It was the "Great Alliance" that preceded the "Spirit Factory" Alliance, but after entering the "Metal Line", the march speed fell visibly.

Even now, local adventurers are working on defeating a Fire Dragon (Fafnir).

Neil was watching the situation with frustration.

"How long does it take to defeat a Fire Dragon (Fafnir)?"

"Neil, don't be upset."

Glenn told me to hold back.

"The cooperation of local adventurers is essential in this dungeon.They must be able to defeat the Fire Dragon on their own. "

"I know."

The head of the Sage's Treasure Championship has tried everything to boost the morale of local adventurers.

Set bounties, review lines of command, and strengthen monitoring.

However, none of the measures had much effect, but rather only led to work complications.

Neil suggested fining the lazy local adventurer, but the boulder stopped it by Glenn.

Doing so will inevitably lead to a massive withdrawal of Alliance Alliances.

(What is it? These guys.If you're dissatisfied, say it clearly.)

Neil was frustrated with the unsatisfactory way the local adventurers were working, and as he endured shouting, he was dismayed by the faint footsteps coming from behind.

It's not a monster's footsteps.

It was the footsteps of a man running up the mountain with his shoes.

It's getting closer and closer.

(No way)

Neil looked back and saw the Spirit Factory alliance under his eyes.

(Did they... come after you already?)

"Glenn, change of plans. I'm going to increase the pace."

The Grand Alliance took care of the Fire Dragon (Fafnir) on its way to battle in a hurry and took it apart.

The "Spirit Factory" Alliance also captured the "Great Alliance".

The distance between the two alliances is the distance to reach if you shoot a bow.

If we keep going, both forces will clash.

Clearly, hostility and vigilance began to fade away, and tension ran.

"Glenn, shoot magically at the control."

Neil ordered it.

"Hmm. It's inevitable. 'Blast Magic'"

An explosion flames in front of the leader of the Spirit Factory Alliance.

The leading troops stopped and stopped unexpectedly in the "blazing flame magic" that just burned the earth.

(This "Blast Magic"... Glenn Ross, the head attacker of the "Sage's Treasure Crown")

Rick, who was a member of the lead unit, was motivated to engage strong enemies and put his strength into holding the sword on his back.

(No shortage for the opponent!)

However, Euphine's magic team swung over his feet and signaled him to retreat.

(Chi, will you fight in front of your enemies again?)

Rick obeys orders honestly and with remorse.

Even in the middle of Lorraine's presence, he noticed that he was close to the "Sage's Treasure Crown" and that the "Blast Flame Magic" was released into control.

"Euphine, call Rick back.Leon, I need you and Rick to take turns in the lead.Keep track of the enemy's rear tail and bow and arrow. "

Copy that.

I got it.

Leon, who took over the lead from Rick and the avant-garde, advanced the dungeon with an exquisite sense of distance without leaving the Grand Alliance.

That day went on without further ado.

(Good. For now, it seems that restraint has worked.)

Seeing the Spirit Factory Alliance not set it up, Neil decided.

Ian and Glenn will meet tomorrow.

"Tomorrow, Glenn, let them see you at the end of the force, just like you did today.If they get into magical range, shoot relentlessly. "

"Okay."

"I pull the lead. If you have a chance to pull the Spirit Factory Alliance apart, I will use my support magic.Ian, you're in the middle. Balance information by processing it between the beginning and the end.If you are requested to restore magic, please respond accordingly. "

"Okay."

"And I think you know, if they come and start a fight or try to get past us, we'll start a fight."

Neil said in awe.

"The key to battle is whether or not you can collect Ore before the Spirit Factory alliance.That way, you can push the burden of the "White Wolf" onto the opponent and return safely.That's why we can't take a step back here.I will defend the leader. "

While Neil and the others were at the meeting, Lorraine was organizing his thoughts on the basis of the information he received from Leon, even at the Spirit Factory Alliance position, which had been camped a short distance from where the Grand Alliance was camping.

(The Great Alliance hasn't set anything up since then.After all, the "Blast Magic" is under control.You mean they don't want to fight in the dark?That's what I'd like.Will you wait for a while?)

Lorraine kept his distance from the Grand Alliance, waited for a match, and told all divisions never to start a fight until he had instructions.

"Volcanic Dungeons" contains 50 mining sites of all sizes and sizes every month.

