The Magician Wants Normality
I'll think about magic.
A few days early since I came to the other world.
I... I can use magic safely now - ♪
Since then, I've had my teacher-owned magic school textbook lent to me, and I've had my teacher demonstrate some more magic to use!
What they showed me is what they call 'auxiliary magic'. No attack system.
The magic of the attack system would be easier to handle by assembling it yourself, and so on.
So, they also showed me the magic of 'strengthening' and detoxification that temporarily improves my physical abilities...
You can't use these, can you, me?
My doctor and magician told me I should remember.
Strengthened physical abilities are doping with drugs in the original world, and detoxification is also antidote use.
I wonder if it's possible because it's a magical world that can only be made of magic, even though there's nothing there.
I also feel a little different to think of magic as a substitute for medicine.
I think maybe it's really an in-game effect that was in the original world.
Besides, the magic of healing and detoxification that I know of is "healing a number called HP" or "deactivating a status anomaly".
It's important here. Very important. I'm not curing a real injury.
Even if you were poisoned in the game, 'the damage prescribed for a state called poison' would just be affecting HP. It's not real poison and equals.
If I'm going to use it, I can wrap my magic around my body, build defensive walls, improve my defense, and increase my attack power by using defensive wall applications to wrap my magic image around my weapon into "iron" and other hard objects.
I wonder if detoxification would mean extracting the poison outside your body.
Others can lighten the body if gravity is attenuated, and can be used in conjunction with the wind to float and fly in the air. Aerial flight has clear wings because I imagine birds flying for stability.
It is the result of the straightforward idea of 'flying' = 'wings', because it is only an image to fly that does not clearly embody it. Or a mental stabilizing effect.
As a matter of reality, humans don't fly normally, so they're a little scared to stay put. It could have been difficult if I had not known the existence of an angel.
Maybe we can interpret it differently again if we learn a little bit more, but I guess this is what it looks like so far.
I don't think I can handle weapons before then. I can handle a knife.
And, of course, mastery of what can be considered a must-have in the fantasy world.
In my case, the image of the junction is' against all attacks', so it's universal. That's an amazing assumption! Does that mean that it is also possible to play only physics and magic if you are conscious?
... Well, I was told not to find out because the universal junction falls under the category of advanced.
By the way, the more complicated the way magic knits, the harder it seems to break.
The knitting knowledge is helpful in the connections that impressed the teacher. Wasn't there anyone in this world who did it?
And I thought my predictions about magic were quite correct in mastering the juncture in this world.
"Connection means braiding magic and building defensive walls."
This is what the teacher said.
The junction depends on physics and magic, but it's mostly about magic defense, I hear.
This... even if it's embodied in water or flames, it actually means magic itself, right?
In other words, the magic you see is like a hallucination that faithfully reproduces the image. So I can prevent it in the junction.
The healing magic that exists is "restoration" to restore the flesh.
'Something that doesn't originate', so that state is' normal form '.
So I can't cure birth defects and illnesses.
The disease makes no sense because the germs are in the body, but the 'form from the original' has not been compromised.
This is the common healing magic of this world.
The cure magic of the game is HP recovery, so I guess it will heal both injuries and health...... you better think there's nothing that convenient. I can't seem to recover my health with magic.
Most importantly... because this is' reality '.
Somehow, but I think this perception fits. Wouldn't it be magic made by the "Traveler in the Narrow" that doesn't fit into these? Sometimes you'd come from a magical world.
Mixed halfway through, didn't that make it an extra mysterious piece of ancient technology?
I would just say 'that sort of thing', as I would explain.
It seems that yeast bread and papermaking techniques were told by different worlds that it was technical.
I hope miso and soy sauce are passed on somewhere ♪
So.
There was only one magic supposedly made by a guy from the same world.
The effect is a subtle thing that ensures that the subject is within sight.
They use it to take things nearby when you can't get your hands off them.
The spell (translated) is' no curse, this is how it is', and the powerful word is' the word of the Lord '.
... you're obviously from the same world, aren't you?
If the age of being flown was ancient, Anchez would have understood better now.
Without a doubt, it seems that the dialogue of the epoch, 'Don't Suffer, Come Closer'.
"Attract to hand without being inhibited by any object," so I guess I believed in the effect all the way around, except for the person who made it.
The guy who fails to control first stays, as can be seen from the rather limited description of attracting as far as he can see.
The teacher said anyone could do it, too, and hahaha!
If I make a tease in half and tell the sorcerer, is it brilliantly activated, the black history that has been left behind?
Is it a silo thing that's activated and can no longer say, 'Oh, man, it was a joke' or something?
You couldn't do it because you didn't realize it was image-focused, not a spell!
You just weren't a magic girl. It's better. ♪
……
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Anshes, I wonder if that's what I'm going to be able to decipher!!
Leave some more better magic behind. Yah!!!