The Peerless Kobold (WN)

It's rare to deal with magic outside of a magician.

Just when the sun was hanging directly on top, a fox snickered his face as he warmed up muddy avoiding the winter's outside air in his leather bag, whilst swaddling the dried meat of the portable food he had kept in him.

"Gruffaw...... waffigalwooluan?

(Smell I don't know... maybe I went into some kind of territory?) "

"Oh."

I gave my sister my consent back briefly with a low voice to such an extent that someone wouldn't ask me, then I myself felt a slight smell of the characteristic smell contained in the wind blowing from the north side, concentrating my consciousness on the sense of smell.

(You don't immediately notice that you are wearing a person's skin...)

But once you realize it, you can't even ignore it.

"Guys, we might run into a fight soon."

"Oh, you're in Valiant territory?

"Isn't it strange to get out..."

Nodding at Muriel, who has asked with a slightly stronger expression, Ares walks over for a small run under the Zacks, who go a short while ago.

"Ugh, I'm nervous, my stomach hurts..."

"Assuming you're one of the ops planners, you just have to stay put"

Since her proposal has been communicated to the commanders by decision of the Duke of Felias, the responsibility lies with him. That said, the heavy pressure of people moving and getting casualties doesn't go away as suggested.

Some aristocrats only think of people like pawns, but few have rubbed their hearts off and so they can't be blamed lightly. When I was inexperienced as a mercenary, although I had been bitten by an elderly territorial nobleman, I was overwhelmed with "if I didn't think I was a pawn, I would be misjudged and let more people die”...

If there is no resistance to the threat, the sacrifice will expand, and even if measures are taken, the sacrifice will be made by itself.

(Those people with heavy positions are tough... really)

Even if the scale is very different, keep Muriel's head poffed as she grips the wand and leads the herd.

I'll do everything I can to make things work.

"Thanks, Archer."

"... what do you care, both of you"

"Ahhh."

Reacting to the words of the blushing and whining Libert, she leaned away and walked forward. Walking on its back has temporarily become noisy in front of the line in Russia.

"Check the Valiants northeast, roll them out in horizontal rows."

"Mage and Heavy Squad are going backwards, we're going up to the right side of 1st Platoon!

"Huh, get out on the left side of 1st Platoon than this!!

The columns for the march are unravelled under the command of the flying Three Horsemen, the remaining two platoons unfold left and right around the first platoon facing the impending flock of Valiants, and the wagon loaded with the Mages and tons of vanilla, etc. required on the next level of the crusade retreats.

Instructions from Miss Grace fly a beat late to the creepy adventurer left behind in the guard's movements, either because he is unfamiliar with the behavior of the unit in it.

"As I decided earlier, my squad will play right, Edgar squad will play left."

"All right, let's go, you guys!!

"" "Whoa, whoa, whoa" "

As the adventurers of several squads gain momentum and begin to move to the left end of the Guard, we are included in the Edgar Squad, so follow the fierce metal armored warrior who commands the unit.

By the time a single attitude was thus in place, a herd of more than two hundred giant ants was approaching that point soon.

"First Platoon, prepare to fire! After pulling and shooting, it's the White Soldier War!!

"" "Respond!!

A front row of guard archers deployed in a two-row formation poked one knee and set up a bow and arrow, and the rear row stood and gently pointed an arrow at the bow.

Similarly, as the adventurers waited for magicians and bowmen to get their stuff ready to shoot and reduce the head count of giant ants in their first blow, a single arrow was unleashed without waiting for them to step into their effective range, either in a hurry to the imminent masses.

"Hey, I need to attract you and then shoot you..."

"Giggy aah!?

Zacks' words, which he tries to say are a waste of arrows, are scratched off by Valiant's terminus. The wind-covered arrow flew at high speeds without air resistance, profoundly pierced the head of the giant ants cutting ahead, and burst the magic of the wind caged in the wind to blow half of his skull.

"Oh, did you grant the air burst to the

"The technique is polished, even intermediate magic..."

Muriel, who thought I was the only bowman, was surprised that Eina knew she could exercise her magic, and as Muriel turned her observer's gaze intriguingly, she fired the second and third shots early in the arrow.

Those arrows also eject giant ants' binoculars and abdomens, bursting attribute magic and causing fatal injuries. As I tried to grab the next arrow further, I stopped moving when I noticed a gaze that looked at the strange things of the adventurers around me.

(Ah, with that said, the very existence of dealing with magic outside of the magician was rare...)

Shortly after he had a slightly troubled look to delude himself, several burning demon spears were now thrown from the right side of the horizontal formation, enveloping the pierced giant ants with fire.

"" "Giggy, giggy, giggy..." "

As several giant ants lay down on the ground screaming and burning all over their bodies, the voice of Miss Grace, who would have made it happen, echoes around them.

"Everybody, it's about time!

"Shh, shoot!!

The decree is also hung from the knight who leads the first platoon at about the same time, and sporadic arrows and magic from the adventurers at both ends are bathed from the guards into a herd of giant ants flesh-compelled by dozens of meters with simultaneous arrows.

However, if more than one arrow without magic caged is not hit, it may not result in fatal injury, and its effect becomes limiting. The giant ants who therefore stabbed a stop with bows and arrows stayed around ten, to the same extent as the effects raised by the magicians of the few adventurers.

And the number of crusaders and valiants is still antagonistic, even though they have finished about one-eighth of the total with a remote attack from the first hand.

In view of the fact that the common species of giant ants are predetermined for the same battle power as the guards, the “iron” class runaway adventurers are tough to deal with, and the “black iron” adventurers can defeat them, and some of them are above the "silver” class...

The enemy also has a slight mix of soldier species, Kingsguard (Imperial) species with giants close to 2m tall and 3.8m long, and this one has to be prepared for damage.

Under such circumstances, the crusaders' and Valiant's struggles avalanche into melee.