the inner gorge, through the mist, and saw that huge hole hanging alone on the cliff, everyone looked at the Count from Eluin with both respect and admiration.

The journey was not necessarily risky, but Brando led them out of Gussell and then out of mythical wealth, with the luxury of ‘paying a torch’, to the wind of the fleet, arriving in Soparazzi before dawn.

He then decisively ordered the flotilla to escape into the gulf in advance, and with his own strength took them through the fog and came to the place, where the pirates' hideout was right in front of them. Even on the opposing side, Instalon and Tagus could not help but glorify each other.

“Madara is no longer a nobleman of another country, Count, if you will bow down to His Majesty, it will remain the same. ”

Instaron didn't know how many times Brando had said that in his ear.

Brando stood at the bow of the boat and looked back at him with a smile. He shook his head: "Can you promise for this, and I do not intend to be king of Eruin, I will speak well with your Majesty, but it is uncertain who dominates. ”

Instaron sighed and waited until the two of them met, which I'm afraid would be unpredictable after that.

But even if Madara had one more good dark nobleman, that would be fine. In his subconscious mind, he no longer saw Brando as one of his own, but compared him to the presence of the mercury wand in his hand.

But he still doesn't see Brando as having any chance, and he has no doubt in his mind about the rise of this moonlit country, and it does in another time and space.

Three boats slowly entered the cave, and the surrounding light suddenly darkened. Adenie's knights lit the torch, and under the shivering light, people found the cave extremely wide inside - a wide, deep waterway plunged straight into the dark, surrounded by smooth limestone walls, the cave was 350 feet tall, with countless stone clock posts hanging over its head in thick numbness.

Brando and Tagus had planned to take the risk of putting the boat on hold, but I didn't expect this waterway to be excellent, it was very deep, it was a natural harbor, although the throughput might be small, but it was extremely difficult as an anchorage. God knows how the pirates found it.

The light of the torch slowly advances as the boat moves forward, shining through the walls of the holes surrounding the black hole. The lime material in the walls of the holes does not know what kind of metal is caught in, and it reflects a clear yellow light.

But there was also an end to the deep waterway, and soon they saw a small bay where one or two boats could dock, and there seemed to be a simple pier on the other side of the bay, where twisted wooden stack bridges were built into the deep water and connected to the shore.

At this moment, there is no boat in the pier and no sign of the pirates. This relieved the knights who were already preparing their weapons for battle, but they were a little uncomfortable. They walked all the way from Gussel to be chased as if they were lost dogs, but the enemy could not see them at all.

This is obviously very tedious for the masters of each of these fields with great dignity - the masters on the side of truth are, in either respect, masters, and only Ms. Adeni, perhaps, would have thought of bringing such a group together as mercenaries - more than they would have liked to fight in pain and happiness.

Even if you lose.

Turns out well, not even the pirates touched it in the end.

The pirates did not anchor the ship in the port, indicating that they did not set foot here. It's not surprising, after all, that this is just a hideout, not their nest. Like the kind of temporary anchor that smugglers often use, they occasionally stay in those places when the storm hits, but they don't stay there forever.

Everyone feels flat and lost. In fact, it's just the mind. After all, if you don't do it, nobody is willing to do it except the fanatical militants.

The two ships entered the port one after the other, and the haunted family of ships had been left outside because the caves, if they were any older, would not be able to accommodate such large armed merchant ships.

A layer of mist hangs in the cave, just like the inner canyon outside, but much better than beyond the canyon. The fleet in the mist is almost all over the Canyon Channel at this moment, and Brando has never seen so many lost names, let alone others, in his entire life and in his previous life.

After the boat was stopped, everyone took a moment and Tagus ordered the skeleton soldiers on the boat to pierce the boat and let them sink here in case it was used by outsiders. The first skeleton soldiers to land in front of them through small boats have already uncovered the passage across the cave, and these boats are naturally unnecessary. Tagus and Brando also do not expect to continue sailing until the mist has dissipated outside, not to mention the fact that dozens of miles off shore are not necessarily safe and must reach truly inland areas in order to avoid the marches of the unknown altogether.

This is also why they did not land directly and forcibly from elsewhere, and once they do, they have to open a path along the wilderness, perhaps one head into the marching route of the lost. Since this is the landing spot for pirates, there must be a safe and well-traveled land route behind it, otherwise it would be no more than a safe haven, nor a temporary lair.

As to whether sinking a ship would cause any trouble for the people behind it, Brando never thought about it. Why would he think so carefully about the pirates? As far as Tagus is concerned, even if the future spirits may reopen the port, they have the means to salvage the wreck, and what about the pirates?

Who cares?

When the crowd disembarked, the cave appeared somewhat narrow. After all, in addition to Brando, Delphine and Phoenix Fire, there were two squadron skeleton soldiers and a group of low-ranking corpse witches on board the two Madara armed smugglers, who were usually locked under the basement to act as ballast stones with Madara characteristics and only released them if they encountered combat or needed to land.

In addition to the Skeleton soldiers, there are also the sailors on the armed merchant ships of the haunted cars, who are also more than a dozen men, plus two elders and their men, Archie's men and servants, counting in detail as many as twenty or thirty.

Adenie and her knights are making another call. At one point, more than a hundred more people arrived in this pirate's lair, and it is obviously unlikely that this little place will look so narrow.

Tagus divided one and a half squadron of skeleton soldiers (the other half of the squadron left in Gussel) into two rounds, one of which opened its way in front and continued to serve as cannon ash, and three corpse witches commanded them, while the other larger number, behind the rear palace, was not intended to prevent anything, mainly to serve as a warning, and if the latter met the unknown, at least it could have been discovered in advance, essentially cannon ash.

The sailors of the haunted car are naturally captives at this time, but the average sailor doesn't care about them either. The two elders of the haunted car have good power and are under the care of the knights of Adenie's men - and Brando, of course, paid for it. The knights can't be more satisfied with Brando's generous employer.

Only the elders of those two ghost cars made Brando and Tagus feel a little tricky. After all, they were also very good polar players (although only half of them stepped into the polar). Even if Deputy Marshal Brank were to spy on them, there would be a problem.

These two men have obviously suffered a lot of sins these days, and they've been locked up in the bottom compartment with skeletons and corpse witches, eating less than pork and dog meat —— not that Tagus deliberately slowed them down, but that's all the sailors ate at sea, and the spirits couldn't have prepared the cook without two prisoners. That's Brando and Delphine's treatment.