I was in a special magic workshop in the Blue Lion Dorm. I entered a martial arts tournament, but now, what about gear?

Martial arts competitions take place one-on-one in tournament format. If you win and win in the final, you win, well, it's a normal tournament with no particular twist.

At the time of the match, the opposing warrior - referred to as an athlete at this time - is given a pendant of protection. This is the promotion exam in the Adventurer's Guild and the array that Early used before when he played a mock fight with Jarzy.

By wearing a pendant with enchanted defensive magic, an athlete's body is protected even if he or she seriously releases a weapon beating or magic.

... Before it was adopted, the dead came out as they deserved and there were few irreversible injuries. If the rules were relaxed so that athletes could no longer gather and enjoy some protection as a result of the competition, which was only to crush the obvious but powerful athletes, this time it would have been the end of being very plain and booming out of the audience?

The protective pendant effect allowed the martial arts tournament to return to a major event with the appearance of flashy authentic battles.

However, the pendant has a time limit. The effect time of the defense is about three minutes. Besides, it consumes magic by being attacked, a substitute that expires faster than that.

In full magic, the pendant glows blue. As the magic decreases, it changes to green, yellow, and red, and if the red starts flashing repeatedly, it means that the game is about to run out of magic, and the game ends at that point. At the time of the red flash, the player lost.... kind of like a timer for some light giant, I think.

Incidentally, the specifications of this pendant produce a reduction in game time, which the audience would rather welcome. A game that lasts longer is more tiring to watch.

Now, a pendant to keep athletes safe allowed a game to unfold that would be okay if you really hit them. Weapons and fights, as well as magic, are permitted when it comes to attacks. So depending on what you do, it's also possible for a sorcerer to fall back into an unreachable part of his opponent's weapon and defeat the magic in a row.

I'm not sure if that's the result, but it seems that many of the participating players are quite small enough to use magic. A warrior who can't use magic says he'll be nearly hit during the first or second round, unless he takes magic precautions.

If you can't use magic, at least take the shield, there's a saying.

So it's time to think about gear.

I don't do magician style this time. It seems that the competition will be attended by powerful people from outside the country, so it's not unlikely that someone who knows me from the heroic era will come. He's changed his appearance, but it's not funny to be suspected of being associated with him from the way he fights. Naturally, I don't use heroic gear either.

Well, I'm joining the war as a magical knight student, so I guess I should dress like a knight.

Though I say I should win, if it's a Tyman fight, I can never say I'm an optimistic person either. The kind of twat they call the winning candidate would be far more used to this hand duel than I am. I've never thought of myself as the strongest hero in the world.

When that happens, I want to keep my gear in pretty good order. Commercially available equipment is NG.

but it's also not nice to consolidate it with rare objects like anti-dragon gear and get your surrounding attention and be marked. Steady, take the win... I'm serious.

Ideally speaking, winning up inconspicuously and without marking. Some of the participants should be serious about watching the game and thinking about countermeasures. Especially if he wins to the top, he's watching his opponents properly. Plain, discreet, don't show too much in your hand......

Among the materials we have now, we can make a set of equipment and it becomes a sturdy material…. Cobalt, Mithril - Oh, speaking of which.

I recall the green and white magic metal recovered in the underground city that was at the end of Wangdu's underground water supply. The one that resembles Orihalcon, but certainly, what did Sphera say about the figure-shaped wand (shape-septor) she picked up in the same place.

"White Orihalcon"

Reinforced magic metal with orihalcon base. A long time ago, people created their own reinforcement materials. Light, even stronger than the original Orihalcon. It is impeccable as a material. However, it is predictable that machining by magic synthesis will be hard because it consumes quite a bit of magic.

That's when the door was knocked. If I replied, it was the maid with the basin - Sakilis - who opened the door and came in.

"Master, I brought you sweets"

I came to the right place. Sakilis explained that today's treat is apple pie, and I decided to ask her to help me make some gear, too.

After you receive the treat, try to synthesize the weapon. Prepare materials, infuse a lot of magic, tease, rub, and multiply to create a new one.

The design of the armor helmet draws shapes in my head so as not to be significantly different from those on the market. Deceive the surrounding eyes in a common way. Nevertheless, the green and white gear may also be noticeable due to its slight rarity. I wonder if some associate Orihalcon with it.... Let's paint it iron later from the top.

Synthetic magic creates a set of gear including helmets, armor, and small hands based on the White Orihalcon. Adjust the interior to fit by pinching the leather. Emphasis on ease of movement and not much stiffening to bees. Over-equipping with one-on-one duels is also a problem. Each of the other participants will be adjusting.

It has a lighter impression than an iron armor helmet, but once it is all worn it will weigh quite a bit. This means that each piece of equipment is stamped with a weight-down, weight-reducing magic letter.

Armor, helmet, and a shield. In order to reinforce the shield function as an aid to the shield on the small hand, the magic stone is implanted and modified so that it can release magic. With this magic radiation, you can also increase your power when hitting enemies with hands with small hands.

I'll keep it on my helmet. A movable visor part that covers your face, but when you pass the magic, you set the magic to visualize the view from the inside out. Because when you guard your face with your helmet, your vision is pretty narrow. Anyway, if you're used to it, it seems silly to carry a handful in your sight.

So, it is the production of a shield that is essential for defense. You should also take your shield to reduce the wear out of your protective pendant. This one also makes a shield out of a white orihal cone and, like the thundershield I gave Marcus before, wears a demonic stone to strain the electric shock. I suppose if the opponent were shocked at the same time as Bash, but with a protective pendant, I might not want it to work as well.

Now, prepare the sword, which is the main wepon. Long sword made of white orihalcon. Equipped with demonic stones, it further engraves magical characters on its body. The sword gathered the wind away from the physical attack, and the magic was finely crafted with letters to reflect. I carved counter magic on my sword, not my shield, to poke at my opponent's void. If you bounce back with your sword, won't your opponent illuminate you with the master of the sword?

There are no restrictions on bringing in weapons, so I'll also make a subwebpon. Mace for one hand that can knock in as much blow as an impact hammer.... Can't I make this an axe or something pick if I figure it out? Once upon a time, an animated robotic weapon had such a multi-purpose weapon.

That's how you make your weapons. Sakilis went out with me like that. Speaking of which, she didn't see where I use the magic of weapon synthesis, sometimes surprised and sometimes interesting to help.