The Peerless Kobold (WN)

Be careful sneaking......

The points around 1-2 km from the villages of the Goblins are within their area of alert, with several groups patrolling regularly. Of course, instead of walking around only caricaturally, he had a minimal role as a scout and was still carefully moving the area in charge so that the ni goblins crossed the shadows of the trees.

The basic principle of scouts is "not to be discovered." In the case of scouts acting in small numbers, it should be assumed that being discovered is directly linked to death.

And if we can do something “undiscovered," the next thing we need to do is “find someone first"... but unfortunately for them, their qualities as scouts will rise to armaments for the survival competition rivals, the Kobolts.

The Kobolts of war are just the hounds.

The goblins are also apparently wise enough to try to cover up body odor by rubbing soil and grass boiled juice against their bodies, but the smell of the Kobolts cannot be deluded.

However, the nose of the goblins is not big in vain either, and I can sense its presence by the time I get back to the enemy, although it turns slightly to have a corresponding sense of smell.

Instead, if that did not even seem possible, the realm of survival would already be in the grip of eradication, driven away by the overlapping Cobolts… with them, a species that has long won the competition for survival, which, with the prank of destiny, could have replaced and extremed prosperity for the people of today.

Those rushing adventurers who can't understand it are caught off guard and killed, and if they are women, they are captured and harshly watched...

(All right, this is where we're from.)

Yesterday, he leads a small number of guerrillas from the villages of the G-men who have finished looking down to about two square meters, and he can whisper to Oswald, the hunting head of Silva's herd, as he is raising his alertness by one step.

"Woah Wong, Woal Gau Kuo Goo

(From here on out, this number of covert actions is difficult) "

"Gu, van wooooooooooo, gargu vuloooooooooooooo......

(Oh, the hunter's head is right, their noses aren't decorative either...) "

A warring archer with a scratch on his forehead and his buddy Kobolt Fighters stopped his leg, so I'll stop with it and finish what I have to do.

"Gallu, wo on...... wof Gallu

(Of course, I know... Wind, obey) "

Manipulate the magic of the wind attribute and adjust our radius to avoid wind blowing by about 20 meters. The windy intermediate magic Ernesta used to surround the settlement without us noticing.

She tried to stop the wind around the forest around the settlement, but if it wasn't that massive, I could handle it.

"Wouuuuuuuuuuuuuuuuuuuuuuuuuuuuu

(There's a wind... even young monks are wise (Elder)) "

Now the Goblins' sense of smell will be deluded, later measures to the hearing...

Hold a leather water bottle that has been ringing chaps and concerns since earlier. Because consciousness is directed as an instinct of the organism to water sounds, it's not a good idea to ring it up.

You may discard the contents separately, but add up the contents of each water bottle to fill it up and keep it from sounding.

Furthermore, with a bitter measure to keep as little noise as possible from the arrow barrel, I tied it back to the arrow barrel in such a way that I could leave only two arrows and untie the others immediately.

After all the archers have done a similar procedure, I will try to jump off the arrow once and everyone, including the sorcerer.

Gacha, gacha.

"Ahhh... (ahhh...)"

"Ugh, quah. (Ugh, sorry)"

The advice, firestones and firecrackers, etc. bumped into each other in the last two young cobolt mages lumbar bags I added and sounded. Plus the ornament Noah was wearing also made a sound, so she takes it off and turns it into a lumbar bag that decorates herself with an awkward look on her face.

(There's no point in decorating yourself on the battlefield...)

When I was a mercenary, I saw the nobles on the battlefield and wondered, "Are they willing to fight?"...

It should be noted that the archers seem to be highly skilled at whether it is the result of Oswald's instruction, they are not wearing anything useless, and they can favor it around not hearing sounds like they are concerned.

Anyway, just in case, we all squeeze our lumbar bags tightly and tie them with hemp strings from the roots to prevent noise ringing.

After taking all possible measures on the spot, the guerrillas approach the villages of the Goblins from the opposite direction of the main unit on the detour route, noting the upward and downward movements that become unnaturally noticeable…

……………

………

"Guh, guh!! (Shh, ha!!)"

(Goblin) Kensei (Swordmaster) of the long-bodied, skinny, pale-skinned little ghost clan in the village square of the Goblins, Sword waves his double sword silently. With the iron sword on the left obliquely guarded, he turns to the side at the corporal referee as he recieves the slaughter of the virtual enemy with one left hand, and with the iron sword on the right he rolls out a spike to the flank.

"Gah! (Gah!)"

More switching the iron sword on the left backwards, letting your hair rotate like a solo, taking the back of a virtual enemy and slamming a centrifugal thrust into your back!

"Giurrr!! (Piercing!!)"

Finally, purple electricity burst into the iron sword protruding on the back of the virtual enemy, scorching the air.

"Ze, giddle, giddle, giddle, giddle, giddle.

You're in the hall, Lord Sword. "

"Gu, Legsálbergileus gudr

(This is not how it works in action...) "

In response to the chief's Vari, who sits back on a square stump and puts his hands in accord, Sword slurps his hair, which has been stretched with his double sword.

(How far does this stretch? You wouldn't be like a human female...)

Speaking of which, I recall myself harming ourselves this morning, although we caught a bunch of women called annoying adventurers who would attack us if we saw ourselves.

Also, you need to go hunting...... and just sighed, the southwestern side of the village became noisy with Russia, and under the chief Valli, two Goblins of scouts who were on alert rushed to their knees to fall.

They sensed the smell of the cluttered cobolts as usual, hiding under the wind to confirm the appearance of a large group of dogs, and then came running wild to death.

"Huh, Valigia, Galggia, Guru! Gig Gidel Legdi!!

(Lady Valli, the dogs are coming! Nearly 100!!) "