In the first dungeon exploration, the "Spirit Factory" Alliance and the "Grand Alliance" removed all rare metal from 15 mining sites.

The remaining mining site is 35.

No matter how many adventurers you gather on this island, there are no more than 15 mining fields you can take out in a single exploration.

Therefore, it should be enough to split the quarry between the two alliances.

So what are they fighting for?

What they are fighting for is the right to avoid raids from the White Wolf.

In order to receive that right, we must first procure ore and descend the mountain.

The same development continued on the next day and the following day.

The "Spirit Factory" Alliance tracks behind the "Grand Alliance" as it moves through the dungeon, keeping a certain distance.

When the "Great Alliance" shows the appearance of camping, the "Spirit Factory" Alliance also camps immediately behind it.

Glenn was stunned by the undisturbed movement of the Spirit Factory Alliance as he assumed the task of controlling the enemy at the end of the Grand Alliance.

(What a leadership force. It doesn't seem to be moving while watching my "Explosive Flame Magic".I've never seen such a well-led unit, the City of the Wizard.Are the enemies really allies?)

Neil and Ian also felt a deep fear in the Spirit Factory Alliance.

Normally, if so many large troops marched so close, some sort of skirmish would likely occur, but there was no sign of it at all, and the enemies in the back would just keep quiet and follow at a certain distance.

It was a gift of Leon's outstanding command ability.

[Leon Status]

Command: 90-100

(Leon has become a reliable presence.I can leave it to the troops without saying anything.)

Over time, Neil and Ian began to hurry.

Neil won't let go of the Spirit Factory alliance.

Ian doesn't see any signs of wear and tear in the Spirit Factory Alliance.

(Damn, why? We're going as fast as we can.Why can't we scatter them?)

(Oh no, we're running ahead with a snap in the back, and we're more worn out.If this continues, even if you have procured ore first, you may be targeted by the "White Wolf"....)

While you're doing this, you'll have a great chance to join the Spirit Factory Alliance.

On that day, the Grand Alliance will be unable to reach its intended location and will be camping halfway there.

It is a flat plateau as far as the eye can see, and there is nothing to become a barrier except a sparse rocky mountain.

This is it. This is the only way to set it up.

Roland and the others camped at a point where the bows and arrows could or could not reach, and began to consolidate their defenses.

It was like a prelude to battle.

Tension runs into the Grand Alliance.

Neil ordered that the defenses be tightened, but the work did not proceed.

The next morning, the Great Alliance finally decided that it was an all-out war, but on the contrary, the Spirit Factory Alliance was closed in the barrier and there were no signs of coming out.

The harp just rings.

Neil and the others wondered and heard powerful feathers from behind.

It was part of the "Fire Dragon (Fafnir)."

As the Fire Dragon (Fafnir) and others indicated that they would attack the Grand Alliance, the Spirit Factory Alliance also stepped out of their positions.

Supported by the Bow Shooting, the Shields stormed the corner of the Grand Alliance defense.

(2) The Great Alliance, which was forced to carry out a frontal operation, only allowed the breakthrough of the "Spirit Factory" Alliance to be considered.

Ian feels suspicious.

(What? When the Fire Dragon (Fafnir) attacked you, did the Spirit Factory Alliance come out, as I showed you?Was that harp called "Dragon Sound"?Damn it. They still have the trump card?)

After breaking through the Great Alliance, the Spirit Factory Alliance continued to speed up and ran up the mountain at an incredible speed.

Neil breathes through again, but the Spirit Factory alliance, which uses enough of Ground Craft, quickly disappears as it pursues dungeon exploration without worrying about gear loss.

(Goddamn it. What the hell are these guys?I'm running desperately and with all my might, but it's like a light decoration.You mean there's such a difference between us and these guys?That can't be right. There can't be such a thing as losing to such anonymous people.)

However, Neal's "Spirit Factory" alliance is getting closer and closer.

Neil and the others were forced to change their plans.

(Shit. What do we do? I can't catch up with the enemy.Morale doesn't go up. If you stay like this, the White Wolf will loot your ore again on your way home.)

"Neil, can I talk to you for a second?"

When the race with the "Spirit Factory" Alliance became desperate, Glenn started talking in a serious tone.

"Can you give me a soldier?"

"Soldiers? What the hell...."

We're here to ambush the White Wolf and take them down.