The Experimental Log of the Crazy Lich

Chapter 698 Breakthrough

Roland's Law of Fortune: When two bad guys are together, the third bad guy will show up soon.

And in order not to be that wretched bastard, I chose the wisest way to handle it.

“… I threw the medicine away, you guys decide who to use, I'll go out and relax. ”

Yes, I escaped, I never escaped. I was really scared and fled this time, not just in fear of the supporters who came to help me and the increasingly exaggerated gossip, but according to my own summed up lucky law, if I got close, the worst luck most of the time would be to myself, and this time if it was bad luck... I was actually happy to see the fun of Colos and Victoria, but I was personally tragic, Princess Peach or something, let Renee continue to back the pot.

“I ran away, at least I wouldn't have thrown it on me. If it's other people's bad luck... Psst, as long as it's not my bad luck, then you can watch the jokes. ”

It seems that we already have a consensus that Victoria and Colosseum will end up with extremely low success rates, no matter how they develop.

I did not hesitate to step into the door of the fire element position, it would not be bad luck to change the position, I also needed time to sharpen my tactics and strive for an early final breakthrough.

“The Blade of Separation. ”

Probe your hands, inhale deeply, and blow out, but there are countless pieces of ice blade.

The endless blades of ice devour everything in front of them, and slowly, whether lava giants or fire elements, are cut directly into pieces by these blades.

And the lizards suddenly drilled out of the lava sea in front of them, and they were either spears or shields in a militarized society, where more than thirty of them were ambushed into a battlefield waiting for their prey, a small army.

“Double tornado! ”

Waving vigorously, the prepared spell model was triggered, with me at its core, the two cold ice tornadoes collided with each other and tore, and the creatures within the range of more than thirty meters were all hit by tornadoes and snowstorms, frozen.

The extreme cold snow storm instantly turned the lizards into lizard ice, and the flames on the top and back of the head went out, which was tantamount to pronouncing the death of these half-element half-bodied creatures, while several high-ranking Lizards, the King of Fire, continued their asthma in the cold.

“Huh!”

The scream for reinforcements has yet to exit, and an ice arrow is in front of them, taking their last lives.

Waving my hand, the ice bow and arrow turned into a shadow, and now I'm empty.

The mutineers have been cleaned up, and in front of me, the lava pool is still boiling with the smell of fire, probably over there, the flame element, and this space node is still calling out the flame creatures.

Such a spatial node of an element's bitside, if disarmed by conventional spatial magic, takes time and effort, but I know that there is another way to crack the element's door, apart from using the key.

“Glacier's ruling. ”

Above my head is the cold hammer, and the bigger it gets, the more prototypical it gets, and when it finally completely covers my head, I let it fall.

Huge glaciers and lava collide, boiling steam everywhere, elements of ice and fire collide with each other in this heaven and earth, and when everything is calm, this lava pool turns into a pool.

The surrounding temperature starts to drop dramatically, and this flame element bit-side node has been closed, regardless of how it operates, but the positive flame elements that support its operation, then it is sufficient to cover it with a phase of ice and snow.

Of course, extinguishing this side doesn't do much, the entire element bitplane is already linked to the master bitplane, and hundreds of nodes are still working.

And from the beginning of cleaning up this element node, I used the cold ice technique from beginning to end, and finally solving the problem was also standard magician thinking, in a sense, Heroise's "duck filling” teaching did work.

Her functional classification really suits my appetite. With her help, my cold ice spell is finally standardized and systematic, which is...

“The blade of separation is the throwing of a crushed ice knife. The verdict of the glacier is to gather an ice ball and throw it down. Do you have to say these names? Super Secondary, Super Shame. ”

“Nonsense, the spell name is not only the self-suggestion of the practitioner, deepening the modularity of the application effect, but also the sign of your ability to systematize the application. The list of spells is all messy ‘anonymous spells’. How can you combine and create great spells on these bases... not to mention the messy Ice Age, which is not magical at all. ”

With Heroise's participation, my cold magic is worth a thousand miles a day, but the biggest change is still a change in the way I fight.

The division between ice magic and snow magic has made me clear my system of capabilities. From the beginning, I, who am good at martial arts, should embark on the path of ice magic suitable for martial arts. The core idea is nothing more than to create various kinds of ice weapons to kill opponents.

Ice spears, ice arrows, ice swords, ice shields, ice hammers, one shape is fixed, I am also used to using these “weapons” to kill enemies in battle, that dozens of meters of ice sword chop up giants, is really more comfortable than "little toothpick”, the only thing I can't get used to, probably the shameful name of those heroes.

Compared to ordinary ice methods, they use ice magic models that are stubborn and lack the ability to change, far less flexible and appropriate than I am, and I use them as if a giant is waving an ice weapon behind me to show off his martial arts, and they are simple, rough throwing models that don't look very different, but the difference is obvious on the battlefield, and it's a gap between a professional veteran and a new civilian.

And compared to myself in the past... Forget it, I still didn't mention it, I couldn't even compare to ordinary ice.

As for the environmental snow magic that mainly kills opponents with low temperatures, I have only mastered such common natural disasters as "Ice and Snow Tornado”, “Avalanche”, “Hail” and other spell models. On the one hand, they are used to improve combat power, but more, they are still prepared for the advancement.

Perhaps this is the difference between Koban origins and wild roads, which doesn't look very different, but the further back you go, the greater the difference in actual performance on the battlefield.

These days have passed, although there is no inherent difference in magic, but if you only look at ice and snow magic, now I am confident to hit ten past me. In the past, I used to use magic techniques that were too rough, accumulate magic assembling elements and throw them out, so that half of the magic is naturally depleted, and the rough way of attacking, and let these ice swords be picked up and chopped up.

And when the foundation is laid down, the threshold of advancement doesn't seem so far out of reach.