The Branded Female Fencer

Introducing Characters Part 2 - Near Fenna

Name: Nia (beastman usually has no last name)

Age: 27 (equivalent to 16 years old when it comes to humans), female

Appearance: 149cm/46kg/75/52/78, short hair like blue and grey with eyes - cat hair with slightly more habitual hair

Job Title: Cat Fighter (Commander)

Things I like/specialize in: milk, sunbathing, round objects, hairy, workout

Things I hate/don't like: matatabi, warrior chiefs in my unit, light figures

Single Name: Me

Profile

Cat women who belong to the military nationality of Groussard, the nation of the Beasts (a cat is a name given by humans on their own because of their resemblance to cats, and they themselves call their thing by a different name). Currently, he travels around Nakahara, imitating mercenaries for martial arts training.

I hate that my personality is serious and bent, but I'm meant to be cooler in person than bloodthirsty. but even though it's pretty cute rather than far from cool if you ask around, it's typical tundelle and can be cool as early as 10 years (by Lisa). By the way, I inherently love matatabi, but even if I just smell it, my memories almost fly and rumble, and each time I'm solemnly solemnly around because they tell me not to "do it again". She also tried it once, but vows not to use it again with the line "I was about to step off people's path at risk..."

Her father and mother were both military personnel, but his father has taken the opportunity to retire from service with serious injuries on duty. My mother was sick and in the other world when Nia was 6 years old. Six years later, he marries his late wife, and he also has a son with his late wife. For this reason Nia will have a belly sister, but Nia was enlisted in the army when she was 12 and only knows by letter how her sister grew because she has never returned home.

By the way, Nia and her stepmother and Nia have known each other since childhood, and I don't like Nia separately but I also don't like to be somewhat honest and sweet.

Nia is quite good as a soldier, and although she is currently a peacekeeper, she has already been carrying birth stories such as the Ten Chiefs for a long time. However, because the warrior chief (one hundred chiefs) of the unit to which he currently belongs disagrees, he is still a planner. I have often been a warrior leader (even though I am not humanly comfortable with it), and if I beat a warrior leader with a single hit after this martial arts training, I am on a journey on condition that I am promoted to a hundred warriors at once.

It should be noted that as an animal, she is a feeble cat family and a woman, so her arm strength is no different than that of a human being, but the speed of initiation is not a speed that can be pursued by a concurrent human being, and she specializes in steep attack due to intense movement in and out, visceral destruction by slapping, and articulation in standing position. In short, you should have an image of a jujitsu who can outbox. By the way, he also uses his tail quite cleverly and is about as powerful as a human flat-handed.

Name: Fenna-Schmitt-Rosenworks

Age: 32 (equivalent to 20 years in humans in appearance), female

Appearance: 160cm/48kg/87/56/84, long hair with straight silver hair and silver eyes

Job Title: Magic Archer

Favorite Things: Playing with Small Animals, Beautiful Gems, Nature, Grass Whistles

Disliked Things: Guys Who Are Greatest, Angry, Haunted

Single Name/Cliché: "I," "Sorry!

Profile

One of the royalty of the Seeker (humans call it the Dark Elf, but there are actually different races). He was fairly far from the present royal family at the heart of the Seeker and lived almost the same private life as the civilian population, even though he had a sense of himself as a royal.

Fenna's lineage conveys a special sorcery, which is not published in the 41st story stage, but alchemy is not an irrelevant story either. Together with the dangers of that magic, and the management of the seal of Huge Trent (42 stories appearing), they dared to live secluded in a small settlement.

Fenna herself was the youngest of the settlements and was teased all the time by the same generation of seekers. I am also very concerned about the small size of the elves (even women have an average of about 170cm), and grew up with a slightly sluggish personality. I am strangely accustomed to apologizing even though I am royal because of it. Because of his personality, which does not like strife, he also thinks that if he bows his head first, which is royalty, it will not be a major strife. but I'm never weak, and I can clearly say what I want to say.

It is hard to say that she is also very important in character, rather curious for elves and intrigued by all things. And being more unknown to the public than Alphilis, and being a gemstone lover too often puts the party in a crisis of lack of money. I don't have any brothers, by the way.

She has an unconscious but clear lady appearance in person, and the style is Miranda, Alphilis, Lisa. She says it's "too perfect". Nears from the relatively south also prefer rough outfits such as shorts (sometimes the means of combat are fighting), but Fenna, a forest folk, is more rough, and a near-naked look is normal when it comes to human sensation. Whenever Fenna walks outside, Lisa or Nia will always be there for her. Otherwise, you could dress up as if you'd be mistaken for a hooker right away.

Moreover, the bow's skill is also masterful, a menacing technique, given that it does not assist with Alphilis and different wind sorcery. It's still scary because they say it's still a bad category in elves that often deal with bows overall. By the way, it has appeared several times, but the killing capacity of bows in this era is an average of 20 m, and the elf bow allows killing capacity at 40 m due to special processing and fabrication methods.

The reason for this was that the elves were not comfortable in melee combat and had to excel in bow technique in order to make gains without causing damage to the forest because they are also forest people. Living in the woods includes easy access to materials suitable for making bows.

That humans, on the other hand, are basically people of the plains and that the development of witchcraft allowed for ranged attacks before research on the material of bows proceeded. The strong vitality of hostile warcraft and demons and the fact that bows were many useless occasions can be given as reasons why a weapon called a bow is not given much importance.

Continued