Allied Relief - Operation Fever has begun.

The Balmunk, Loewateen, 3rd, 4th, and 6th Fleets of the Willidis Army and the Great Empire Liberation Army (8th Fleet) spawned from their respective bases, using portals and transitions to move to the battlefield.

Each of the six participating fleets will act individually and raid the Great Empire fleet, which is overrunning the Allies.

I also led the Balmunk fleet and Nevoadris boarded Le Pen Fortress.

Transfer, Complete!

Enemy fleet, artillery on the ground!

Fleets, including battleships of the True Great Empire, are bombarding the ground. Just as our fleet emerged from its diagonal position.

As I receive the report, I will fly the instructions.

"Aim for enemy fire." Aim for each ship and enemy fleet! ”

The enemy fleet is inverting.

According to the observer's report, I was flirting with him.

"That's Kurf's new army." Quick to react "

The enemy field commander must have figured out the possibility of a transfer raid. But it's too late!

Main gun ready to fire!

"Shoot!"

A 45.7-centimeter plasma canon of Balmunk sprayed fire. The pre-emptive strike will shoot through and scatter the Saville class battleships of the True Great Empire.

The heavy cruiser Vangens II and the Ambal upgraded cruiser also started artillery fire. The Great Empire's ships have been hit one after another with firepower bullets.

Three enemy ships sank and four were destroyed!

"Okay, let's get out of here before the enemy shoots at us." All ships, prepare for the leap. "

One blow, and that's it. There aren't many of them here. If we do it thoroughly, we'll get more results, but we'll be damaged too.

This time, I'm going to blow my ass off.

The enemy fleet has been fired upon. But unfortunately, we will be dislodged by the transfer!



Operation Fever attacks the Allied invading Great Imperial fleet with one blow.

How can you do damage to your enemies without damaging your own troops?

The Empire's invasion fleet is now spreading to the Allies at an electric rate. In other words, instead of a single fleet, they are divided into small fleets that occupy major Allied bases and cities.

Raid this scattered fleet and damage its ships.

"Yes, I will give it to you."

I repeat.

"There's no need to sink by force. We just have to do enough damage to hamper our combat and navigational abilities and need to repair them.”

If you can sink, you can't do better than that. But it was important that I didn't take any damage in my counterattacks.

After all, the fleets that invaded the Allies are not all of the true Empire, and the battles continue. Moreover, if we bumped into them here at the level of annihilating them and drained their strength, we risked losing the ability to fight back when the Stigme Empire moved.

This is what I hate about triplets. Two of the three hit and worn out, and the other one aimed at the fisherman's profit.

I've done everything in my power to help the Allies. We can't let the Stigmatist Empire take us there.

But even if you damage the enemy ship, if you can't sink it, it'll be repaired and come out again.

Yes, Laszia said, but my answer to this...

Do you think you can fix it?

Huh...?

The Great Empire came to the Allies with a transfer. And the Allies, who are hostile to them, do not have the facilities to repair their ships.... do you know what that means?

If it gets damaged, I can't repair it....?

That's what happened.

For the True Empire, the Allies will not be overwhelmed. If you didn't take a lot of damage, you'd be losing a lot of money, right? No, the Empire is not that stupid.

Lasia noticed that too.

But is there a place in the Allies where we can maintain and repair airships?

We have built military ports and air bases so that we can repair and repair our ships from the Sea Pang Alliance. Our dungeon core is built in various countries of the Alliance.

Do you think I'll let them use it?

The Empire would have thought of using the Allied military port facility as a base. That's why I embarked on a bold method of warfare called transfer.

But the wholesaler wouldn't do that.

In the military port facility of the Allied Powers, I used your materials and money to build it. "At that time, I set it up in advance just in case..." Self-destruct device. "



Well, it was originally an insurance policy when the Allies betrayed us and the Willis army.

Personally, I don't trust you because you betrayed me once. This is the kind of place. I didn't really think about exploding when the Empire was about to take it away from me.

The original plan was to rally the Allies and attack the Empire.... in the first period before the Stigme Empire appeared, though.

Consequently, the military port facilities and air bases of the Allies, which the True and Great Empires had taken over, were blown up in a flash. I left it unusable until it was repaired.

First of all, the Empire's expeditionary forces cannot repair their ships unless we do something about it. Between us and the Allies, the Sea Pang Alliance defends Coucapente, the Kingdom of Provia, which is situated like a wall, and if we were to send our repair ships to our home and nearby docks, we would be forced to make a major detour.

That's why we need to damage the Dondon True Great Empire vessel and push it out of the fight.

That's it. It's a bad way to say it, but it's not killing enemy soldiers, it's wounding them. If an ally is wounded, they will be manned to heal and move it. If you die instantly, it's only one less person, but if you're injured, in addition to the injured person, the person who helps you can't shoot the gun, so the result is two fewer people.... yeah, it's a bit of an example.

Fleet jump, over!

We, the Balmunk fleet, have come out behind another true Imperial fleet.

Enemy Battleship Five, Cruiser Five, Escort Twelve.

"As soon as we can get a range, we'll shoot." You don't have to wait for your enemies. "

At my behest, the Battleship Balmunk and the Cruiser Squadron began firing.