The next day, Sarah, who had picked herbs, tops, and magic herbs by herself, still went to the guild in her usual time. Otherwise, it is quick to collect while teaching people.

"Well, there are fewer people today than usual."

The guild is somehow idle and the receptionists are blurred.

Good morning, sir.

Hello, Sarah.

"Sarah! Congratulations on registering your Alliance! I couldn't tell you yesterday."

Vince was a carefree greeting, but Meena gave me a warm congratulatory note.

"Are there so few people today?

I see. Chris and the Guild Leader took the Knights to the northern dungeon, but the hunters avoided leaving and entered the dungeon early because they didn't want any trouble. "

Nina said there were no more people than usual. When I heard that Chris, whom I thought I should meet so much, had become a nobody to Sarah at yesterday's meeting, I just thought, "Hmm."

At that time, Miz looked at me from the cafeteria. He was listening.

"Still, the hunters come back for dinner as usual. Please peel the potatoes today!

Yes!

"All right, fasten your belt!

I think I have work to do today.

In the morning, Ted came to pick up the scary herbs, and Sarah earned 10,000 girls. of herbs alone. I didn't have any overtime today, so I'll keep working at the shop and sell potions and lunches to a growing number of hunters in the evening. From the first day onwards, the amount of lunch is gradually increasing.

"I don't want to eat lunches that are no longer warm. Why are you only here this time?"

That seems to be the reason. I can keep it warm from the beginning, but I can't really ask Uncle Mods to sell it separately by price and keep Sarah's share. As a result, people who want a warm lunch can only come at Sarah's time.

The job didn't change when I got my ID, but if I could get my herbs steadily, I could get 15,000 guilders a day. By the time Nelly returns, not only will she be able to live, but she will also be able to save.

When it was time to switch with Mods, Meena spoke to me.

"Sarah may be making more money than the hunter at the bottom. But Rosa doesn't have a hunter at the bottom."

Really?

"Beginners go all the way down south from here to practice. If it's a beginner's dungeon, it's a 12-year-old."

It was Sarah who didn't know what to do when she was 12 years old. But I nodded mysteriously.

"Sarah's not a hunter."

Vince clasped his mouth from the side.

"Oh, really? I thought you were going to work with Allen."

"I can't be a hunter. I'm just waiting for Nelly to come."

Oh, yeah.

Everyone remembered Sarah's first day at the Hunter Guild reception. In the first place, it has only been a few days.

If an adult woman works in Rosa's town, she can only dive into the dungeon as a hunter, work in a fun city, serve in a restaurant, etc. More than I've ever seen in the guild, it's the guild's view that a woman in her twenties, Nelly, probably didn't make any money and went south to King's Landing. And after experiencing life in King's Landing, no ordinary person would expect to return to Rosa.

Rather, it is strange that Sarah is able to live alone in the wilderness.

The first job was introduced to the Alliance's concern that it would survive without saving money, as the Alliance's labor would cover just one day's accommodation and meals.

Incidentally, Allen has the power not to do a little, so he introduces work that does not consider accommodation costs based on the premise of wild accommodation.

Sarah, who worked quietly and silently, was an indispensable force in the cafeteria, and from the first day of the shop, she was left with no trouble. For the past two days or so, even a hunter has come out to divert time from the Alliance to keep Sarah warm.

So as an Alliance, you can work for as long as you want.

I don't care, but they were all sympathetic to Sarah, who was waiting for someone named Nelly to come back.

I was relieved that Sarah, who seemed cautious, would dive into the dungeon with Allen.

No boy starts a hunter in Rosa's town. Even a boy who wants to live alone in Rosa's town. Each side of the guild was thinking and moving about how to make it work.

After Allen, Sarah also took her ID, and by the time she got her own tent, Sarah's guild work was entirely on the board.

One day, when Sarah was about to replace Uncle Mods and the salesman at the store, the outside became noisy and the guild door was violently opened.

"The Pharmacists Guild! My people are down!

About ten hunters jumped in.

No, hunters have scattered armor, but these people are wearing their own protective gear. My hair is stretched with sweat and I have a tired face, but I feel like I don't have a heart or look handsome.

"These are the Knights."

Sarah looked at the people with her eyes round.

There are places where clothes are torn or bloody, but everyone who stands with each other is standing on their feet for now, and no one is going to be able to do anything about it.

Calling the Pharmacists Guild means they haven't recovered yet.

Sarah looked at the store's inventory. Because Sarah fills her herbs every day, she fills a small number of advanced potions every day.

While Vince calls people to the Pharmacist Guild and gives them instructions, the knights are tired and about to fall.

Sarah looked at the uncrowded dining room and checked the number of chairs and ran towards Vince.

"Vince"

"What is it, Sarah? I'm busy right now."

Vince glanced at Sarah and looked at the knights in trouble. Sarah spoke to Vince in a small voice.

"There are seven advanced potions in the shop. There are about 30 potions left. Then there's the chair in the dining room, so why don't you have it sit in the dining room for now?"

"It's helpful to have a senior, but calling a pharmacist meant I couldn't just let him drink potions. There was enough power left to get back from the northern dungeon. You can't wait about 10 minutes. But I do think we should move him to the chair. Then give it to me."

Though you may be exhausted and injured, it is quite a rhetoric.

"What happened to Chris and the Guild Leader who accompanied us in the first place? I didn't know the Knights were coming back."

It seemed like there was something going on, but Sarah didn't seem to be particularly helpful, so she led a relatively energetic person to the dining room chair and left soon.